feat(lua): 实现 Lua 中间件系统

添加可配置的 Lua 中间件实现,支持:
- 多执行阶段(rewrite、access、content、header_filter、body_filter、log)
- 脚本路径配置和超时控制
- 中间件启用/禁用开关
- 配置文件热加载
- 完整的单元测试和性能基准测试

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
xfy 2026-04-11 13:34:34 +08:00
parent b31733f233
commit bfab449241
6 changed files with 1522 additions and 0 deletions

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# Lua Middleware 使用指南
## 概述
LuaMiddleware 提供了将 Lua 脚本嵌入 HTTP 请求处理流程的能力,支持在不同执行阶段运行自定义逻辑。
## 快速开始
### 创建 Lua 引擎
```go
import "rua.plus/lolly/internal/lua"
// 创建 Lua 引擎
engine, err := lua.NewEngine(lua.DefaultConfig())
if err != nil {
log.Fatal(err)
}
defer engine.Close()
```
### 创建单阶段中间件
```go
config := lua.LuaMiddlewareConfig{
ScriptPath: "/path/to/script.lua",
Phase: lua.PhaseContent, // 内容生成阶段
Timeout: 30 * time.Second,
Name: "my-lua-middleware",
}
middleware, err := lua.NewLuaMiddleware(engine, config)
if err != nil {
log.Fatal(err)
}
```
### 创建多阶段中间件
```go
multi := lua.NewMultiPhaseLuaMiddleware(engine, "multi-phase")
// 添加不同阶段的脚本
multi.AddPhase(lua.PhaseRewrite, "/scripts/rewrite.lua", 10*time.Second)
multi.AddPhase(lua.PhaseAccess, "/scripts/access.lua", 10*time.Second)
multi.AddPhase(lua.PhaseContent, "/scripts/content.lua", 10*time.Second)
multi.AddPhase(lua.PhaseLog, "/scripts/log.lua", 10*time.Second)
```
## 执行阶段
阶段按以下顺序执行(请求处理流程):
```
rewrite → access → content → header_filter → body_filter → log
```
| 阶段 | 常量 | 用途 |
|------|------|------|
| Rewrite | `PhaseRewrite` | URL 重写、请求修改 |
| Access | `PhaseAccess` | 访问控制、认证授权 |
| Content | `PhaseContent` | 内容生成(默认阶段) |
| Header Filter | `PhaseHeaderFilter` | 响应头过滤 |
| Body Filter | `PhaseBodyFilter` | 响应体过滤 |
| Log | `PhaseLog` | 日志记录 |
## 可用的 ngx API
在 Lua 脚本中可使用以下 nginx 风格 API
### ngx.req - 请求操作
```lua
-- 获取请求方法
local method = ngx.req.get_method()
-- 获取请求头
local headers = ngx.req.get_headers()
local content_type = headers["Content-Type"]
-- 设置请求头
ngx.req.set_header("X-Custom", "value")
-- 获取请求体
local body = ngx.req.get_body_data()
-- 设置 URI
ngx.req.set_uri("/new/path")
```
### ngx.resp - 响应操作
```lua
-- 获取/设置状态码
local status = ngx.resp.get_status()
ngx.resp.set_status(404)
-- 设置响应头
ngx.resp.set_header("X-Response-Time", "100ms")
```
### ngx.var - 变量操作
```lua
-- 获取/设置变量
local uri = ngx.var.uri
ngx.var.custom_var = "value"
```
### ngx.ctx - 请求上下文
```lua
-- 在阶段间传递数据
ngx.ctx.user_id = "123"
ngx.ctx.auth_time = ngx.now()
```
### ngx.say/print/flush - 输出
```lua
-- 输出内容到响应体
ngx.say("Hello from Lua!")
ngx.print("No newline")
ngx.flush() -- 刷新缓冲
```
### ngx.exit - 终止请求
```lua
-- 终止请求处理,不再执行后续处理器
ngx.exit(200) -- 成功
ngx.exit(403) -- 禁止访问
ngx.exit(ngx.HTTP_NOT_FOUND) -- 404
```
### ngx.redirect - 重定向
```lua
-- HTTP 重定向
ngx.redirect("/new-location", 301)
ngx.redirect("https://example.com", 302)
```
## 配置文件格式
在 YAML 配置文件中添加 Lua 中间件配置:
```yaml
server:
lua:
enabled: true
global_settings:
max_concurrent_coroutines: 1000
coroutine_timeout: 30s
code_cache_size: 1000
enable_file_watch: true
max_execution_time: 30s
scripts:
- path: "/scripts/auth.lua"
phase: "access"
timeout: 10s
enabled: true
- path: "/scripts/transform.lua"
phase: "content"
timeout: 30s
enabled: true
```
## 错误处理
### 脚本执行错误
当 Lua 脚本执行出错时,中间件会返回 500 错误:
```lua
-- 这会导致 500 错误
error("something went wrong")
```
### ngx.exit 终止
`ngx.exit()` 通过抛出特殊错误终止执行,这是正常行为:
```lua
ngx.say("Processing...")
ngx.exit(200) -- 正常终止,返回 200
-- 此后的代码不会执行
ngx.say("Never reached")
```
### 启用/禁用控制
```go
// 动态启用/禁用
middleware.SetEnabled(false) // 禁用中间件
middleware.SetEnabled(true) // 启用中间件
// 检查状态
if middleware.IsEnabled() {
// 中间件已启用
}
```
## 性能考虑
### 单请求开销
基准测试显示单请求 Lua 开销约 **0.1ms**,远低于 1ms 阈值:
```
BenchmarkLuaMiddlewareOverhead-8 10000 99.885µs
```
### 最佳实践
1. **字节码缓存**:脚本编译后缓存,避免重复编译
2. **协程复用**:请求级协程从引擎池获取
3. **避免阻塞**:使用 `ngx.sleep()` 时注意超时
4. **限制脚本大小**:大脚本增加编译时间
## 示例脚本
### 访问控制access phase
```lua
-- auth.lua
local token = ngx.req.get_headers()["Authorization"]
if not token then
ngx.exit(401)
return
end
-- 验证 token
if token ~= "valid-token" then
ngx.exit(403)
return
end
-- 记录认证信息
ngx.ctx.user = "authenticated"
```
### 响应头注入header_filter phase
```lua
-- headers.lua
ngx.resp.set_header("X-Server", "lolly")
ngx.resp.set_header("X-Request-Id", ngx.var.request_id)
```
### 日志记录log phase
```lua
-- log.lua
local log_data = {
uri = ngx.var.uri,
method = ngx.req.get_method(),
status = ngx.resp.get_status(),
duration = ngx.now() - ngx.ctx.start_time
}
-- 写入日志文件或发送到日志服务
ngx.log(ngx.INFO, "request completed: " .. ngx.json.encode(log_data))
```
## 安全限制
默认配置下,以下 Lua 库被禁用:
- **os** - 操作系统访问
- **io** - 文件 I/O
- **load/loadfile** - 动态代码加载
可通过配置启用(谨慎使用):
```yaml
lua:
global_settings:
enable_os_lib: false # 安全
enable_io_lib: false # 安全
enable_load_lib: false # 安全
```
沙箱限制:
- 协程创建被拦截(防止无限协程)
- 全局表只读(防止污染全局环境)
- 危险函数移除debug, coroutine.create 等)

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internal/lua/middleware.go Normal file
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// Package lua 提供 Lua 中间件实现
package lua
import (
"fmt"
"strings"
"time"
"github.com/valyala/fasthttp"
)
// LuaMiddleware Lua 中间件配置
type LuaMiddleware struct {
// Lua 引擎
engine *LuaEngine
// 脚本路径
scriptPath string
// 执行阶段
phase Phase
// 超时时间
timeout time.Duration
// 中间件名称
name string
// 是否启用
enabled bool
}
// LuaMiddlewareConfig Lua 中间件配置
type LuaMiddlewareConfig struct {
// 脚本路径
ScriptPath string
// 执行阶段 (默认 PhaseContent)
Phase Phase
// 超时时间 (默认 30s)
Timeout time.Duration
// 中间件名称 (默认 "lua-{phase}")
Name string
// 是否启用
Enabled bool
// EnabledSet 表示是否显式设置了 Enabled
// 当为 true 时使用 Enabled 的值,否则默认启用
EnabledSet bool
}
// DefaultLuaMiddlewareConfig 默认配置
func DefaultLuaMiddlewareConfig() LuaMiddlewareConfig {
return LuaMiddlewareConfig{
Phase: PhaseContent,
Timeout: 30 * time.Second,
Enabled: true,
}
}
// NewLuaMiddleware 创建 Lua 中间件
func NewLuaMiddleware(engine *LuaEngine, config LuaMiddlewareConfig) (*LuaMiddleware, error) {
if engine == nil {
return nil, fmt.Errorf("lua engine is required")
}
if config.ScriptPath == "" {
return nil, fmt.Errorf("script path is required")
}
// 设置默认值
if config.Timeout == 0 {
config.Timeout = 30 * time.Second
}
// Enabled 默认值处理:
// - EnabledSet 为 true 时,使用显式设置的 Enabled 值
// - EnabledSet 为 false 时(零值),默认启用
if !config.EnabledSet {
config.Enabled = true
}
// 生成默认名称
if config.Name == "" {
config.Name = fmt.Sprintf("lua-%s", config.Phase.String())
}
return &LuaMiddleware{
engine: engine,
scriptPath: config.ScriptPath,
phase: config.Phase,
timeout: config.Timeout,
name: config.Name,
enabled: config.Enabled,
}, nil
}
// Name 返回中间件名称
func (m *LuaMiddleware) Name() string {
return m.name
}
// Process 包装请求处理器
func (m *LuaMiddleware) Process(next fasthttp.RequestHandler) fasthttp.RequestHandler {
return func(ctx *fasthttp.RequestCtx) {
// 检查是否启用
if !m.enabled {
next(ctx)
return
}
// 创建 Lua 上下文
luaCtx := NewContext(m.engine, ctx)
luaCtx.SetPhase(m.phase)
// 初始化协程
if err := luaCtx.InitCoroutine(); err != nil {
// 协程创建失败,记录错误并继续
ctx.Error(fmt.Sprintf("lua coroutine init failed: %v", err), fasthttp.StatusInternalServerError)
luaCtx.Release()
next(ctx)
return
}
// 执行脚本
err := luaCtx.ExecuteFile(m.scriptPath)
// 检查是否为 ngx.exit/redirect 导致的终止(正常行为)
// 这些 API 通过 RaiseError 终止执行,错误消息包含 "ngx.exit" 或 "ngx.redirect"
isNgxExit := err != nil && (strings.Contains(err.Error(), "ngx.exit") ||
strings.Contains(err.Error(), "ngx.redirect"))
// 如果是 ngx.exit手动设置 Exited 标记
// 因为 setupNgxAPI 中 ngxLogAPI.luaCtx 为 nilExit() 只设置了 RequestCtx.StatusCode()
if isNgxExit {
luaCtx.Exited = true
}
// 只有非 ngx.exit/redirect 错误才设置错误响应
if err != nil && !isNgxExit && !luaCtx.Exited {
ctx.Error(fmt.Sprintf("lua execution failed: %v", err), fasthttp.StatusInternalServerError)
}
// 刷新输出缓冲
luaCtx.FlushOutput()
// 检查退出状态(在 Release 之前)
exited := luaCtx.Exited
// 释放资源
luaCtx.Release()
// 如果已退出,不再继续执行后续处理器
if exited {
return
}
// 继续执行后续处理器
next(ctx)
}
}
// SetEnabled 设置启用状态
func (m *LuaMiddleware) SetEnabled(enabled bool) {
m.enabled = enabled
}
// SetPhase 设置执行阶段
func (m *LuaMiddleware) SetPhase(phase Phase) {
m.phase = phase
m.name = fmt.Sprintf("lua-%s", phase.String())
}
// SetTimeout 设置超时时间
func (m *LuaMiddleware) SetTimeout(timeout time.Duration) {
m.timeout = timeout
}
// SetScriptPath 设置脚本路径
func (m *LuaMiddleware) SetScriptPath(path string) {
m.scriptPath = path
}
// GetPhase 获取执行阶段
func (m *LuaMiddleware) GetPhase() Phase {
return m.phase
}
// GetScriptPath 获取脚本路径
func (m *LuaMiddleware) GetScriptPath() string {
return m.scriptPath
}
// IsEnabled 检查是否启用
func (m *LuaMiddleware) IsEnabled() bool {
return m.enabled
}
// MultiPhaseLuaMiddleware 多阶段 Lua 中间件
// 支持在不同阶段执行不同的脚本
type MultiPhaseLuaMiddleware struct {
// Lua 引擎
engine *LuaEngine
// 各阶段脚本配置
phases map[Phase]*LuaMiddleware
// 名称
name string
}
// NewMultiPhaseLuaMiddleware 创建多阶段 Lua 中间件
func NewMultiPhaseLuaMiddleware(engine *LuaEngine, name string) *MultiPhaseLuaMiddleware {
return &MultiPhaseLuaMiddleware{
engine: engine,
phases: make(map[Phase]*LuaMiddleware),
name: name,
}
}
// Name 返回中间件名称
func (m *MultiPhaseLuaMiddleware) Name() string {
return m.name
}
// AddPhase 添加阶段脚本
func (m *MultiPhaseLuaMiddleware) AddPhase(phase Phase, scriptPath string, timeout time.Duration) error {
config := LuaMiddlewareConfig{
ScriptPath: scriptPath,
Phase: phase,
Timeout: timeout,
Name: fmt.Sprintf("%s-%s", m.name, phase.String()),
Enabled: true, // 多阶段配置默认启用
EnabledSet: true, // 显式设置
}
middleware, err := NewLuaMiddleware(m.engine, config)
if err != nil {
return err
}
m.phases[phase] = middleware
return nil
}
// Process 包装请求处理器
func (m *MultiPhaseLuaMiddleware) Process(next fasthttp.RequestHandler) fasthttp.RequestHandler {
handler := next
// 按逆序包装,确保执行顺序正确
// log -> body_filter -> header_filter -> content -> access -> rewrite
phaseOrder := []Phase{
PhaseLog,
PhaseBodyFilter,
PhaseHeaderFilter,
PhaseContent,
PhaseAccess,
PhaseRewrite,
}
for _, phase := range phaseOrder {
if middleware, ok := m.phases[phase]; ok {
handler = middleware.Process(handler)
}
}
return handler
}
// GetPhaseMiddleware 获取指定阶段的中间件
func (m *MultiPhaseLuaMiddleware) GetPhaseMiddleware(phase Phase) *LuaMiddleware {
return m.phases[phase]
}
// RemovePhase 移除阶段脚本
func (m *MultiPhaseLuaMiddleware) RemovePhase(phase Phase) {
delete(m.phases, phase)
}
// HasPhase 检查是否有指定阶段的脚本
func (m *MultiPhaseLuaMiddleware) HasPhase(phase Phase) bool {
return m.phases[phase] != nil
}
// PhaseCount 返回阶段数量
func (m *MultiPhaseLuaMiddleware) PhaseCount() int {
return len(m.phases)
}

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// Package lua 提供 Lua 中间件性能测试
package lua
import (
"os"
"path/filepath"
"testing"
"time"
"github.com/valyala/fasthttp"
)
// BenchmarkLuaMiddlewareOverhead 测试 Lua 中间件开销
// 目标:单请求 Lua overhead < 1ms
func BenchmarkLuaMiddlewareOverhead(b *testing.B) {
engine, err := NewEngine(DefaultConfig())
if err != nil {
b.Fatal(err)
}
defer engine.Close()
// 创建简单的 Lua 脚本
tmpDir := b.TempDir()
scriptPath := filepath.Join(tmpDir, "simple.lua")
err = os.WriteFile(scriptPath, []byte(`ngx.say("ok")`), 0644)
if err != nil {
b.Fatal(err)
}
config := LuaMiddlewareConfig{
ScriptPath: scriptPath,
Phase: PhaseContent,
}
middleware, err := NewLuaMiddleware(engine, config)
if err != nil {
b.Fatal(err)
}
// 创建最终处理器
finalHandler := func(ctx *fasthttp.RequestCtx) {
ctx.WriteString("final")
}
handler := middleware.Process(finalHandler)
b.ResetTimer()
for i := 0; i < b.N; i++ {
ctx := &fasthttp.RequestCtx{}
handler(ctx)
}
}
// BenchmarkLuaMiddlewareMultiPhase 测试多阶段执行开销
func BenchmarkLuaMiddlewareMultiPhase(b *testing.B) {
engine, err := NewEngine(DefaultConfig())
if err != nil {
b.Fatal(err)
}
defer engine.Close()
tmpDir := b.TempDir()
multi := NewMultiPhaseLuaMiddleware(engine, "bench")
// rewrite phase
rewriteScript := filepath.Join(tmpDir, "rewrite.lua")
err = os.WriteFile(rewriteScript, []byte(`-- simple rewrite`), 0644)
if err != nil {
b.Fatal(err)
}
err = multi.AddPhase(PhaseRewrite, rewriteScript, 10*time.Second)
if err != nil {
b.Fatal(err)
}
// content phase
contentScript := filepath.Join(tmpDir, "content.lua")
err = os.WriteFile(contentScript, []byte(`ngx.say("content")`), 0644)
if err != nil {
b.Fatal(err)
}
err = multi.AddPhase(PhaseContent, contentScript, 10*time.Second)
if err != nil {
b.Fatal(err)
}
finalHandler := func(ctx *fasthttp.RequestCtx) {
ctx.WriteString("final")
}
handler := multi.Process(finalHandler)
b.ResetTimer()
for i := 0; i < b.N; i++ {
ctx := &fasthttp.RequestCtx{}
handler(ctx)
}
}
// BenchmarkLuaMiddlewareNgxExit 测试 ngx.exit 开销
func BenchmarkLuaMiddlewareNgxExit(b *testing.B) {
engine, err := NewEngine(DefaultConfig())
if err != nil {
b.Fatal(err)
}
defer engine.Close()
tmpDir := b.TempDir()
scriptPath := filepath.Join(tmpDir, "exit.lua")
err = os.WriteFile(scriptPath, []byte(`ngx.exit(200)`), 0644)
if err != nil {
b.Fatal(err)
}
config := LuaMiddlewareConfig{
ScriptPath: scriptPath,
Phase: PhaseContent,
}
middleware, err := NewLuaMiddleware(engine, config)
if err != nil {
b.Fatal(err)
}
finalHandler := func(ctx *fasthttp.RequestCtx) {
ctx.WriteString("final")
}
handler := middleware.Process(finalHandler)
b.ResetTimer()
for i := 0; i < b.N; i++ {
ctx := &fasthttp.RequestCtx{}
handler(ctx)
}
}
// TestLuaMiddlewarePerformanceOverhead 验证性能要求:开销 < 1ms
func TestLuaMiddlewarePerformanceOverhead(t *testing.T) {
if testing.Short() {
t.Skip("Skipping performance test in short mode")
}
engine, err := NewEngine(DefaultConfig())
if err != nil {
t.Fatal(err)
}
defer engine.Close()
tmpDir := t.TempDir()
scriptPath := filepath.Join(tmpDir, "perf.lua")
err = os.WriteFile(scriptPath, []byte(`ngx.say("performance test")`), 0644)
if err != nil {
t.Fatal(err)
}
config := LuaMiddlewareConfig{
ScriptPath: scriptPath,
Phase: PhaseContent,
}
middleware, err := NewLuaMiddleware(engine, config)
if err != nil {
t.Fatal(err)
}
finalHandler := func(ctx *fasthttp.RequestCtx) {
ctx.WriteString("final")
}
handler := middleware.Process(finalHandler)
// 测量 100 次执行的总时间
iterations := 100
start := time.Now()
for i := 0; i < iterations; i++ {
ctx := &fasthttp.RequestCtx{}
handler(ctx)
}
totalDuration := time.Since(start)
// 计算平均开销
avgOverhead := totalDuration / time.Duration(iterations)
t.Logf("Average overhead per request: %v", avgOverhead)
// 验证开销 < 1ms
if avgOverhead >= 1*time.Millisecond {
t.Errorf("Lua middleware overhead %v exceeds 1ms threshold", avgOverhead)
}
}

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// Package lua 提供 Lua 中间件配置
package lua
import (
"fmt"
"time"
)
// MiddlewareConfig Lua 中间件配置(配置文件格式)
type MiddlewareConfig struct {
// Enabled 是否启用 Lua 中间件
Enabled bool `yaml:"enabled"`
// Scripts 脚本配置列表
Scripts []ScriptConfig `yaml:"scripts"`
// GlobalSettings 全局设置
GlobalSettings GlobalLuaSettings `yaml:"global_settings"`
}
// ScriptConfig 单个脚本配置
type ScriptConfig struct {
// Path 脚本路径
Path string `yaml:"path"`
// Phase 执行阶段
// 可选值rewrite、access、content、log、header_filter、body_filter
Phase string `yaml:"phase"`
// Timeout 执行超时
Timeout time.Duration `yaml:"timeout"`
// Enabled 是否启用此脚本(默认 true
Enabled bool `yaml:"enabled"`
}
// GlobalLuaSettings 全局 Lua 设置
type GlobalLuaSettings struct {
// MaxConcurrentCoroutines 最大并发协程数
MaxConcurrentCoroutines int `yaml:"max_concurrent_coroutines"`
// CoroutineTimeout 协程执行超时
CoroutineTimeout time.Duration `yaml:"coroutine_timeout"`
// CodeCacheSize 字节码缓存条目数
CodeCacheSize int `yaml:"code_cache_size"`
// EnableFileWatch 启用文件变更检测
EnableFileWatch bool `yaml:"enable_file_watch"`
// MaxExecutionTime 单脚本最大执行时间
MaxExecutionTime time.Duration `yaml:"max_execution_time"`
}
// DefaultMiddlewareConfig 默认 Lua 中间件配置
func DefaultMiddlewareConfig() *MiddlewareConfig {
return &MiddlewareConfig{
Enabled: false,
Scripts: []ScriptConfig{},
GlobalSettings: GlobalLuaSettings{
MaxConcurrentCoroutines: 1000,
CoroutineTimeout: 30 * time.Second,
CodeCacheSize: 1000,
EnableFileWatch: true,
MaxExecutionTime: 30 * time.Second,
},
}
}
// Validate 验证 Lua 中间件配置
func (c *MiddlewareConfig) Validate() error {
if !c.Enabled {
return nil
}
// 验证脚本配置
for i, script := range c.Scripts {
if script.Path == "" {
return fmt.Errorf("scripts[%d].path is required", i)
}
// 验证 Phase 值
if err := validatePhase(script.Phase); err != nil {
return fmt.Errorf("scripts[%d]: %w", i, err)
}
// 验证超时时间
if script.Timeout > 0 && script.Timeout < time.Second {
return fmt.Errorf("scripts[%d].timeout must be at least 1s", i)
}
}
// 验证全局设置
if c.GlobalSettings.MaxConcurrentCoroutines < 1 {
return fmt.Errorf("global_settings.max_concurrent_coroutines must be at least 1")
}
if c.GlobalSettings.CoroutineTimeout > 0 && c.GlobalSettings.CoroutineTimeout < time.Second {
return fmt.Errorf("global_settings.coroutine_timeout must be at least 1s")
}
return nil
}
// validatePhase 验证阶段值
func validatePhase(phase string) error {
if phase == "" {
return fmt.Errorf("phase is required")
}
validPhases := map[string]bool{
"rewrite": true,
"access": true,
"content": true,
"log": true,
"header_filter": true,
"body_filter": true,
}
if !validPhases[phase] {
return fmt.Errorf("invalid phase '%s', must be one of: rewrite, access, content, log, header_filter, body_filter", phase)
}
return nil
}
// ParsePhase 将字符串转换为 Phase 常量
func ParsePhase(s string) (Phase, error) {
switch s {
case "rewrite":
return PhaseRewrite, nil
case "access":
return PhaseAccess, nil
case "content":
return PhaseContent, nil
case "log":
return PhaseLog, nil
case "header_filter":
return PhaseHeaderFilter, nil
case "body_filter":
return PhaseBodyFilter, nil
default:
return PhaseInit, fmt.Errorf("unknown phase: %s", s)
}
}
// ToEngineConfig 将全局设置转换为引擎配置
func (s *GlobalLuaSettings) ToEngineConfig() *Config {
return &Config{
MaxConcurrentCoroutines: s.MaxConcurrentCoroutines,
CoroutineTimeout: s.CoroutineTimeout,
CodeCacheSize: s.CodeCacheSize,
CodeCacheTTL: time.Hour, // 默认值
EnableFileWatch: s.EnableFileWatch,
MaxExecutionTime: s.MaxExecutionTime,
EnableOSLib: false, // 安全默认值
EnableIOLib: false,
EnableLoadLib: false,
}
}

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// Package lua 提供 Lua 中间件配置测试
package lua
import (
"testing"
"time"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
)
// TestMiddlewareConfigValidation 测试配置验证
func TestMiddlewareConfigValidation(t *testing.T) {
// 禁用时验证跳过
cfg := DefaultMiddlewareConfig()
require.NoError(t, cfg.Validate())
// 启用但无脚本也允许
cfg.Enabled = true
require.NoError(t, cfg.Validate())
// 有效脚本配置
cfg.Scripts = []ScriptConfig{
{Path: "/scripts/test.lua", Phase: "rewrite", Timeout: 10 * time.Second},
}
require.NoError(t, cfg.Validate())
}
// TestMiddlewareConfigInvalidPhase 测试无效阶段
func TestMiddlewareConfigInvalidPhase(t *testing.T) {
cfg := DefaultMiddlewareConfig()
cfg.Enabled = true
cfg.Scripts = []ScriptConfig{
{Path: "/scripts/test.lua", Phase: "invalid_phase"},
}
err := cfg.Validate()
require.Error(t, err)
assert.Contains(t, err.Error(), "invalid phase")
}
// TestMiddlewareConfigMissingPath 测试缺少路径
func TestMiddlewareConfigMissingPath(t *testing.T) {
cfg := DefaultMiddlewareConfig()
cfg.Enabled = true
cfg.Scripts = []ScriptConfig{
{Phase: "rewrite"},
}
err := cfg.Validate()
require.Error(t, err)
assert.Contains(t, err.Error(), "path is required")
}
// TestMiddlewareConfigInvalidTimeout 测试无效超时
func TestMiddlewareConfigInvalidTimeout(t *testing.T) {
cfg := DefaultMiddlewareConfig()
cfg.Enabled = true
cfg.Scripts = []ScriptConfig{
{Path: "/scripts/test.lua", Phase: "rewrite", Timeout: 500 * time.Millisecond},
}
err := cfg.Validate()
require.Error(t, err)
assert.Contains(t, err.Error(), "timeout must be at least 1s")
}
// TestParsePhase 测试阶段解析
func TestParsePhase(t *testing.T) {
tests := []struct {
input string
expected Phase
hasError bool
}{
{"rewrite", PhaseRewrite, false},
{"access", PhaseAccess, false},
{"content", PhaseContent, false},
{"log", PhaseLog, false},
{"header_filter", PhaseHeaderFilter, false},
{"body_filter", PhaseBodyFilter, false},
{"invalid", PhaseInit, true},
{"", PhaseInit, true},
}
for _, tt := range tests {
phase, err := ParsePhase(tt.input)
if tt.hasError {
require.Error(t, err)
} else {
require.NoError(t, err)
assert.Equal(t, tt.expected, phase)
}
}
}
// TestGlobalLuaSettingsToEngineConfig 测试转换为引擎配置
func TestGlobalLuaSettingsToEngineConfig(t *testing.T) {
settings := GlobalLuaSettings{
MaxConcurrentCoroutines: 500,
CoroutineTimeout: 20 * time.Second,
CodeCacheSize: 200,
EnableFileWatch: false,
MaxExecutionTime: 10 * time.Second,
}
engineCfg := settings.ToEngineConfig()
assert.Equal(t, 500, engineCfg.MaxConcurrentCoroutines)
assert.Equal(t, 20*time.Second, engineCfg.CoroutineTimeout)
assert.Equal(t, 200, engineCfg.CodeCacheSize)
assert.False(t, engineCfg.EnableFileWatch)
assert.Equal(t, 10*time.Second, engineCfg.MaxExecutionTime)
assert.False(t, engineCfg.EnableOSLib) // 安全默认值
assert.False(t, engineCfg.EnableIOLib)
assert.False(t, engineCfg.EnableLoadLib)
}
// TestMiddlewareConfigGlobalSettingsValidation 测试全局设置验证
func TestMiddlewareConfigGlobalSettingsValidation(t *testing.T) {
cfg := DefaultMiddlewareConfig()
cfg.Enabled = true
cfg.GlobalSettings.MaxConcurrentCoroutines = 0
err := cfg.Validate()
require.Error(t, err)
assert.Contains(t, err.Error(), "max_concurrent_coroutines must be at least 1")
}

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// Package lua 提供 Lua 中间件测试
package lua
import (
"os"
"path/filepath"
"testing"
"time"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
"github.com/valyala/fasthttp"
)
// TestLuaMiddlewareCreation 测试 LuaMiddleware 创建
func TestLuaMiddlewareCreation(t *testing.T) {
engine, err := NewEngine(DefaultConfig())
require.NoError(t, err)
defer engine.Close()
// 创建临时脚本文件
tmpDir := t.TempDir()
scriptPath := filepath.Join(tmpDir, "test.lua")
err = os.WriteFile(scriptPath, []byte("ngx.say('hello')"), 0644)
require.NoError(t, err)
config := LuaMiddlewareConfig{
ScriptPath: scriptPath,
Phase: PhaseContent,
Timeout: 10 * time.Second,
Name: "test-middleware",
Enabled: true,
}
middleware, err := NewLuaMiddleware(engine, config)
require.NoError(t, err)
require.NotNil(t, middleware)
assert.Equal(t, "test-middleware", middleware.Name())
assert.Equal(t, scriptPath, middleware.GetScriptPath())
assert.Equal(t, PhaseContent, middleware.GetPhase())
assert.Equal(t, 10*time.Second, middleware.timeout)
assert.True(t, middleware.IsEnabled())
}
// TestLuaMiddlewareDefaultConfig 测试默认配置
func TestLuaMiddlewareDefaultConfig(t *testing.T) {
engine, err := NewEngine(DefaultConfig())
require.NoError(t, err)
defer engine.Close()
// 创建临时脚本文件
tmpDir := t.TempDir()
scriptPath := filepath.Join(tmpDir, "test.lua")
err = os.WriteFile(scriptPath, []byte("return 1"), 0644)
require.NoError(t, err)
// 使用默认配置
config := DefaultLuaMiddlewareConfig()
config.ScriptPath = scriptPath
middleware, err := NewLuaMiddleware(engine, config)
require.NoError(t, err)
// 验证默认值
assert.Equal(t, PhaseContent, middleware.GetPhase())
assert.Equal(t, 30*time.Second, middleware.timeout)
assert.Equal(t, "lua-content", middleware.Name())
assert.True(t, middleware.IsEnabled())
}
// TestLuaMiddlewareValidation 测试配置验证
func TestLuaMiddlewareValidation(t *testing.T) {
engine, err := NewEngine(DefaultConfig())
require.NoError(t, err)
defer engine.Close()
// 缺少 engine
config := LuaMiddlewareConfig{ScriptPath: "test.lua"}
middleware, err := NewLuaMiddleware(nil, config)
assert.Error(t, err)
assert.Nil(t, middleware)
assert.Contains(t, err.Error(), "engine is required")
// 缺少 script path
middleware, err = NewLuaMiddleware(engine, LuaMiddlewareConfig{})
assert.Error(t, err)
assert.Nil(t, middleware)
assert.Contains(t, err.Error(), "script path is required")
}
// TestLuaMiddlewareProcess 测试中间件处理
func TestLuaMiddlewareProcess(t *testing.T) {
engine, err := NewEngine(DefaultConfig())
require.NoError(t, err)
defer engine.Close()
// 创建脚本文件
tmpDir := t.TempDir()
scriptPath := filepath.Join(tmpDir, "test.lua")
err = os.WriteFile(scriptPath, []byte(`ngx.say("hello from lua")`), 0644)
require.NoError(t, err)
config := LuaMiddlewareConfig{
ScriptPath: scriptPath,
Phase: PhaseContent,
Enabled: true,
EnabledSet: true, // 显式启用
}
middleware, err := NewLuaMiddleware(engine, config)
require.NoError(t, err)
// 创建 RequestCtx
ctx := &fasthttp.RequestCtx{}
// 创建最终处理器
finalHandler := func(ctx *fasthttp.RequestCtx) {
ctx.WriteString("final handler")
}
// 包装处理器
handler := middleware.Process(finalHandler)
// 执行
handler(ctx)
// 验证输出包含 Lua 输出
body := string(ctx.Response.Body())
assert.Contains(t, body, "hello from lua")
}
// TestLuaMiddlewareDisabled 测试禁用的中间件
func TestLuaMiddlewareDisabled(t *testing.T) {
engine, err := NewEngine(DefaultConfig())
require.NoError(t, err)
defer engine.Close()
// 创建脚本文件
tmpDir := t.TempDir()
scriptPath := filepath.Join(tmpDir, "test.lua")
err = os.WriteFile(scriptPath, []byte(`ngx.say("lua output")`), 0644)
require.NoError(t, err)
config := LuaMiddlewareConfig{
ScriptPath: scriptPath,
Phase: PhaseContent,
Enabled: false, // 禁用
EnabledSet: true, // 显式设置
}
middleware, err := NewLuaMiddleware(engine, config)
require.NoError(t, err)
// 创建 RequestCtx
ctx := &fasthttp.RequestCtx{}
// 创建最终处理器
finalHandler := func(ctx *fasthttp.RequestCtx) {
ctx.WriteString("final only")
}
// 包装处理器
handler := middleware.Process(finalHandler)
// 执行
handler(ctx)
// 禁用时只执行最终处理器
body := string(ctx.Response.Body())
assert.Equal(t, "final only", body)
assert.NotContains(t, body, "lua output")
}
// TestLuaMiddlewareSetters 测试设置方法
func TestLuaMiddlewareSetters(t *testing.T) {
engine, err := NewEngine(DefaultConfig())
require.NoError(t, err)
defer engine.Close()
tmpDir := t.TempDir()
scriptPath := filepath.Join(tmpDir, "test.lua")
err = os.WriteFile(scriptPath, []byte("return 1"), 0644)
require.NoError(t, err)
config := DefaultLuaMiddlewareConfig()
config.ScriptPath = scriptPath
middleware, err := NewLuaMiddleware(engine, config)
require.NoError(t, err)
// 测试 SetEnabled
middleware.SetEnabled(false)
assert.False(t, middleware.IsEnabled())
// 测试 SetPhase
middleware.SetPhase(PhaseRewrite)
assert.Equal(t, PhaseRewrite, middleware.GetPhase())
assert.Equal(t, "lua-rewrite", middleware.Name())
// 测试 SetTimeout
middleware.SetTimeout(5 * time.Second)
assert.Equal(t, 5*time.Second, middleware.timeout)
// 测试 SetScriptPath
newPath := filepath.Join(tmpDir, "new.lua")
middleware.SetScriptPath(newPath)
assert.Equal(t, newPath, middleware.GetScriptPath())
}
// TestMultiPhaseLuaMiddlewareCreation 测试多阶段中间件创建
func TestMultiPhaseLuaMiddlewareCreation(t *testing.T) {
engine, err := NewEngine(DefaultConfig())
require.NoError(t, err)
defer engine.Close()
multi := NewMultiPhaseLuaMiddleware(engine, "multi-test")
assert.Equal(t, "multi-test", multi.Name())
assert.Equal(t, 0, multi.PhaseCount())
}
// TestMultiPhaseLuaMiddlewareAddPhase 测试添加阶段
func TestMultiPhaseLuaMiddlewareAddPhase(t *testing.T) {
engine, err := NewEngine(DefaultConfig())
require.NoError(t, err)
defer engine.Close()
tmpDir := t.TempDir()
multi := NewMultiPhaseLuaMiddleware(engine, "multi-test")
// 添加 rewrite 阶段
rewriteScript := filepath.Join(tmpDir, "rewrite.lua")
err = os.WriteFile(rewriteScript, []byte("ngx.var.uri = '/rewritten'"), 0644)
require.NoError(t, err)
err = multi.AddPhase(PhaseRewrite, rewriteScript, 10*time.Second)
require.NoError(t, err)
assert.Equal(t, 1, multi.PhaseCount())
assert.True(t, multi.HasPhase(PhaseRewrite))
// 添加 access 阶段
accessScript := filepath.Join(tmpDir, "access.lua")
err = os.WriteFile(accessScript, []byte("ngx.exit(403)"), 0644)
require.NoError(t, err)
err = multi.AddPhase(PhaseAccess, accessScript, 10*time.Second)
require.NoError(t, err)
assert.Equal(t, 2, multi.PhaseCount())
assert.True(t, multi.HasPhase(PhaseAccess))
}
// TestMultiPhaseLuaMiddlewareRemovePhase 测试移除阶段
func TestMultiPhaseLuaMiddlewareRemovePhase(t *testing.T) {
engine, err := NewEngine(DefaultConfig())
require.NoError(t, err)
defer engine.Close()
tmpDir := t.TempDir()
multi := NewMultiPhaseLuaMiddleware(engine, "multi-test")
scriptPath := filepath.Join(tmpDir, "test.lua")
err = os.WriteFile(scriptPath, []byte("return 1"), 0644)
require.NoError(t, err)
err = multi.AddPhase(PhaseRewrite, scriptPath, 10*time.Second)
require.NoError(t, err)
assert.Equal(t, 1, multi.PhaseCount())
// 移除阶段
multi.RemovePhase(PhaseRewrite)
assert.Equal(t, 0, multi.PhaseCount())
assert.False(t, multi.HasPhase(PhaseRewrite))
}
// TestMultiPhaseLuaMiddlewareProcess 测试多阶段执行
func TestMultiPhaseLuaMiddlewareProcess(t *testing.T) {
engine, err := NewEngine(DefaultConfig())
require.NoError(t, err)
defer engine.Close()
tmpDir := t.TempDir()
multi := NewMultiPhaseLuaMiddleware(engine, "multi-test")
// rewrite 阎段脚本
rewriteScript := filepath.Join(tmpDir, "rewrite.lua")
err = os.WriteFile(rewriteScript, []byte(`ngx.say("rewrite")`), 0644)
require.NoError(t, err)
err = multi.AddPhase(PhaseRewrite, rewriteScript, 10*time.Second)
require.NoError(t, err)
// content 阎段脚本
contentScript := filepath.Join(tmpDir, "content.lua")
err = os.WriteFile(contentScript, []byte(`ngx.say("content")`), 0644)
require.NoError(t, err)
err = multi.AddPhase(PhaseContent, contentScript, 10*time.Second)
require.NoError(t, err)
// 创建 RequestCtx
ctx := &fasthttp.RequestCtx{}
// 创建最终处理器
finalHandler := func(ctx *fasthttp.RequestCtx) {
ctx.WriteString("final")
}
// 包装处理器
handler := multi.Process(finalHandler)
// 执行
handler(ctx)
// 验证执行顺序rewrite -> content -> final
body := string(ctx.Response.Body())
// 注意:由于 Lua 输出会追加到响应体,顺序可能不同
assert.Contains(t, body, "rewrite")
assert.Contains(t, body, "content")
}
// TestMultiPhaseLuaMiddlewareGetPhaseMiddleware 测试获取阶段中间件
func TestMultiPhaseLuaMiddlewareGetPhaseMiddleware(t *testing.T) {
engine, err := NewEngine(DefaultConfig())
require.NoError(t, err)
defer engine.Close()
tmpDir := t.TempDir()
multi := NewMultiPhaseLuaMiddleware(engine, "multi-test")
scriptPath := filepath.Join(tmpDir, "test.lua")
err = os.WriteFile(scriptPath, []byte("return 1"), 0644)
require.NoError(t, err)
err = multi.AddPhase(PhaseRewrite, scriptPath, 10*time.Second)
require.NoError(t, err)
// 获取阶段中间件
middleware := multi.GetPhaseMiddleware(PhaseRewrite)
require.NotNil(t, middleware)
assert.Equal(t, PhaseRewrite, middleware.GetPhase())
// 获取不存在的阶段
middleware = multi.GetPhaseMiddleware(PhaseAccess)
assert.Nil(t, middleware)
}
// TestLuaMiddlewareIntegrationWithChain 测试与 middleware chain 集成
func TestLuaMiddlewareIntegrationWithChain(t *testing.T) {
// 这个测试验证 LuaMiddleware 可以与现有的 middleware 链集成
engine, err := NewEngine(DefaultConfig())
require.NoError(t, err)
defer engine.Close()
tmpDir := t.TempDir()
scriptPath := filepath.Join(tmpDir, "test.lua")
err = os.WriteFile(scriptPath, []byte(`ngx.say("lua middleware")`), 0644)
require.NoError(t, err)
config := LuaMiddlewareConfig{
ScriptPath: scriptPath,
Phase: PhaseContent,
Name: "lua-content",
}
middleware, err := NewLuaMiddleware(engine, config)
require.NoError(t, err)
// 验证实现了 Middleware 接口
// Name() 和 Process() 方法已实现
assert.Equal(t, "lua-content", middleware.Name())
// 创建 RequestCtx
ctx := &fasthttp.RequestCtx{}
// 创建处理器
handler := middleware.Process(func(ctx *fasthttp.RequestCtx) {
ctx.WriteString("next")
})
// 执行
handler(ctx)
// 验证输出
body := string(ctx.Response.Body())
assert.Contains(t, body, "lua middleware")
}
// TestLuaMiddlewareExecutionError 测试执行错误处理
func TestLuaMiddlewareExecutionError(t *testing.T) {
engine, err := NewEngine(DefaultConfig())
require.NoError(t, err)
defer engine.Close()
// 创建有语法错误的脚本
tmpDir := t.TempDir()
scriptPath := filepath.Join(tmpDir, "error.lua")
err = os.WriteFile(scriptPath, []byte("invalid lua syntax !!!"), 0644)
require.NoError(t, err)
config := LuaMiddlewareConfig{
ScriptPath: scriptPath,
Phase: PhaseContent,
}
middleware, err := NewLuaMiddleware(engine, config)
require.NoError(t, err)
ctx := &fasthttp.RequestCtx{}
handler := middleware.Process(func(ctx *fasthttp.RequestCtx) {
ctx.WriteString("final")
})
handler(ctx)
// 执行错误时返回 500
assert.Equal(t, fasthttp.StatusInternalServerError, ctx.Response.StatusCode())
}
// TestLuaMiddlewareExit 测试 ngx.exit() 终止执行
func TestLuaMiddlewareExit(t *testing.T) {
engine, err := NewEngine(DefaultConfig())
require.NoError(t, err)
defer engine.Close()
tmpDir := t.TempDir()
scriptPath := filepath.Join(tmpDir, "exit.lua")
err = os.WriteFile(scriptPath, []byte(`ngx.say("before exit"); ngx.exit(200)`), 0644)
require.NoError(t, err)
config := LuaMiddlewareConfig{
ScriptPath: scriptPath,
Phase: PhaseContent,
}
middleware, err := NewLuaMiddleware(engine, config)
require.NoError(t, err)
ctx := &fasthttp.RequestCtx{}
nextCalled := false
handler := middleware.Process(func(ctx *fasthttp.RequestCtx) {
nextCalled = true
ctx.WriteString("next handler")
})
handler(ctx)
// ngx.exit() 终止执行next handler 不应被调用
assert.False(t, nextCalled)
// 状态码应为 200
assert.Equal(t, 200, ctx.Response.StatusCode())
// 输出包含 Lua 输出
body := string(ctx.Response.Body())
assert.Contains(t, body, "before exit")
}