Replace the single LState + coroutine model with an LState pool to
eliminate concurrent map read/write issues in gopher-lua. Each request
now gets a completely independent LState with its own Global table.
Key changes:
- Add LStatePool for managing pooled LState instances
- Remove shared Engine.L and coroutine-based execution
- Simplify coroutine.go: remove yield handling, use direct PCall
- Remove ngxRegisterMu lock (no longer needed with isolated LStates)
- Update config.go: add LStatePoolInitialSize/MaxSize settings
- Update tests to work with the new architecture
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Apply modern Go patterns across the codebase:
- Replace `interface{}` with `any` (Go 1.18+)
- Use `for range n` instead of `for i := 0; i < n; i++` (Go 1.22+)
- Replace `sort.Slice` with `slices.Sort` from slices package
- Simplify sync.WaitGroup patterns with errgroup where appropriate
- Add Makefile targets for modernize analyzer
Total: 84 files updated, net reduction of 79 lines
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- 所有 *_bench_test.go 文件从 for i := 0; i < b.N; i++ 改为 for b.Loop()
- 部分测试文件从 for i := 0; i < N; ... 改为 for range N 或 for i := range N
- 涵盖模块: cache, handler, http2, http3, loadbalance, logging, lua,
middleware/accesslog, middleware/bodylimit, middleware/rewrite,
middleware/security, netutil, resolver, server, ssl, stream
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Conflict: sendfile.go (!linux build tag) was incorrectly modified to
include linuxSendfile and getSocketFd functions which already exist
in sendfile_linux.go.
Resolution: Keep HEAD version (simple fallback returning ENOTSUP) as
Linux implementation is properly separated in sendfile_linux.go.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>