fix(disk/jets): suppress spin-0 jets, cap beaming, decouple from RK45 dt
Three issues in sample_jets produced the reported "jet column + bright white ring over the hole's pole" on the default scene (spin = 0, jets_enabled = true): 1. Jets rendered at χ = 0. Relativistic jets are spin-powered (Blandford-Znajek taps the ergosphere), which doesn't exist for a non-rotating hole. jets_enabled was a free toggle decoupled from spin, so the default scene showed polar columns with no physical cause. Gate sample_jets on uniforms.spin >= 0.05. 2. Beaming saturates to white. With β=0.92 the approaching jet's δ^3.5 reaches ~258×, blowing the blue base color past the bloom threshold so High-level bloom (3-pyramid) collapses it to white. Cap beaming at 8× — the approaching side is still visibly brighter, and the base color (0.4, 0.7, 1.0) survives the HDR + bloom path. 3. dt-modulated accumulation painted ring structures. `* dt` weighted the per-step contribution by the RK45 adaptive step size, which varies across a 16× range (dt_min..dt_max) and between neighboring pixels — the same class of bug the disk path already documented and fixed in integrate_disk_segment (radial spokes). The jet has no analytic slab to clip to, so use a fixed normalized weight (0.5); brightness then depends only on geometry and beaming, never on dt. Drops the now-unused dt parameter.
This commit is contained in:
parent
614bd1d88c
commit
38d4bd00f2
@ -532,8 +532,15 @@ fn integrate_disk_segment(prev: vec3f, new_pos: vec3f, dir: vec3f,
|
||||
// Gaussian radial falloff, exponential length decay, outward-flowing noise,
|
||||
// δ^3.5 beaming (no floor needed — β=0.92 keeps the denominator positive).
|
||||
// Front-to-back composited into the same accumulators as the disk.
|
||||
fn sample_jets(pos: vec3f, dir: vec3f, r_plus: f32, dt: f32,
|
||||
fn sample_jets(pos: vec3f, dir: vec3f, r_plus: f32,
|
||||
accum_color: ptr<function, vec3f>, accum_alpha: ptr<function, f32>) {
|
||||
// Relativistic jets are spin-powered (Blandford-Znajek): the mechanism taps
|
||||
// the ergosphere, which only exists for a rotating hole. At χ ≈ 0 there is
|
||||
// nothing to drive an outflow, so suppress the jets regardless of the
|
||||
// jets_enabled toggle — the toggle expresses user intent, spin expresses
|
||||
// physics. Without this gate the default scene (spin = 0, jets_enabled =
|
||||
// true) shows blue/white columns over the poles that have no physical cause.
|
||||
if (uniforms.spin < 0.05) { return; }
|
||||
let jet_v = abs(pos.y);
|
||||
let jet_max_h = 80.0;
|
||||
if (jet_v <= r_plus * 1.8 || jet_v >= jet_max_h) {
|
||||
@ -564,12 +571,26 @@ fn sample_jets(pos: vec3f, dir: vec3f, r_plus: f32, dt: f32,
|
||||
let beta = abs(jet_vel);
|
||||
let gamma = 1.0 / sqrt(1.0 - beta * beta);
|
||||
let delta = 1.0 / (gamma * (1.0 - beta * cos_theta));
|
||||
let beaming = pow(delta, 3.5);
|
||||
// Cap the beaming: with β=0.92 the approaching jet's δ^3.5 reaches ~258×,
|
||||
// which blows the blue jet past the bloom threshold and saturates it to
|
||||
// white. Clamp to 8× — still visibly brighter on the approaching side, but
|
||||
// the base color (0.4, 0.7, 1.0) survives the HDR + bloom pipeline.
|
||||
let beaming = min(pow(delta, 3.5), 8.0);
|
||||
|
||||
let base_color = vec3f(0.4, 0.7, 1.0);
|
||||
let emission = base_color * jet_density * 0.05 * beaming * uniforms.jets_strength * dt;
|
||||
// Decouple accumulation from the RK45 step size. Multiplying by `dt` (the
|
||||
// adaptive step the caller passes in) injects a per-pixel brightness
|
||||
// modulation along the jet axis: dt varies across a 16× range (dt_min..
|
||||
// dt_max) and between neighbouring pixels, so `* dt` paints bright/dim
|
||||
// bands and ring structures whose only cause is the integrator's step
|
||||
// choice, not the physics. The disk path hit the identical bug (radial
|
||||
// spokes) and fixed it by weighting on the analytic in-slab length instead
|
||||
// of dt (see integrate_disk_segment). The jet has no comparable analytic
|
||||
// segment to clip to, so use a fixed normalized weight (0.5) — brightness
|
||||
// then depends only on geometry and beaming, never on dt.
|
||||
let emission = base_color * jet_density * 0.05 * beaming * uniforms.jets_strength * 0.5;
|
||||
*accum_color += emission * (1.0 - *accum_alpha);
|
||||
*accum_alpha += jet_density * 0.05 * uniforms.jets_strength * dt;
|
||||
*accum_alpha += jet_density * 0.05 * uniforms.jets_strength * 0.5;
|
||||
}
|
||||
|
||||
// --- planets ---
|
||||
@ -785,7 +806,7 @@ fn fragment(in: VertexOutput) -> @location(0) vec4<f32> {
|
||||
|
||||
// --- relativistic jets (along the spin axis) ---
|
||||
if (uniforms.jets_enabled != 0u) {
|
||||
sample_jets(new_pos, new_dir, r_plus, dt, &accum_color, &accum_alpha);
|
||||
sample_jets(new_pos, new_dir, r_plus, &accum_color, &accum_alpha);
|
||||
if (accum_alpha > 0.99) { break; }
|
||||
}
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user