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vim-patch:9.1.1432: GTK GUI: Buffer menu does not handle unicode correctly (#34313)
Problem: GTK GUI: Buffer menu does not handle unicode correctly
Solution: Get rid of the BMHash() function (SUN Haitao)
fixes: vim/vim#17403
closes: vim/vim#17405
08896dd330
Co-authored-by: SUN Haitao <sunhaitao@devtaste.com>
This commit is contained in:
@ -2,7 +2,7 @@
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" You can also use this as a start for your own set of menus.
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"
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" Maintainer: The Vim Project <https://github.com/vim/vim>
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" Last Change: 2023 Aug 10
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" Last Change: 2025 Jun 04
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" Former Maintainer: Bram Moolenaar <Bram@vim.org>
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" Note that ":an" (short for ":anoremenu") is often used to make a menu work
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@ -684,12 +684,7 @@ func s:BMAdd()
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if s:bmenu_count == &menuitems && s:bmenu_short == 0
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call s:BMShow()
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else
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let name = expand("<afile>")
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let num = expand("<abuf>") + 0 " add zero to convert to a number type
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if s:BMCanAdd(name, num)
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call <SID>BMFilename(name, num)
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let s:bmenu_count += 1
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endif
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call s:BMRedraw()
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endif
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endif
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endfunc
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@ -731,17 +726,16 @@ func s:BMCanAdd(name, num)
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endfunc
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" Create the buffer menu (delete an existing one first).
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func s:BMShow(...)
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func s:BMShow()
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let s:bmenu_wait = 1
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let s:bmenu_short = 1
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let s:bmenu_count = 0
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let s:bmenu_items = {}
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"
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" get new priority, if exists
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if a:0 == 1
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let g:bmenu_priority = a:1
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endif
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call s:BMRedraw()
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endfunc
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func s:BMRedraw()
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" Remove old menu, if it exists; keep one entry to avoid a torn off menu to
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" disappear. Use try/catch to avoid setting v:errmsg
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try | unmenu &Buffers | catch | endtry
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@ -761,26 +755,30 @@ func s:BMShow(...)
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unmenu &Buffers.Dummy
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" figure out how many buffers there are
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let buffer_menu_items = []
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let buf = 1
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while buf <= bufnr('$')
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if s:BMCanAdd(bufname(buf), buf)
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let s:bmenu_count = s:bmenu_count + 1
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let name = bufname(buf)
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if s:BMCanAdd(name, buf)
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call add(buffer_menu_items, [substitute(name, ".", '\L\0', ""), name, buf])
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endif
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let buf = buf + 1
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endwhile
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let s:bmenu_count = len(buffer_menu_items)
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if s:bmenu_count <= &menuitems
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let s:bmenu_short = 0
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endif
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" iterate through buffer list, adding each buffer to the menu:
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let buf = 1
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while buf <= bufnr('$')
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let name = bufname(buf)
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if s:BMCanAdd(name, buf)
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call <SID>BMFilename(name, buf)
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endif
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let buf = buf + 1
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endwhile
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call sort(buffer_menu_items)
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let i = 0
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for menu_item in buffer_menu_items
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call s:BMFilename(menu_item[1], menu_item[2], i)
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let i += 1
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endfor
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let s:bmenu_wait = 0
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aug buffer_list
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au!
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@ -789,21 +787,6 @@ func s:BMShow(...)
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aug END
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endfunc
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func s:BMHash(name)
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" Make name all upper case, so that chars are between 32 and 96
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let nm = substitute(a:name, ".*", '\U\0', "")
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if has("ebcdic")
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" HACK: Replace all non alphabetics with 'Z'
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" Just to make it work for now.
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let nm = substitute(nm, "[^A-Z]", 'Z', "g")
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let sp = char2nr('A') - 1
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else
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let sp = char2nr(' ')
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endif
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" convert first six chars into a number for sorting:
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return (char2nr(nm[0]) - sp) * 0x800000 + (char2nr(nm[1]) - sp) * 0x20000 + (char2nr(nm[2]) - sp) * 0x1000 + (char2nr(nm[3]) - sp) * 0x80 + (char2nr(nm[4]) - sp) * 0x20 + (char2nr(nm[5]) - sp)
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endfunc
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func s:BMHash2(name)
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let nm = substitute(a:name, ".", '\L\0', "")
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" Not exactly right for EBCDIC...
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@ -825,16 +808,15 @@ func s:BMHash2(name)
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endfunc
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" Insert a buffer name into the buffer menu.
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func s:BMFilename(name, num)
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func s:BMFilename(name, num, index)
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let munge = <SID>BMMunge(a:name, a:num)
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let hash = <SID>BMHash(munge)
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if s:bmenu_short == 0
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let s:bmenu_items[a:num] = munge
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let cmd = 'an ' . g:bmenu_priority . '.' . hash . ' &Buffers.' . munge
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let cmd = 'an ' .. g:bmenu_priority .. '.9999.' .. a:index .. ' &Buffers.' .. munge
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else
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let menu_name = <SID>BMHash2(munge) . munge
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let s:bmenu_items[a:num] = menu_name
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let cmd = 'an ' . g:bmenu_priority . '.' . hash . '.' . hash . ' &Buffers.' . menu_name
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let cmd = 'an ' .. g:bmenu_priority .. '.9999.0.' .. a:index .. ' &Buffers.' .. menu_name
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endif
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" set 'cpo' to include the <CR>
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let cpo_save = &cpo
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@ -1,4 +1,8 @@
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func SetUp()
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source $VIMRUNTIME/menu.vim
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endfunc
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func Test_colorscheme()
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" call assert_equal('16777216', &t_Co)
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@ -40,4 +44,17 @@ func Test_colorscheme()
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redraw!
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endfunc
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" Test that buffer names are shown at the end in the :Buffers menu
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func Test_Buffers_Menu()
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doautocmd LoadBufferMenu VimEnter
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let name = '天'
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exe ':badd ' .. name
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let nr = bufnr('$')
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let cmd = printf(':amenu Buffers.%s\ (%d)', name, nr)
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let menu = split(execute(cmd), '\n')[1]
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call assert_match('^9999 '.. name, menu)
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endfunc
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" vim: shiftwidth=2 sts=2 expandtab
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