Add gjson package providing high-performance JSON encoding/decoding for gopher-lua with lua-cjson API compatibility. Uses goccy/go-json as the underlying JSON engine. Features: - Full lua-cjson API compatibility for OpenResty migration - Sparse array detection and handling - Maximum nesting depth control for encode/decode - Number precision control - Independent configuration instances via gjson.new() - gjson.null sentinel for JSON null values Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
220 lines
5.4 KiB
Go
220 lines
5.4 KiB
Go
package gjson
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import (
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"fmt"
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"strconv"
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"strings"
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json "github.com/goccy/go-json"
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glua "github.com/yuin/gopher-lua"
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)
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// encodeLuaValue converts a Lua value to a JSON string.
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func encodeLuaValue(L *glua.LState, value glua.LValue, config *Config, depth int) (string, error) {
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switch value.Type() {
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case glua.LTNil:
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return "null", nil
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case glua.LTBool:
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if value == glua.LTrue {
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return "true", nil
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}
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return "false", nil
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case glua.LTNumber:
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num := float64(value.(glua.LNumber))
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return formatNumber(num, config.encodeNumberPrecision), nil
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case glua.LTString:
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str := string(value.(glua.LString))
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// Use go-json for proper string escaping
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result, err := json.Marshal(str)
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if err != nil {
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return "", fmt.Errorf("failed to encode string: %w", err)
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}
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return string(result), nil
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case glua.LTTable:
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return encodeTable(L, value.(*glua.LTable), config, depth)
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case glua.LTUserData:
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if isNull(value) {
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return "null", nil
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}
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return "", fmt.Errorf("cannot encode userdata (not gjson.null)")
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case glua.LTFunction:
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return "", fmt.Errorf("cannot encode function")
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case glua.LTThread:
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return "", fmt.Errorf("cannot encode thread")
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case glua.LTChannel:
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return "", fmt.Errorf("cannot encode channel")
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default:
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return "", fmt.Errorf("cannot encode unknown type: %s", value.Type())
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}
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}
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// encodeTable converts a Lua table to JSON (array or object).
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func encodeTable(L *glua.LState, tbl *glua.LTable, config *Config, depth int) (string, error) {
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// Check depth limit
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if depth >= config.encodeMaxDepth {
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return "", fmt.Errorf("maximum nesting depth %d exceeded", config.encodeMaxDepth)
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}
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// Determine if table is an array or object
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isArray, maxIndex, _ := checkArrayType(tbl, config)
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if isArray {
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return encodeArray(L, tbl, maxIndex, config, depth)
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}
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return encodeObject(L, tbl, config, depth)
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}
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// checkArrayType determines if a table should be encoded as an array.
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// Returns: (isArray, maxIndex, count)
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func checkArrayType(tbl *glua.LTable, config *Config) (bool, int, int) {
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maxIndex := 0
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count := 0
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hasStringKey := false
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tbl.ForEach(func(key, value glua.LValue) {
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switch k := key.(type) {
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case glua.LNumber:
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// Protect against integer overflow - only accept positive integers within int range
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floatIdx := float64(k)
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if floatIdx < 1 || floatIdx > float64(int(^uint(0)>>1)) {
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hasStringKey = true // Treat out-of-range as object key
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return
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}
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idx := int(k)
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if idx > maxIndex {
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maxIndex = idx
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}
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count++
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case glua.LString:
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hasStringKey = true
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}
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})
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// If there are string keys, it's an object
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if hasStringKey {
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return false, maxIndex, count
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}
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// Empty table is encoded as empty object (lua-cjson behavior)
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if count == 0 {
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return false, 0, 0
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}
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// Check for sparse array
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// Sparse condition: ratio > 0 && maxIndex > safe && maxIndex > count * ratio
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if config.encodeSparseArray.ratio > 0 &&
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maxIndex > config.encodeSparseArray.safe &&
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maxIndex > count*config.encodeSparseArray.ratio {
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// Sparse array detected
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if !config.encodeSparseArray.convert {
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// Would return error, but we return false to indicate object encoding
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return false, maxIndex, count
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}
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// Convert to object
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return false, maxIndex, count
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}
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// Check if keys are sequential starting from 1
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// Use MaxN() for quick check
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maxN := tbl.MaxN()
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if maxN == count && maxN == maxIndex {
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return true, maxIndex, count
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}
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// Non-sequential keys -> object
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return false, maxIndex, count
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}
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// encodeArray encodes a Lua table as a JSON array.
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func encodeArray(L *glua.LState, tbl *glua.LTable, maxIndex int, config *Config, depth int) (string, error) {
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elements := make([]string, 0, maxIndex)
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for i := 1; i <= maxIndex; i++ {
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val := tbl.RawGetInt(i)
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if val == glua.LNil {
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// Missing element in sparse array - encode as null
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elements = append(elements, "null")
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continue
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}
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encoded, err := encodeLuaValue(L, val, config, depth+1)
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if err != nil {
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return "", err
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}
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elements = append(elements, encoded)
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}
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return "[" + strings.Join(elements, ",") + "]", nil
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}
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// encodeObject encodes a Lua table as a JSON object.
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func encodeObject(L *glua.LState, tbl *glua.LTable, config *Config, depth int) (string, error) {
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elements := make([]string, 0)
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var encodeErr error
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tbl.ForEach(func(key, value glua.LValue) {
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if encodeErr != nil {
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return
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}
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// Encode key
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var keyStr string
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switch k := key.(type) {
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case glua.LString:
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encoded, _ := json.Marshal(string(k))
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keyStr = string(encoded)
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case glua.LNumber:
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// Numeric keys are converted to strings
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keyStr = formatNumber(float64(k), config.encodeNumberPrecision)
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// Quote the numeric key for JSON object
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keyStr = "\"" + keyStr + "\""
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default:
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return // Skip invalid keys
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}
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// Encode value
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valStr, err := encodeLuaValue(L, value, config, depth+1)
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if err != nil {
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encodeErr = err
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return
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}
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elements = append(elements, keyStr+":"+valStr)
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})
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if encodeErr != nil {
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return "", encodeErr
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}
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return "{" + strings.Join(elements, ",") + "}", nil
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}
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// formatNumber formats a number with the specified precision.
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func formatNumber(n float64, precision int) string {
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if precision <= 0 {
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precision = 14
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}
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if precision > 14 {
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precision = 14
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}
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// Check if it's an integer
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if n == float64(int64(n)) && n >= -9007199254740992 && n <= 9007199254740992 {
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return strconv.FormatInt(int64(n), 10)
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}
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// Use 'g' format for floating point
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return strconv.FormatFloat(n, 'g', precision, 64)
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}
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