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fix(highlight): preserve bg transparency with winblend=100 #34825
Problem: When winblend=100 is set on floating windows with transparent background, the desktop background is not visible through the window. Solution: Add special case to preserve transparency (-1) when blend ratio is 100% and background was originally transparent.
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@ -754,10 +754,16 @@ int hl_blend_attrs(int back_attr, int front_attr, bool *through)
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}
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// Check if we should preserve background transparency
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// Use the raw attributes (before forcing colors) to check original transparency
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cattrs.rgb_bg_color = (battrs_raw.rgb_bg_color == -1) && (fattrs_raw.rgb_bg_color == -1)
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? -1
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: rgb_blend(ratio, battrs.rgb_bg_color, fattrs.rgb_bg_color);
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// Special case for blend=100: preserve back layer background exactly (including bg=NONE)
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if (ratio == 100 && battrs_raw.rgb_bg_color == -1) {
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// For 100% blend with transparent background, preserve the transparency
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cattrs.rgb_bg_color = -1;
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} else {
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// Use the raw attributes (before forcing colors) to check original transparency
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cattrs.rgb_bg_color = (battrs_raw.rgb_bg_color == -1) && (fattrs_raw.rgb_bg_color == -1)
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? -1
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: rgb_blend(ratio, battrs.rgb_bg_color, fattrs.rgb_bg_color);
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}
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cattrs.hl_blend = -1; // blend property was consumed
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HlKind kind = *through ? kHlBlendThrough : kHlBlend;
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id = get_attr_entry((HlEntry){ .attr = cattrs, .kind = kind,
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@ -959,6 +959,7 @@ describe('float window', function()
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[28] = { foreground = Screen.colors.DarkBlue, background = Screen.colors.LightGrey },
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[29] = { background = Screen.colors.Yellow1, foreground = Screen.colors.Blue4 },
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[30] = { background = Screen.colors.Grey, foreground = Screen.colors.Blue4, bold = true },
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[31] = { foreground = Screen.colors.Grey0 },
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}
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screen:set_default_attr_ids(attrs)
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end)
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@ -1839,9 +1840,9 @@ describe('float window', function()
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grid = [[
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neeed some dummy |
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background text |
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to sh{1: halloj! }{23:f}ect |
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to sh{1: halloj! }{31:f}ect |
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of co{1: BORDAA }{24:i}ng |
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of bo{23:r}{24:der shado}w |
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of bo{31:r}{24:der shado}w |
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^ |
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]],
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