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patch 7.4.1557
Problem: Windows cannot be identified. Solution: Add a unique window number to each window and functions to use it.
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@@ -1,4 +1,4 @@
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*eval.txt* For Vim version 7.4. Last change: 2016 Mar 12
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*eval.txt* For Vim version 7.4. Last change: 2016 Mar 13
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VIM REFERENCE MANUAL by Bram Moolenaar
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@@ -764,13 +764,23 @@ expressions are referring to the same |List| or |Dictionary| instance. A copy
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of a |List| is different from the original |List|. When using "is" without
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a |List| or a |Dictionary| it is equivalent to using "equal", using "isnot"
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equivalent to using "not equal". Except that a different type means the
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values are different: "4 == '4'" is true, "4 is '4'" is false and "0 is []" is
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false and not an error. "is#"/"isnot#" and "is?"/"isnot?" can be used to match
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and ignore case.
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values are different: >
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echo 4 == '4'
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1
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echo 4 is '4'
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0
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echo 0 is []
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0
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"is#"/"isnot#" and "is?"/"isnot?" can be used to match and ignore case.
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When comparing a String with a Number, the String is converted to a Number,
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and the comparison is done on Numbers. This means that "0 == 'x'" is TRUE,
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because 'x' converted to a Number is zero.
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and the comparison is done on Numbers. This means that: >
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echo 0 == 'x'
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1
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because 'x' converted to a Number is zero. However: >
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echo [0] == ['x']
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0
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Inside a List or Dictionary this conversion is not used.
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When comparing two Strings, this is done with strcmp() or stricmp(). This
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results in the mathematical difference (comparing byte values), not
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@@ -2139,6 +2149,10 @@ values( {dict}) List values in {dict}
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virtcol( {expr}) Number screen column of cursor or mark
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visualmode( [expr]) String last visual mode used
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wildmenumode() Number whether 'wildmenu' mode is active
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win_getid( [{win} [, {tab}]]) Number get window ID for {win} in {tab}
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win_gotoid( {expr}) Number go to window with ID {expr}
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win_id2tabwin( {expr}) List get tab and window nr from window ID
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win_id2win( {expr}) Number get window nr from window ID
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winbufnr( {nr}) Number buffer number of window {nr}
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wincol() Number window column of the cursor
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winheight( {nr}) Number height of window {nr}
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@@ -7162,6 +7176,29 @@ wildmenumode() *wildmenumode()*
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(Note, this needs the 'wildcharm' option set appropriately).
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win_getid([{win} [, {tab}]]) *win_getid()*
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Get the window ID for the specified window.
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When {win} is missing use the current window.
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With {win} this is the window number. The top window has
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number 1.
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Without {tab} use the current tab, otherwise the tab with
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number {tab}. The first tab has number one.
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Return zero if the window cannot be found.
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win_gotoid({expr}) *win_gotoid()*
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Go to window with ID {expr}. This may also change the current
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tabpage.
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Return 1 if successful, 0 if the window cannot be found.
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win_id2tabwin({expr} *win_id2tabwin()*
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Return a list with the tab number and window number of window
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with ID {expr}: [tabnr, winnr].
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Return [0, 0] if the window cannot be found.
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win_id2win({expr}) *win_id2win()*
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Return the window number of window with ID {expr}.
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Return 0 if the window cannot be found in the current tabpage.
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*winbufnr()*
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winbufnr({nr}) The result is a Number, which is the number of the buffer
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associated with window {nr}. When {nr} is zero, the number of
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