- server.h/server.c: 新增 server_request_reload() 和 server_reload_config() - server_create() 新增 config_file_path 参数 - 热重载范围: root_dir, log_level, access_log, gzip/brotli, timeout, max_connections, vhosts, proxies, healthcheck - 保守策略: 不释放旧字符串指针,避免活跃连接竞态 - accept_loop() 在 accept() 后也检查 reload_requested,确保新连接使用最新配置 - main.c: 新增 sighup_handler() 注册 SIGHUP 信号 - tests/integration_test.sh: 新增 SIGHUP 热重载集成测试 (3项) - 190 单元测试 + 109 集成测试全部通过,编译零警告
262 lines
7.1 KiB
C
262 lines
7.1 KiB
C
#include "unity.h"
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#include "server.h"
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#include "config.h"
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#include <stdlib.h>
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#include <string.h>
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/* ===== server_create 参数校验 ===== */
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void test_create_null_config(void) {
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TEST_ASSERT_NULL(server_create(NULL, NULL));
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}
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void test_create_null_root_dir(void) {
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cocoon_config_t cfg = {.port = 8080};
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/* root_dir 为 NULL,应提前返回 NULL */
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TEST_ASSERT_NULL(server_create(&cfg, NULL));
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}
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void test_create_empty_root_dir(void) {
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cocoon_config_t cfg = {.root_dir = "", .port = 30001};
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/* 空字符串 root_dir 应该也失败(或成功取决于实现) */
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server_context_t *ctx = server_create(&cfg, NULL);
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if (ctx) {
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server_destroy(ctx);
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}
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/* 空字符串可能成功也可能失败,不强制断言 */
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TEST_ASSERT_TRUE(1);
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}
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/* ===== server_create 配置边界测试 ===== */
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void test_create_port_zero(void) {
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/* port=0 让系统分配随机端口,应该能成功 */
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cocoon_config_t cfg = {
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.root_dir = "/tmp",
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.port = 0,
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.threaded = false
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};
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server_context_t *ctx = server_create(&cfg, NULL);
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if (ctx) {
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server_destroy(ctx);
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TEST_ASSERT_TRUE(1);
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} else {
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TEST_IGNORE_MESSAGE("port 0 create failed, system may restrict");
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}
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}
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void test_create_high_port(void) {
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cocoon_config_t cfg = {
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.root_dir = "/tmp",
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.port = 65535,
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.threaded = false
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};
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server_context_t *ctx = server_create(&cfg, NULL);
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if (ctx) {
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server_destroy(ctx);
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TEST_ASSERT_TRUE(1);
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} else {
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TEST_IGNORE_MESSAGE("port 65535 create failed, possibly in use");
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}
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}
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void test_create_multithread_config(void) {
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cocoon_config_t cfg = {
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.root_dir = "/tmp",
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.port = 30002,
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.threaded = true,
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.num_workers = 2
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};
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server_context_t *ctx = server_create(&cfg, NULL);
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if (ctx) {
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server_destroy(ctx);
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TEST_ASSERT_TRUE(1);
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} else {
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TEST_IGNORE_MESSAGE("multithread create failed, possibly port in use");
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}
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}
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void test_create_zero_workers(void) {
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/* workers=0 应该自动检测 CPU 核心数 */
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cocoon_config_t cfg = {
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.root_dir = "/tmp",
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.port = 30003,
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.threaded = true,
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.num_workers = 0
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};
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server_context_t *ctx = server_create(&cfg, NULL);
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if (ctx) {
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server_destroy(ctx);
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TEST_ASSERT_TRUE(1);
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} else {
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TEST_IGNORE_MESSAGE("zero workers create failed, possibly port in use");
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}
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}
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void test_create_with_timeout(void) {
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cocoon_config_t cfg = {
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.root_dir = "/tmp",
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.port = 30004,
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.threaded = false,
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.timeout_ms = 5000
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};
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server_context_t *ctx = server_create(&cfg, NULL);
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if (ctx) {
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server_destroy(ctx);
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TEST_ASSERT_TRUE(1);
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} else {
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TEST_IGNORE_MESSAGE("create with timeout failed, possibly port in use");
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}
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}
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void test_create_with_max_connections(void) {
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cocoon_config_t cfg = {
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.root_dir = "/tmp",
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.port = 30005,
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.threaded = false,
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.max_connections = 100
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};
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server_context_t *ctx = server_create(&cfg, NULL);
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if (ctx) {
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server_destroy(ctx);
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TEST_ASSERT_TRUE(1);
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} else {
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TEST_IGNORE_MESSAGE("create with max_connections failed, possibly port in use");
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}
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}
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void test_create_with_compression_flags(void) {
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cocoon_config_t cfg = {
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.root_dir = "/tmp",
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.port = 30006,
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.threaded = false,
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.gzip_enabled = false,
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.brotli_enabled = false
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};
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server_context_t *ctx = server_create(&cfg, NULL);
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if (ctx) {
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server_destroy(ctx);
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TEST_ASSERT_TRUE(1);
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} else {
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TEST_IGNORE_MESSAGE("create with compression flags failed, possibly port in use");
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}
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}
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/* ===== server_stop / server_destroy 安全路径 ===== */
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void test_stop_null(void) {
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/* 不应 crash */
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server_stop(NULL);
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TEST_ASSERT_TRUE(1);
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}
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void test_destroy_null(void) {
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/* 不应 crash */
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server_destroy(NULL);
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TEST_ASSERT_TRUE(1);
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}
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void test_stop_then_destroy(void) {
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cocoon_config_t cfg = {
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.root_dir = "/tmp",
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.port = 30007,
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.threaded = false
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};
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server_context_t *ctx = server_create(&cfg, NULL);
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if (!ctx) {
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TEST_IGNORE_MESSAGE("server_create failed, possibly port in use");
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return;
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}
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server_stop(ctx);
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server_destroy(ctx);
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TEST_ASSERT_TRUE(1);
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}
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void test_double_destroy(void) {
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/* 测试二次 destroy 的安全性(虽然用户不应这样做,但不应 crash) */
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/* 注意:第一次 destroy 后指针已释放,第二次是悬空指针,这个测试有风险 */
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/* 暂时跳过,因为 C 中无法安全地 double-free */
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TEST_IGNORE_MESSAGE("double destroy test skipped (unsafe in C)");
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}
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/* ===== server_create 成功后销毁 ===== */
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void test_create_and_destroy(void) {
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cocoon_config_t cfg = {
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.root_dir = "/tmp",
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.port = 29999, /* 使用高位端口减少冲突 */
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.threaded = false
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};
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server_context_t *ctx = server_create(&cfg, NULL);
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/* 高位端口通常可用,但测试环境可能被占用,保守处理 */
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if (ctx) {
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server_stop(ctx);
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server_destroy(ctx);
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TEST_ASSERT_TRUE(1);
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} else {
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/* 端口被占用等外部原因导致失败,非逻辑错误,标记忽略 */
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TEST_IGNORE_MESSAGE("server_create failed, possibly port in use");
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}
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}
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void test_create_multiple_instances(void) {
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/* 创建两个不同端口的服务器 */
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cocoon_config_t cfg1 = {
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.root_dir = "/tmp",
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.port = 30008,
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.threaded = false
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};
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cocoon_config_t cfg2 = {
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.root_dir = "/tmp",
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.port = 30009,
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.threaded = false
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};
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server_context_t *ctx1 = server_create(&cfg1, NULL);
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server_context_t *ctx2 = server_create(&cfg2, NULL);
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if (ctx1 && ctx2) {
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server_destroy(ctx2);
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server_destroy(ctx1);
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TEST_ASSERT_TRUE(1);
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} else {
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if (ctx1) server_destroy(ctx1);
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if (ctx2) server_destroy(ctx2);
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TEST_IGNORE_MESSAGE("multiple instances create failed, possibly port in use");
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}
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}
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/* ===== server_start 参数校验 ===== */
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void test_start_null(void) {
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/* server_start 传入 NULL 应该返回错误 */
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int ret = server_start(NULL);
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TEST_ASSERT_EQUAL_INT(COCOON_ERROR, ret);
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}
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void setUp(void) {}
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void tearDown(void) {}
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int main(void) {
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UNITY_BEGIN();
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RUN_TEST(test_create_null_config);
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RUN_TEST(test_create_null_root_dir);
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RUN_TEST(test_create_empty_root_dir);
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RUN_TEST(test_create_port_zero);
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RUN_TEST(test_create_high_port);
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RUN_TEST(test_create_multithread_config);
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RUN_TEST(test_create_zero_workers);
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RUN_TEST(test_create_with_timeout);
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RUN_TEST(test_create_with_max_connections);
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RUN_TEST(test_create_with_compression_flags);
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RUN_TEST(test_stop_null);
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RUN_TEST(test_destroy_null);
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RUN_TEST(test_stop_then_destroy);
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RUN_TEST(test_double_destroy);
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RUN_TEST(test_create_and_destroy);
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RUN_TEST(test_create_multiple_instances);
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RUN_TEST(test_start_null);
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return UNITY_END();
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}
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