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https://github.com/vim/vim
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patch 8.0.1562: the terminal debugger can't set a breakpoint with the mouse
Problem: The terminal debugger can't set a breakpoint with the mouse. Solution: Add popup menu entries.
This commit is contained in:
@ -7,8 +7,6 @@
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Terminal window support *terminal*
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WARNING: THIS IS ONLY PARTLY IMPLEMENTED, ANYTHING CAN STILL CHANGE
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The terminal feature is optional, use this to check if your Vim has it: >
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echo has('terminal')
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If the result is "1" you have it.
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@ -40,7 +38,6 @@ If the result is "1" you have it.
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{Vi does not have any of these commands}
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{only available when compiled with the |+terminal| feature}
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The terminal feature requires the |+multi_byte|, |+job| and |+channel| features.
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==============================================================================
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@ -481,7 +478,7 @@ program window A terminal window for the executed program. When "run" is
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The current window is used to show the source code. When gdb pauses the
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source file location will be displayed, if possible. A sign is used to
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highlight the current position (using highlight group debugPC).
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highlight the current position, using highlight group debugPC.
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If the buffer in the current window is modified, another window will be opened
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to display the current gdb position.
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@ -506,6 +503,7 @@ You should now have three windows:
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source - where you started, has a window toolbar with buttons
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gdb - you can type gdb commands here
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program - the executed program will use this window
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You can use CTRL-W CTRL-W or the mouse to move focus between windows.
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Put focus on the gdb window and type: >
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break ex_help
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@ -526,6 +524,8 @@ displayed:
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This way you can inspect the value of local variables. You can also focus the
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gdb window and use a "print" command, e.g.: >
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print *eap
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If mouse pointer movements are working, Vim will also show a balloon when the
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mouse rests on text that can be evaluated by gdb.
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Now go back to the source window and put the cursor on the first line after
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the for loop, then type: >
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@ -561,38 +561,42 @@ Put focus on the gdb window to type commands there. Some common ones are:
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- frame N go to the Nth stack frame
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- continue continue execution
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In the window showing the source code these commands can used to control gdb:
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:Run [args] run the program with [args] or the previous arguments
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:Arguments {args} set arguments for the next :Run
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In the window showing the source code these commands can be used to control gdb:
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`:Run` [args] run the program with [args] or the previous arguments
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`:Arguments` {args} set arguments for the next `:Run`
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:Break set a breakpoint at the current line; a sign will be displayed
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:Delete delete a breakpoint at the current line
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`:Break` set a breakpoint at the current line; a sign will be displayed
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`:Clear` delete the breakpoint at the current line
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:Step execute the gdb "step" command
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:Over execute the gdb "next" command (:Next is a Vim command)
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:Finish execute the gdb "finish" command
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:Continue execute the gdb "continue" command
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:Stop interrupt the program
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`:Step` execute the gdb "step" command
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`:Over` execute the gdb "next" command (`:Next` is a Vim command)
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`:Finish` execute the gdb "finish" command
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`:Continue` execute the gdb "continue" command
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`:Stop` interrupt the program
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If 'mouse' is set the plugin adds a window toolbar with these entries:
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Step :Step
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Next :Over
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Finish :Finish
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Cont :Continue
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Stop :Stop
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Eval :Evaluate
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Step `:Step`
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Next `:Over`
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Finish `:Finish`
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Cont `:Continue`
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Stop `:Stop`
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Eval `:Evaluate`
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This way you can use the mouse to perform the most common commands. You need
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to have the 'mouse' option set to enable mouse clicks.
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You can add the window toolbar in other windows you open with: >
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:Winbar
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Inspecting variables ~
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*termdebug-variables*
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:Evaluate evaluate the expression under the cursor
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K same
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:Evaluate {expr} evaluate {expr}
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:'<,'>Evaluate evaluate the Visually selected text
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`:Evaluate` evaluate the expression under the cursor
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`K` same
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`:Evaluate` {expr} evaluate {expr}
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`:'<,'>Evaluate` evaluate the Visually selected text
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This is similar to using "print" in the gdb window.
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You can usually shorten `:Evaluate` to `:Ev`.
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Other commands ~
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@ -609,17 +613,21 @@ will break the debugger.
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Customizing ~
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*termdebug-customizing*
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GDB command *termdebug-customizing*
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To change the name of the gdb command, set the "termdebugger" variable before
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invoking `:Termdebug`: >
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let termdebugger = "mygdb"
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< *gdb-version*
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< *gdb-version*
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Only debuggers fully compatible with gdb will work. Vim uses the GDB/MI
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interface. This probably requires gdb version 7.12. if you get this error:
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Undefined command: "new-ui". Try "help".~
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Then your gdb is too old.
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*hl-debugPC* *hl-debugBreakpoint*
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Colors *hl-debugPC* *hl-debugBreakpoint*
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The color of the signs can be adjusted with these highlight groups:
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- debugPC the current position
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- debugBreakpoint a breakpoint
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@ -632,6 +640,20 @@ When 'background' is "dark":
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hi debugPC term=reverse ctermbg=darkblue guibg=darkblue
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hi debugBreakpoint term=reverse ctermbg=red guibg=red
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Popup menu *termdebug_popup*
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By default the Termdebug plugin sets 'mousemodel' to "popup_setpos" and adds
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these entries to the popup menu:
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Set breakpoint `:Break`
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Clear breakpoint `:Clear`
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Evaluate `:Evaluate`
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If you don't want this then disable it with: >
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let g:termdebug_popup = 0
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Vim window width *termdebug_wide*
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To change the width of the Vim window when debugging starts, and use a
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vertical split: >
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let g:termdebug_wide = 163
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@ -201,7 +201,7 @@ endfunc
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" Install commands in the current window to control the debugger.
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func s:InstallCommands()
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command Break call s:SetBreakpoint()
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command Delete call s:DeleteBreakpoint()
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command Clear call s:ClearBreakpoint()
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command Step call s:SendCommand('-exec-step')
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command Over call s:SendCommand('-exec-next')
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command Finish call s:SendCommand('-exec-finish')
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@ -212,24 +212,42 @@ func s:InstallCommands()
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command -range -nargs=* Evaluate call s:Evaluate(<range>, <q-args>)
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command Gdb call win_gotoid(s:gdbwin)
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command Program call win_gotoid(s:ptywin)
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command Winbar call s:InstallWinbar()
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" TODO: can the K mapping be restored?
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nnoremap K :Evaluate<CR>
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if has('menu') && &mouse != ''
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nnoremenu WinBar.Step :Step<CR>
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nnoremenu WinBar.Next :Over<CR>
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nnoremenu WinBar.Finish :Finish<CR>
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nnoremenu WinBar.Cont :Continue<CR>
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nnoremenu WinBar.Stop :Stop<CR>
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nnoremenu WinBar.Eval :Evaluate<CR>
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call s:InstallWinbar()
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if !exists('g:termdebug_popup') || g:termdebug_popup != 0
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let s:saved_mousemodel = &mousemodel
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let &mousemodel = 'popup_setpos'
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an 1.200 PopUp.-SEP3- <Nop>
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an 1.210 PopUp.Set\ breakpoint :Break<CR>
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an 1.220 PopUp.Clear\ breakpoint :Clear<CR>
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an 1.230 PopUp.Evaluate :Evaluate<CR>
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endif
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endif
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endfunc
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let s:winbar_winids = []
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" Install the window toolbar in the current window.
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func s:InstallWinbar()
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nnoremenu WinBar.Step :Step<CR>
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nnoremenu WinBar.Next :Over<CR>
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nnoremenu WinBar.Finish :Finish<CR>
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nnoremenu WinBar.Cont :Continue<CR>
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nnoremenu WinBar.Stop :Stop<CR>
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nnoremenu WinBar.Eval :Evaluate<CR>
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call add(s:winbar_winids, win_getid(winnr()))
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endfunc
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" Delete installed debugger commands in the current window.
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func s:DeleteCommands()
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delcommand Break
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delcommand Delete
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delcommand Clear
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delcommand Step
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delcommand Over
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delcommand Finish
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@ -240,16 +258,34 @@ func s:DeleteCommands()
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delcommand Evaluate
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delcommand Gdb
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delcommand Program
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delcommand Winbar
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nunmap K
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if has('menu')
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aunmenu WinBar.Step
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aunmenu WinBar.Next
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aunmenu WinBar.Finish
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aunmenu WinBar.Cont
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aunmenu WinBar.Stop
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aunmenu WinBar.Eval
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" Remove the WinBar entries from all windows where it was added.
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let curwinid = win_getid(winnr())
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for winid in s:winbar_winids
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if win_gotoid(winid)
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aunmenu WinBar.Step
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aunmenu WinBar.Next
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aunmenu WinBar.Finish
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aunmenu WinBar.Cont
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aunmenu WinBar.Stop
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aunmenu WinBar.Eval
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endif
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endfor
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call win_gotoid(curwinid)
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let s:winbar_winids = []
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if exists('s:saved_mousemodel')
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let &mousemodel = s:saved_mousemodel
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unlet s:saved_mousemodel
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aunmenu PopUp.-SEP3-
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aunmenu PopUp.Set\ breakpoint
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aunmenu PopUp.Clear\ breakpoint
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aunmenu PopUp.Evaluate
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endif
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endif
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exe 'sign unplace ' . s:pc_id
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@ -278,8 +314,8 @@ func s:SetBreakpoint()
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endif
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endfunc
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" :Delete - Delete a breakpoint at the cursor position.
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func s:DeleteBreakpoint()
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" :Clear - Delete a breakpoint at the cursor position.
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func s:ClearBreakpoint()
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let fname = fnameescape(expand('%:p'))
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let lnum = line('.')
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for [key, val] in items(s:breakpoints)
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@ -778,6 +778,8 @@ static char *(features[]) =
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static int included_patches[] =
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{ /* Add new patch number below this line */
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/**/
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1562,
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/**/
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1561,
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/**/
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