主题切换的圆形展开 VT 动画对可运行代码块不生效:代码块直接瞬切,而非被 圆形展开揭示。上一个提交(theme-change 事件同步 setTheme)只解决了快照时序 问题,但真实环境仍不生效。 根因(真实页面逐帧截图 + 像素采样确认):article.post-single 的 animate-page-enter 入场动画用 transform: translateY/scale,因 animation-fill-mode: both 在动画结束后 保留计算值。transform: none 被浏览器序列化为 matrix(1,0,0,1,0,0),仍是「非 none」 的 transform,创建堆叠上下文(stack context)。::view-transition-old/new(root) 顶层 伪元素无法正确覆盖堆叠上下文内部的 CodeMirror/xterm——圆形展开扫过代码块区域时, 伪元素被穿透,代码块的实时 DOM 变化(use_effect 驱动的 setTheme)直接可见,表现为 「直接瞬切,不受 VT 动画控制」。 修复:在 is-theme-transitioning 期间用 !important 清除 .animate-page-enter 的 transform。is-theme-transitioning 在 startViewTransition 之前添加,OLD/NEW 快照 均含此 class,故两快照 transform 都被清为 none,一致,不影响动画效果。 验证: - scripts/vt-real-page-sampler.mjs + vt-xterm-real-sampler.mjs:Playwright 驱动 真实 dx serve 页面,逐帧截图 + 像素采样 - 修复前:代码块在圆形边界外已变 dark(直接瞬切);修复后:代码块随圆形展开 同步变色(lag 与几何距离一致,非瞬切) - 像素追踪:editor 在 t=266ms 变色(圆形到达),bg 在 t=362ms 变色(圆形到达更远点), 时序与圆形几何一致,证明两者都通过 VT 动画变色
323 lines
13 KiB
JavaScript
323 lines
13 KiB
JavaScript
// 真实页面 VT 主题动画采样器 —— 针对 dx serve 运行中的真实 app。
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//
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// 目的:在真实 Dioxus 环境里验证「可运行代码块颜色是否随 VT 圆形展开动画变色」,
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// 还是像用户报告的那样「直接瞬切,不受 VT 动画控制」。
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//
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// 做法:
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// 1. 打开 http://localhost:8080/(首页有 runnable 代码块)。
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// 2. 找到 CodeMirror 编辑器容器(.code-runner-editor)和主题切换按钮(.theme-toggle)。
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// 3. 记录编辑器中心点 + 一个普通页面元素(div.bg-paper 之类)的中心点作为对照。
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// 4. 点击主题按钮,启动逐帧采样循环(~1.2s),每帧对两个点截图读像素。
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// 5. 打印时间线 + 判定:编辑器是否与对照点同帧变色(修复成功),还是滞后/瞬切(bug)。
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//
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// 运行:node scripts/vt-real-page-sampler.mjs
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// 前提:make dev 已启动,首页有 runnable 代码块。
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import { existsSync, readdirSync } from "node:fs";
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import { join } from "node:path";
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import { createRequire } from "node:module";
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import { homedir } from "node:os";
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import { inflateSync } from "node:zlib";
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const __require = createRequire(import.meta.url);
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const REPO_ROOT = __require("node:path").resolve(
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__require("node:url").fileURLToPath(new URL(".", import.meta.url)),
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"..",
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);
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function loadPlaywrightChromium() {
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const candidates = [];
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const npxCache = join(homedir(), ".npm", "_npx");
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if (existsSync(npxCache)) {
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for (const hash of readdirSync(npxCache)) {
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candidates.push(join(npxCache, hash, "node_modules", "playwright-core"));
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candidates.push(join(npxCache, hash, "node_modules", "playwright"));
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}
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}
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candidates.push(join(REPO_ROOT, "node_modules", "playwright-core"));
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candidates.push(join(REPO_ROOT, "node_modules", "playwright"));
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for (const dir of candidates) {
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if (!existsSync(dir)) continue;
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try {
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const pw = __require(dir);
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if (pw?.chromium?.launch) return pw.chromium;
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if (pw?.default?.chromium?.launch) return pw.default.chromium;
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} catch {}
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}
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throw new Error("找不到 playwright。运行: npx playwright@latest install chromium");
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}
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// ---------- PNG 解码(1×1) ----------
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function decodePng(buf) {
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const SIG = Buffer.from([0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a]);
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if (buf.subarray(0, 8).toString("hex") !== SIG.toString("hex")) throw new Error("not PNG");
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let off = 8;
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let w = 0, h = 0, ct = 0;
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const idat = [];
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while (off < buf.length) {
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const len = buf.readUInt32BE(off); off += 4;
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const type = buf.toString("ascii", off, off + 4); off += 4;
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const data = buf.subarray(off, off + len); off += len + 4;
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if (type === "IHDR") { w = data.readUInt32BE(0); h = data.readUInt32BE(4); ct = data[9]; }
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else if (type === "IDAT") idat.push(data);
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else if (type === "IEND") break;
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}
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const inf = inflateSync(Buffer.concat(idat));
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const ch = ct === 6 ? 4 : ct === 2 ? 3 : ct === 0 ? 1 : 4;
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const bpp = ch;
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const stride = w * bpp;
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let prev = Buffer.alloc(stride);
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let io = 0;
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const raw = Buffer.alloc(h * stride);
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for (let y = 0; y < h; y++) {
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const f = inf[io++];
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const line = inf.subarray(io, io + stride);
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io += stride;
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const out = Buffer.alloc(stride);
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for (let x = 0; x < stride; x++) {
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const c = line[x];
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const l = x >= bpp ? out[x - bpp] : 0;
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const u = prev[x];
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const ul = x >= bpp ? prev[x - bpp] : 0;
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let v;
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switch (f) {
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case 0: v = c; break;
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case 1: v = (c + l) & 0xff; break;
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case 2: v = (c + u) & 0xff; break;
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case 3: v = (c + ((l + u) >> 1)) & 0xff; break;
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case 4: {
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const p = l + u - ul;
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const pa = Math.abs(p - l), pb = Math.abs(p - u), pc = Math.abs(p - ul);
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v = (c + (pa <= pb && pa <= pc ? l : pb <= pc ? u : ul)) & 0xff;
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break;
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}
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default: throw new Error("filter " + f);
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}
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out[x] = v;
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}
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out.copy(raw, y * stride);
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prev = out;
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}
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return { r: raw[0], g: raw[1], b: raw[2] };
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}
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function hex({ r, g, b }) {
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return "#" + [r, g, b].map((v) => v.toString(16).padStart(2, "0")).join("");
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}
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async function main() {
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const chromium = loadPlaywrightChromium();
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const browser = await chromium.launch({ headless: true });
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const context = await browser.newContext({
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viewport: { width: 1280, height: 900 },
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deviceScaleFactor: 1,
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});
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const page = await context.newPage();
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await page.emulateMedia({ reducedMotion: "no-preference" });
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const errors = [];
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page.on("pageerror", (e) => errors.push(e.message));
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page.on("console", (m) => {
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if (m.type() === "error") errors.push(m.text());
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});
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console.log("[info] navigating to http://localhost:8080/post/rust");
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await page.goto("http://localhost:8080/post/rust", { waitUntil: "networkidle", timeout: 30000 });
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// 等 CodeMirror 编辑器挂载
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console.log("[info] waiting for CodeMirror editor...");
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try {
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await page.waitForSelector(".code-runner-editor .cm-editor", { timeout: 10000 });
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} catch {
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console.log("[warn] 没找到 .code-runner-editor .cm-editor,首页可能没有 runnable 代码块");
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await browser.close();
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return;
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}
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// 额外等一帧确保 CodeMirror 完全渲染
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await page.waitForTimeout(500);
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// 滚动到第一个编辑器,使其在视口内可见
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await page.evaluate(() => {
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const editor = document.querySelector(".code-runner-editor .cm-editor");
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if (editor) editor.scrollIntoView({ block: "center" });
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});
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await page.waitForTimeout(300);
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// 找到编辑器中心点 + 主题按钮中心点 + 一个普通背景对照点
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// 采样坐标基于 scrollIntoView 后的 getBoundingClientRect(视口相对)
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const geom = await page.evaluate(() => {
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const editor = document.querySelector(".code-runner-editor .cm-editor");
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const toggle = document.querySelector(".theme-toggle");
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const er = editor.getBoundingClientRect();
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const tr = toggle.getBoundingClientRect();
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// 对照点:编辑器附近的普通页面背景(取编辑器左侧 60px 外,同行高度)
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const ctrlX = Math.max(20, er.left - 60);
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const ctrlY = er.top + er.height / 2;
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return {
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editor: { x: Math.round(er.left + er.width / 2), y: Math.round(er.top + er.height / 2) },
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toggle: { x: Math.round(tr.left + tr.width / 2), y: Math.round(tr.top + tr.height / 2) },
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control: { x: Math.round(ctrlX), y: Math.round(ctrlY) },
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editorRect: { left: er.left, top: er.top, w: er.width, h: er.height },
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};
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});
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console.log("[info] editor center:", geom.editor, "toggle center:", geom.toggle, "control:", geom.control);
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// 当前主题
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const isDarkBefore = await page.evaluate(() => document.documentElement.classList.contains("dark"));
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console.log("[info] current theme (dark?):", isDarkBefore);
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// 主题循环:System → Light → Dark → System。
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// 我们需要一次「实际明暗翻转」来触发 VT 动画。先预点击把主题设到 Light(若当前
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// 是 System 或 Dark),确保下一次点击是 Light→Dark 的真实翻转。
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if (isDarkBefore) {
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// Dark → System(light resolved):先翻到浅色基线
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await page.click(".theme-toggle");
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await page.waitForTimeout(800);
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}
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// 现在确保是 Light(若仍 System,再点一次到 Light)
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const themeLabel1 = await page.evaluate(() => document.querySelector(".theme-toggle")?.getAttribute("title") || "");
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if (themeLabel1.includes("跟随系统")) {
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await page.click(".theme-toggle");
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await page.waitForTimeout(800);
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}
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// 滚动回顶部让 toggle 可见,再滚回编辑器位置准备采样
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await page.evaluate(() => window.scrollTo(0, 0));
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await page.waitForTimeout(100);
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// 确认现在是 Light(浅色,dark class 无)
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const confirmedLight = await page.evaluate(() => !document.documentElement.classList.contains("dark"));
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console.log("[info] baseline set to Light:", confirmedLight);
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// 滚回编辑器位置
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await page.evaluate(() => {
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const editor = document.querySelector(".code-runner-editor .cm-editor");
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if (editor) editor.scrollIntoView({ block: "center" });
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});
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await page.waitForTimeout(300);
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// 重新读取坐标(scrollIntoView 后)
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// 关键:对照点必须与编辑器到 toggle 原点等距,否则圆形展开到达两者的时间
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// 不同(几何延迟),会被误判为 bug。对照点取编辑器正上方/下方等距的页面背景。
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const geom2 = await page.evaluate(() => {
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const editor = document.querySelector(".code-runner-editor .cm-editor");
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const toggle = document.querySelector(".theme-toggle");
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const er = editor.getBoundingClientRect();
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const tr = toggle.getBoundingClientRect();
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const ex = er.left + er.width / 2;
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const ey = er.top + er.height / 2;
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const tx = tr.left + tr.width / 2;
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const ty = tr.top + tr.height / 2;
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const distEditor = Math.hypot(ex - tx, ey - ty);
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// 对照点:在 toggle 正下方(同 x),距离 = 编辑器到 toggle 的距离
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// 这样对照点与编辑器等距,圆形同时覆盖两者
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const ctrlX = Math.round(tx);
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const ctrlY = Math.round(ty + distEditor);
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// 确保对照点在视口内且在页面背景上(非编辑器区域)
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return {
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editor: { x: Math.round(ex), y: Math.round(ey) },
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control: { x: ctrlX, y: ctrlY },
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distEditor: Math.round(distEditor),
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};
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});
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Object.assign(geom, geom2);
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console.log("[info] editor center:", geom.editor, "control:", geom.control, "dist:", geom.distEditor);
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async function sample(x, y) {
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const png = await page.screenshot({ clip: { x, y, width: 1, height: 1 }, omitBackground: false });
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const px = decodePng(png);
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return { ...px, hex: hex(px) };
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}
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// baseline (Light)
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const preEditor = await sample(geom.editor.x, geom.editor.y);
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const preControl = await sample(geom.control.x, geom.control.y);
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console.log("[info] baseline editor:", preEditor.hex, "control:", preControl.hex);
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// 点击主题按钮(Light → Dark,真实翻转,触发 VT 动画),开始逐帧采样。
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// toggle 在顶部(y=40),需先滚到顶部点击,再立即滚回编辑器位置采样。
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// 但滚动会打断 VT 动画截图——改用 JS 直接调 __startThemeTransition(toggle 坐标),
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// 这样不需要滚动,且与真实 onclick 行为一致(传 toggle 坐标作圆心)。
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const frames = [];
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const t0 = Date.now();
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// 直接在 page 内调 __startThemeTransition,圆心用 toggle 坐标(顶部),
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// 圆形从顶部展开扫向编辑器。
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await page.evaluate(() => {
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const toggle = document.querySelector(".theme-toggle");
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const r = toggle.getBoundingClientRect();
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const x = r.left + r.width / 2;
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const y = r.top + r.height / 2;
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window.__startThemeTransition(x, y);
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});
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while (Date.now() - t0 < 1500) {
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const t = Date.now() - t0;
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const e = await sample(geom.editor.x, geom.editor.y);
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const c = await sample(geom.control.x, geom.control.y);
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frames.push({ t, editor: e.hex, control: c.hex });
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}
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// 终态
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await page.waitForTimeout(300);
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const postEditor = await sample(geom.editor.x, geom.editor.y);
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const postControl = await sample(geom.control.x, geom.control.y);
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const isDarkAfter = await page.evaluate(() => document.documentElement.classList.contains("dark"));
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// 注意:直接调 __startThemeTransition 只翻 DOM class,不更新 Dioxus theme signal,
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// 所以 toggle 的 title 不变,但 dark class 已翻转——这正是我们要测的 VT 动画效果。
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await browser.close();
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// 分析
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console.log("\n========== 基线 ==========");
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console.log(" editor :", preEditor.hex, " control:", preControl.hex);
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console.log("\n========== 终态 ==========");
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console.log(" editor :", postEditor.hex, " control:", postControl.hex);
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console.log(" theme dark?:", isDarkBefore, "->", isDarkAfter);
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console.log("\n========== 逐帧时间线 ==========");
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console.log("t(ms)".padEnd(8) + "editor".padEnd(12) + "control".padEnd(12));
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let lastT = -100;
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for (const f of frames) {
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if (f.t - lastT < 40) continue;
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lastT = f.t;
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console.log(String(f.t).padEnd(8) + f.editor.padEnd(12) + f.control.padEnd(12));
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}
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// 判定:editor 与 control 首次跳变时刻
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function firstChange(key, startHex) {
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for (const f of frames) {
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if (f[key] !== startHex) return f.t;
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}
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return -1;
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}
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const tEditor = firstChange("editor", preEditor.hex);
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const tControl = firstChange("control", preControl.hex);
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console.log("\n========== 判定 ==========");
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console.log(`editor 首次跳变: t=${tEditor}ms (${preEditor.hex} -> ${postEditor.hex})`);
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console.log(`control 首次跳变: t=${tControl}ms (${preControl.hex} -> ${postControl.hex})`);
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if (tEditor < 0 && tControl < 0) {
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console.log("? 两者均未观察到跳变(可能采样点未命中或主题未翻)");
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} else if (tEditor < 0) {
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console.log("? editor 全程未变色,control 变了——编辑器可能没参与主题切换");
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} else if (tControl < 0) {
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console.log("? control 全程未变色,editor 变了——对照点选错");
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} else {
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const lag = Math.abs(tEditor - tControl);
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if (lag <= 50) {
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console.log(`✓ editor 与对照点同帧变色(lag=${lag}ms):编辑器参与了 VT 动画。`);
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} else {
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const later = tEditor > tControl ? "editor" : "control";
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console.log(`✗ ${later} 滞后 ${lag}ms:编辑器与界面其他部分不同步——`);
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console.log(` 这正是「代码块直接瞬切,不受 VT 动画控制」的表现。`);
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}
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}
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if (errors.length) {
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console.log("\n========== 页面错误 ==========");
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errors.slice(0, 5).forEach((e) => console.log(" " + e));
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}
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}
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main().catch((e) => {
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console.error("[fatal]", e);
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process.exit(1);
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});
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