Files
neovim/src/nvim/grid.c
bfredl cfdf68a7ac feat(mbyte): support extended grapheme clusters including more emoji
Use the grapheme break algorithm from utf8proc to support grapheme
clusters from recent unicode versions.

Handle variant selector VS16 turning some codepoints into double-width
emoji. This means we need to use ptr2cells rather than char2cells when
possible.
2024-08-30 11:49:09 +02:00

1124 lines
34 KiB
C

// Low-level functions to manipulate individual character cells on the
// screen grid.
//
// Most of the routines in this file perform screen (grid) manipulations. The
// given operation is performed physically on the screen. The corresponding
// change is also made to the internal screen image. In this way, the editor
// anticipates the effect of editing changes on the appearance of the screen.
// That way, when we call update_screen() a complete redraw isn't usually
// necessary. Another advantage is that we can keep adding code to anticipate
// screen changes, and in the meantime, everything still works.
//
// The grid_*() functions write to the screen and handle updating grid->lines[].
#include <assert.h>
#include <limits.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include "nvim/api/private/defs.h"
#include "nvim/arabic.h"
#include "nvim/ascii_defs.h"
#include "nvim/buffer_defs.h"
#include "nvim/decoration.h"
#include "nvim/globals.h"
#include "nvim/grid.h"
#include "nvim/highlight.h"
#include "nvim/log.h"
#include "nvim/map_defs.h"
#include "nvim/mbyte.h"
#include "nvim/memory.h"
#include "nvim/message.h"
#include "nvim/option_vars.h"
#include "nvim/optionstr.h"
#include "nvim/types_defs.h"
#include "nvim/ui.h"
#include "nvim/ui_defs.h"
#ifdef INCLUDE_GENERATED_DECLARATIONS
# include "grid.c.generated.h"
#endif
// temporary buffer for rendering a single screenline, so it can be
// compared with previous contents to calculate smallest delta.
// Per-cell attributes
static size_t linebuf_size = 0;
// Used to cache glyphs which doesn't fit an a sizeof(schar_T) length UTF-8 string.
// Then it instead stores an index into glyph_cache.keys[] which is a flat char array.
// The hash part is used by schar_from_buf() to quickly lookup glyphs which already
// has been interned. schar_get() should used to convert a schar_T value
// back to a string buffer.
//
// The maximum byte size of a glyph is MAX_SCHAR_SIZE (including the final NUL).
static Set(glyph) glyph_cache = SET_INIT;
/// Determine if dedicated window grid should be used or the default_grid
///
/// If UI did not request multigrid support, draw all windows on the
/// default_grid.
///
/// NB: this function can only been used with window grids in a context where
/// win_grid_alloc already has been called!
///
/// If the default_grid is used, adjust window relative positions to global
/// screen positions.
void grid_adjust(ScreenGrid **grid, int *row_off, int *col_off)
{
if ((*grid)->target) {
*row_off += (*grid)->row_offset;
*col_off += (*grid)->col_offset;
*grid = (*grid)->target;
}
}
schar_T schar_from_str(const char *str)
{
if (str == NULL) {
return 0;
}
return schar_from_buf(str, strlen(str));
}
/// @param buf need not be NUL terminated, but may not contain embedded NULs.
///
/// caller must ensure len < MAX_SCHAR_SIZE (not =, as NUL needs a byte)
schar_T schar_from_buf(const char *buf, size_t len)
{
assert(len < MAX_SCHAR_SIZE);
if (len <= 4) {
schar_T sc = 0;
memcpy((char *)&sc, buf, len);
return sc;
} else {
String str = { .data = (char *)buf, .size = len };
MHPutStatus status;
uint32_t idx = set_put_idx(glyph, &glyph_cache, str, &status);
assert(idx < 0xFFFFFF);
#ifdef ORDER_BIG_ENDIAN
return idx + ((uint32_t)0xFF << 24);
#else
return 0xFF + (idx << 8);
#endif
}
}
/// Check if cache is full, and if it is, clear it.
///
/// This should normally only be called in update_screen()
///
/// @return true if cache was clered, and all your screen buffers now are hosed
/// and you need to use UPD_CLEAR
bool schar_cache_clear_if_full(void)
{
// note: critical max is really (1<<24)-1. This gives us some marginal
// until next time update_screen() is called
if (glyph_cache.h.n_keys > (1<<21)) {
schar_cache_clear();
return true;
}
return false;
}
void schar_cache_clear(void)
{
decor_check_invalid_glyphs();
set_clear(glyph, &glyph_cache);
// for char options we have stored the original strings. Regenerate
// the parsed schar_T values with the new clean cache.
// This must not return an error as cell widths have not changed.
if (check_chars_options()) {
abort();
}
}
bool schar_high(schar_T sc)
{
#ifdef ORDER_BIG_ENDIAN
return ((sc & 0xFF000000) == 0xFF000000);
#else
return ((sc & 0xFF) == 0xFF);
#endif
}
#ifdef ORDER_BIG_ENDIAN
# define schar_idx(sc) (sc & (0x00FFFFFF))
#else
# define schar_idx(sc) (sc >> 8)
#endif
/// sets final NUL
size_t schar_get(char *buf_out, schar_T sc)
{
size_t len = schar_get_adv(&buf_out, sc);
*buf_out = NUL;
return len;
}
/// advance buf_out. do NOT set final NUL
size_t schar_get_adv(char **buf_out, schar_T sc)
{
size_t len;
if (schar_high(sc)) {
uint32_t idx = schar_idx(sc);
assert(idx < glyph_cache.h.n_keys);
len = strlen(&glyph_cache.keys[idx]);
memcpy(*buf_out, &glyph_cache.keys[idx], len);
} else {
len = strnlen((char *)&sc, 4);
memcpy(*buf_out, (char *)&sc, len);
}
*buf_out += len;
return len;
}
size_t schar_len(schar_T sc)
{
if (schar_high(sc)) {
uint32_t idx = schar_idx(sc);
assert(idx < glyph_cache.h.n_keys);
return strlen(&glyph_cache.keys[idx]);
} else {
return strnlen((char *)&sc, 4);
}
}
int schar_cells(schar_T sc)
{
// hot path
#ifdef ORDER_BIG_ENDIAN
if (!(sc & 0x80FFFFFF)) {
return 1;
}
#else
if (sc < 0x80) {
return 1;
}
#endif
char sc_buf[MAX_SCHAR_SIZE];
schar_get(sc_buf, sc);
return utf_ptr2cells(sc_buf);
}
/// gets first raw UTF-8 byte of an schar
static char schar_get_first_byte(schar_T sc)
{
assert(!(schar_high(sc) && schar_idx(sc) >= glyph_cache.h.n_keys));
return schar_high(sc) ? glyph_cache.keys[schar_idx(sc)] : *(char *)&sc;
}
int schar_get_first_codepoint(schar_T sc)
{
char sc_buf[MAX_SCHAR_SIZE];
schar_get(sc_buf, sc);
return utf_ptr2char(sc_buf);
}
/// @return ascii char or NUL if not ascii
char schar_get_ascii(schar_T sc)
{
#ifdef ORDER_BIG_ENDIAN
return (!(sc & 0x80FFFFFF)) ? *(char *)&sc : NUL;
#else
return (sc < 0x80) ? (char)sc : NUL;
#endif
}
static bool schar_in_arabic_block(schar_T sc)
{
char first_byte = schar_get_first_byte(sc);
return ((uint8_t)first_byte & 0xFE) == 0xD8;
}
/// Get the first two codepoints of an schar, or NUL when not available
static void schar_get_first_two_codepoints(schar_T sc, int *c0, int *c1)
{
char sc_buf[MAX_SCHAR_SIZE];
schar_get(sc_buf, sc);
*c0 = utf_ptr2char(sc_buf);
int len = utf_ptr2len(sc_buf);
if (*c0 == NUL) {
*c1 = NUL;
} else {
*c1 = utf_ptr2char(sc_buf + len);
}
}
void line_do_arabic_shape(schar_T *buf, int cols)
{
int i = 0;
for (i = 0; i < cols; i++) {
// quickly skip over non-arabic text
if (schar_in_arabic_block(buf[i])) {
break;
}
}
if (i == cols) {
return;
}
int c0prev = 0;
int c0, c1;
schar_get_first_two_codepoints(buf[i], &c0, &c1);
for (; i < cols; i++) {
int c0next, c1next;
schar_get_first_two_codepoints(i + 1 < cols ? buf[i + 1] : 0, &c0next, &c1next);
if (!ARABIC_CHAR(c0)) {
goto next;
}
int c1new = c1;
int c0new = arabic_shape(c0, &c1new, c0next, c1next, c0prev);
if (c0new == c0 && c1new == c1) {
goto next; // unchanged
}
char scbuf[MAX_SCHAR_SIZE];
schar_get(scbuf, buf[i]);
char scbuf_new[MAX_SCHAR_SIZE];
size_t len = (size_t)utf_char2bytes(c0new, scbuf_new);
if (c1new) {
len += (size_t)utf_char2bytes(c1new, scbuf_new + len);
}
int off = utf_char2len(c0) + (c1 ? utf_char2len(c1) : 0);
size_t rest = strlen(scbuf + off);
if (rest + len + 1 > MAX_SCHAR_SIZE) {
// Too bigly, discard one code-point.
// This should be enough as c0 cannot grow more than from 2 to 4 bytes
// (base arabic to extended arabic)
rest -= (size_t)utf_cp_bounds(scbuf + off, scbuf + off + rest - 1).begin_off + 1;
}
memcpy(scbuf_new + len, scbuf + off, rest);
buf[i] = schar_from_buf(scbuf_new, len + rest);
next:
c0prev = c0;
c0 = c0next;
c1 = c1next;
}
}
/// clear a line in the grid starting at "off" until "width" characters
/// are cleared.
void grid_clear_line(ScreenGrid *grid, size_t off, int width, bool valid)
{
for (int col = 0; col < width; col++) {
grid->chars[off + (size_t)col] = schar_from_ascii(' ');
}
int fill = valid ? 0 : -1;
memset(grid->attrs + off, fill, (size_t)width * sizeof(sattr_T));
memset(grid->vcols + off, -1, (size_t)width * sizeof(colnr_T));
}
void grid_invalidate(ScreenGrid *grid)
{
memset(grid->attrs, -1, sizeof(sattr_T) * (size_t)grid->rows * (size_t)grid->cols);
}
static bool grid_invalid_row(ScreenGrid *grid, int row)
{
return grid->attrs[grid->line_offset[row]] < 0;
}
/// Get a single character directly from grid.chars
///
/// @param[out] attrp set to the character's attribute (optional)
schar_T grid_getchar(ScreenGrid *grid, int row, int col, int *attrp)
{
grid_adjust(&grid, &row, &col);
// safety check
if (grid->chars == NULL || row >= grid->rows || col >= grid->cols) {
return NUL;
}
size_t off = grid->line_offset[row] + (size_t)col;
if (attrp != NULL) {
*attrp = grid->attrs[off];
}
return grid->chars[off];
}
static ScreenGrid *grid_line_grid = NULL;
static int grid_line_row = -1;
static int grid_line_coloff = 0;
static int grid_line_maxcol = 0;
static int grid_line_first = INT_MAX;
static int grid_line_last = 0;
static int grid_line_clear_to = 0;
static int grid_line_clear_attr = 0;
static int grid_line_flags = 0;
/// Start a group of grid_line_puts calls that builds a single grid line.
///
/// Must be matched with a grid_line_flush call before moving to
/// another line.
void grid_line_start(ScreenGrid *grid, int row)
{
int col = 0;
grid_line_maxcol = grid->cols;
grid_adjust(&grid, &row, &col);
assert(grid_line_grid == NULL);
grid_line_row = row;
grid_line_grid = grid;
grid_line_coloff = col;
grid_line_first = (int)linebuf_size;
grid_line_maxcol = MIN(grid_line_maxcol, grid->cols - grid_line_coloff);
grid_line_last = 0;
grid_line_clear_to = 0;
grid_line_clear_attr = 0;
grid_line_flags = 0;
assert((size_t)grid_line_maxcol <= linebuf_size);
if (rdb_flags & RDB_INVALID) {
// Current batch must not depend on previous contents of linebuf_char.
// Set invalid values which will cause assertion failures later if they are used.
memset(linebuf_char, 0xFF, sizeof(schar_T) * linebuf_size);
memset(linebuf_attr, 0xFF, sizeof(sattr_T) * linebuf_size);
}
}
/// Get present char from current rendered screen line
///
/// This indicates what already is on screen, not the pending render buffer.
///
/// @return char or space if out of bounds
schar_T grid_line_getchar(int col, int *attr)
{
if (col < grid_line_maxcol) {
col += grid_line_coloff;
size_t off = grid_line_grid->line_offset[grid_line_row] + (size_t)col;
if (attr != NULL) {
*attr = grid_line_grid->attrs[off];
}
return grid_line_grid->chars[off];
} else {
// NUL is a very special value (right-half of double width), space is True Neutral™
return schar_from_ascii(' ');
}
}
void grid_line_put_schar(int col, schar_T schar, int attr)
{
assert(grid_line_grid);
if (col >= grid_line_maxcol) {
return;
}
linebuf_char[col] = schar;
linebuf_attr[col] = attr;
grid_line_first = MIN(grid_line_first, col);
// TODO(bfredl): Y U NO DOUBLEWIDTH?
grid_line_last = MAX(grid_line_last, col + 1);
linebuf_vcol[col] = -1;
}
/// Put string "text" at "col" position relative to the grid line from the
/// recent grid_line_start() call.
///
/// @param textlen length of string or -1 to use strlen(text)
/// Note: only outputs within one row!
///
/// @return number of grid cells used
int grid_line_puts(int col, const char *text, int textlen, int attr)
{
const char *ptr = text;
int len = textlen;
assert(grid_line_grid);
int start_col = col;
const int max_col = grid_line_maxcol;
while (col < max_col && (len < 0 || (int)(ptr - text) < len) && *ptr != NUL) {
// check if this is the first byte of a multibyte
int mbyte_blen;
if (len >= 0) {
int maxlen = (int)((text + len) - ptr);
mbyte_blen = utfc_ptr2len_len(ptr, maxlen);
if (mbyte_blen > maxlen) {
mbyte_blen = 1;
}
} else {
mbyte_blen = utfc_ptr2len(ptr);
}
int firstc;
schar_T schar = utfc_ptrlen2schar(ptr, mbyte_blen, &firstc);
int mbyte_cells = utf_ptr2cells_len(ptr, mbyte_blen);
if (mbyte_cells > 2 || schar == 0) {
mbyte_cells = 1;
schar = schar_from_char(0xFFFD);
}
if (col + mbyte_cells > max_col) {
// Only 1 cell left, but character requires 2 cells:
// display a '>' in the last column to avoid wrapping.
schar = schar_from_ascii('>');
mbyte_cells = 1;
}
// When at the start of the text and overwriting the right half of a
// two-cell character in the same grid, truncate that into a '>'.
if (ptr == text && col > grid_line_first && col < grid_line_last
&& linebuf_char[col] == 0) {
linebuf_char[col - 1] = schar_from_ascii('>');
}
linebuf_char[col] = schar;
linebuf_attr[col] = attr;
linebuf_vcol[col] = -1;
if (mbyte_cells == 2) {
linebuf_char[col + 1] = 0;
linebuf_attr[col + 1] = attr;
linebuf_vcol[col + 1] = -1;
}
col += mbyte_cells;
ptr += mbyte_blen;
}
if (col > start_col) {
grid_line_first = MIN(grid_line_first, start_col);
grid_line_last = MAX(grid_line_last, col);
}
return col - start_col;
}
int grid_line_fill(int start_col, int end_col, schar_T sc, int attr)
{
end_col = MIN(end_col, grid_line_maxcol);
if (start_col >= end_col) {
return end_col;
}
for (int col = start_col; col < end_col; col++) {
linebuf_char[col] = sc;
linebuf_attr[col] = attr;
linebuf_vcol[col] = -1;
}
grid_line_first = MIN(grid_line_first, start_col);
grid_line_last = MAX(grid_line_last, end_col);
return end_col;
}
void grid_line_clear_end(int start_col, int end_col, int attr)
{
if (grid_line_first > start_col) {
grid_line_first = start_col;
grid_line_last = start_col;
}
grid_line_clear_to = end_col;
grid_line_clear_attr = attr;
}
/// move the cursor to a position in a currently rendered line.
void grid_line_cursor_goto(int col)
{
ui_grid_cursor_goto(grid_line_grid->handle, grid_line_row, col);
}
void grid_line_mirror(void)
{
grid_line_clear_to = MAX(grid_line_last, grid_line_clear_to);
if (grid_line_first >= grid_line_clear_to) {
return;
}
linebuf_mirror(&grid_line_first, &grid_line_last, &grid_line_clear_to, grid_line_maxcol);
grid_line_flags |= SLF_RIGHTLEFT;
}
void linebuf_mirror(int *firstp, int *lastp, int *clearp, int maxcol)
{
int first = *firstp;
int last = *lastp;
size_t n = (size_t)(last - first);
int mirror = maxcol - 1; // Mirrors are more fun than television.
schar_T *scratch_char = (schar_T *)linebuf_scratch;
memcpy(scratch_char + first, linebuf_char + first, n * sizeof(schar_T));
for (int col = first; col < last; col++) {
int rev = mirror - col;
if (col + 1 < last && scratch_char[col + 1] == 0) {
linebuf_char[rev - 1] = scratch_char[col];
linebuf_char[rev] = 0;
col++;
} else {
linebuf_char[rev] = scratch_char[col];
}
}
// for attr and vcol: assumes doublewidth chars are self-consistent
sattr_T *scratch_attr = (sattr_T *)linebuf_scratch;
memcpy(scratch_attr + first, linebuf_attr + first, n * sizeof(sattr_T));
for (int col = first; col < last; col++) {
linebuf_attr[mirror - col] = scratch_attr[col];
}
colnr_T *scratch_vcol = (colnr_T *)linebuf_scratch;
memcpy(scratch_vcol + first, linebuf_vcol + first, n * sizeof(colnr_T));
for (int col = first; col < last; col++) {
linebuf_vcol[mirror - col] = scratch_vcol[col];
}
*firstp = maxcol - *clearp;
*clearp = maxcol - first;
*lastp = maxcol - last;
}
/// End a group of grid_line_puts calls and send the screen buffer to the UI layer.
void grid_line_flush(void)
{
ScreenGrid *grid = grid_line_grid;
grid_line_grid = NULL;
grid_line_clear_to = MAX(grid_line_last, grid_line_clear_to);
assert(grid_line_clear_to <= grid_line_maxcol);
if (grid_line_first >= grid_line_clear_to) {
return;
}
grid_put_linebuf(grid, grid_line_row, grid_line_coloff, grid_line_first, grid_line_last,
grid_line_clear_to, grid_line_clear_attr, -1, grid_line_flags);
}
/// flush grid line but only if on a valid row
///
/// This is a stopgap until message.c has been refactored to behave
void grid_line_flush_if_valid_row(void)
{
if (grid_line_row < 0 || grid_line_row >= grid_line_grid->rows) {
if (rdb_flags & RDB_INVALID) {
abort();
} else {
grid_line_grid = NULL;
return;
}
}
grid_line_flush();
}
void grid_clear(ScreenGrid *grid, int start_row, int end_row, int start_col, int end_col, int attr)
{
for (int row = start_row; row < end_row; row++) {
grid_line_start(grid, row);
end_col = MIN(end_col, grid_line_maxcol);
if (grid_line_row >= grid_line_grid->rows || start_col >= end_col) {
grid_line_grid = NULL; // TODO(bfredl): make callers behave instead
return;
}
grid_line_clear_end(start_col, end_col, attr);
grid_line_flush();
}
}
/// Check whether the given character needs redrawing:
/// - the (first byte of the) character is different
/// - the attributes are different
/// - the character is multi-byte and the next byte is different
/// - the character is two cells wide and the second cell differs.
static int grid_char_needs_redraw(ScreenGrid *grid, int col, size_t off_to, int cols)
{
return (cols > 0
&& ((linebuf_char[col] != grid->chars[off_to]
|| linebuf_attr[col] != grid->attrs[off_to]
|| (cols > 1 && linebuf_char[col + 1] == 0
&& linebuf_char[col + 1] != grid->chars[off_to + 1]))
|| exmode_active // TODO(bfredl): what in the actual fuck
|| rdb_flags & RDB_NODELTA));
}
/// Move one buffered line to the window grid, but only the characters that
/// have actually changed. Handle insert/delete character.
///
/// @param coloff gives the first column on the grid for this line.
/// @param endcol gives the columns where valid characters are.
/// @param clear_width see SLF_RIGHTLEFT.
/// @param flags can have bits:
/// - SLF_RIGHTLEFT rightleft text, like a window with 'rightleft' option set:
/// - When false, clear columns "endcol" to "clear_width".
/// - When true, clear columns "col" to "endcol".
/// - SLF_WRAP hint to UI that "row" contains a line wrapped into the next row.
/// - SLF_INC_VCOL:
/// - When false, use "last_vcol" for grid->vcols[] of the columns to clear.
/// - When true, use an increasing sequence starting from "last_vcol + 1" for
/// grid->vcols[] of the columns to clear.
void grid_put_linebuf(ScreenGrid *grid, int row, int coloff, int col, int endcol, int clear_width,
int bg_attr, colnr_T last_vcol, int flags)
{
bool redraw_next; // redraw_this for next character
bool clear_next = false;
assert(0 <= row && row < grid->rows);
// TODO(bfredl): check all callsites and eliminate
// Check for illegal col, just in case
if (endcol > grid->cols) {
endcol = grid->cols;
}
// Safety check. Avoids clang warnings down the call stack.
if (grid->chars == NULL || row >= grid->rows || coloff >= grid->cols) {
DLOG("invalid state, skipped");
return;
}
bool invalid_row = grid != &default_grid && grid_invalid_row(grid, row) && col == 0;
size_t off_to = grid->line_offset[row] + (size_t)coloff;
const size_t max_off_to = grid->line_offset[row] + (size_t)grid->cols;
// When at the start of the text and overwriting the right half of a
// two-cell character in the same grid, truncate that into a '>'.
if (col > 0 && grid->chars[off_to + (size_t)col] == 0) {
linebuf_char[col - 1] = schar_from_ascii('>');
linebuf_attr[col - 1] = grid->attrs[off_to + (size_t)col - 1];
col--;
}
int clear_start = endcol;
if (flags & SLF_RIGHTLEFT) {
clear_start = col;
col = endcol;
endcol = clear_width;
clear_width = col;
}
if (p_arshape && !p_tbidi && endcol > col) {
line_do_arabic_shape(linebuf_char + col, endcol - col);
}
if (bg_attr) {
for (int c = col; c < endcol; c++) {
linebuf_attr[c] = hl_combine_attr(bg_attr, linebuf_attr[c]);
}
}
redraw_next = grid_char_needs_redraw(grid, col, off_to + (size_t)col, endcol - col);
int start_dirty = -1;
int end_dirty = 0;
while (col < endcol) {
int char_cells = 1; // 1: normal char
// 2: occupies two display cells
if (col + 1 < endcol && linebuf_char[col + 1] == 0) {
char_cells = 2;
}
bool redraw_this = redraw_next; // Does character need redraw?
size_t off = off_to + (size_t)col;
redraw_next = grid_char_needs_redraw(grid, col + char_cells,
off + (size_t)char_cells,
endcol - col - char_cells);
if (redraw_this) {
if (start_dirty == -1) {
start_dirty = col;
}
end_dirty = col + char_cells;
// When writing a single-width character over a double-width
// character and at the end of the redrawn text, need to clear out
// the right half of the old character.
// Also required when writing the right half of a double-width
// char over the left half of an existing one
if (col + char_cells == endcol && off + (size_t)char_cells < max_off_to
&& grid->chars[off + (size_t)char_cells] == NUL) {
clear_next = true;
}
grid->chars[off] = linebuf_char[col];
if (char_cells == 2) {
grid->chars[off + 1] = linebuf_char[col + 1];
}
grid->attrs[off] = linebuf_attr[col];
// For simplicity set the attributes of second half of a
// double-wide character equal to the first half.
if (char_cells == 2) {
grid->attrs[off + 1] = linebuf_attr[col];
}
}
grid->vcols[off] = linebuf_vcol[col];
if (char_cells == 2) {
grid->vcols[off + 1] = linebuf_vcol[col + 1];
}
col += char_cells;
}
if (clear_next) {
// Clear the second half of a double-wide character of which the left
// half was overwritten with a single-wide character.
grid->chars[off_to + (size_t)col] = schar_from_ascii(' ');
end_dirty++;
}
// When clearing the left half of a double-wide char also clear the right half.
if (off_to + (size_t)clear_width < max_off_to
&& grid->chars[off_to + (size_t)clear_width] == 0) {
clear_width++;
}
int clear_dirty_start = -1, clear_end = -1;
if (flags & SLF_RIGHTLEFT) {
for (col = clear_width - 1; col >= clear_start; col--) {
size_t off = off_to + (size_t)col;
grid->vcols[off] = (flags & SLF_INC_VCOL) ? ++last_vcol : last_vcol;
}
}
// blank out the rest of the line
// TODO(bfredl): we could cache winline widths
for (col = clear_start; col < clear_width; col++) {
size_t off = off_to + (size_t)col;
if (grid->chars[off] != schar_from_ascii(' ')
|| grid->attrs[off] != bg_attr
|| rdb_flags & RDB_NODELTA) {
grid->chars[off] = schar_from_ascii(' ');
grid->attrs[off] = bg_attr;
if (clear_dirty_start == -1) {
clear_dirty_start = col;
}
clear_end = col + 1;
}
if (!(flags & SLF_RIGHTLEFT)) {
grid->vcols[off] = (flags & SLF_INC_VCOL) ? ++last_vcol : last_vcol;
}
}
if ((flags & SLF_RIGHTLEFT) && start_dirty != -1 && clear_dirty_start != -1) {
if (grid->throttled || clear_dirty_start >= start_dirty - 5) {
// cannot draw now or too small to be worth a separate "clear" event
start_dirty = clear_dirty_start;
} else {
ui_line(grid, row, invalid_row, coloff + clear_dirty_start, coloff + clear_dirty_start,
coloff + clear_end, bg_attr, flags & SLF_WRAP);
}
clear_end = end_dirty;
} else {
if (start_dirty == -1) { // clear only
start_dirty = clear_dirty_start;
end_dirty = clear_dirty_start;
} else if (clear_end < end_dirty) { // put only
clear_end = end_dirty;
} else {
end_dirty = endcol;
}
}
if (clear_end > start_dirty) {
if (!grid->throttled) {
ui_line(grid, row, invalid_row, coloff + start_dirty, coloff + end_dirty, coloff + clear_end,
bg_attr, flags & SLF_WRAP);
} else if (grid->dirty_col) {
// TODO(bfredl): really get rid of the extra pseudo terminal in message.c
// by using a linebuf_char copy for "throttled message line"
if (clear_end > grid->dirty_col[row]) {
grid->dirty_col[row] = clear_end;
}
}
}
}
void grid_alloc(ScreenGrid *grid, int rows, int columns, bool copy, bool valid)
{
int new_row;
ScreenGrid ngrid = *grid;
assert(rows >= 0 && columns >= 0);
size_t ncells = (size_t)rows * (size_t)columns;
ngrid.chars = xmalloc(ncells * sizeof(schar_T));
ngrid.attrs = xmalloc(ncells * sizeof(sattr_T));
ngrid.vcols = xmalloc(ncells * sizeof(colnr_T));
memset(ngrid.vcols, -1, ncells * sizeof(colnr_T));
ngrid.line_offset = xmalloc((size_t)rows * sizeof(*ngrid.line_offset));
ngrid.rows = rows;
ngrid.cols = columns;
for (new_row = 0; new_row < ngrid.rows; new_row++) {
ngrid.line_offset[new_row] = (size_t)new_row * (size_t)ngrid.cols;
grid_clear_line(&ngrid, ngrid.line_offset[new_row], columns, valid);
if (copy) {
// If the screen is not going to be cleared, copy as much as
// possible from the old screen to the new one and clear the rest
// (used when resizing the window at the "--more--" prompt or when
// executing an external command, for the GUI).
if (new_row < grid->rows && grid->chars != NULL) {
int len = MIN(grid->cols, ngrid.cols);
memmove(ngrid.chars + ngrid.line_offset[new_row],
grid->chars + grid->line_offset[new_row],
(size_t)len * sizeof(schar_T));
memmove(ngrid.attrs + ngrid.line_offset[new_row],
grid->attrs + grid->line_offset[new_row],
(size_t)len * sizeof(sattr_T));
memmove(ngrid.vcols + ngrid.line_offset[new_row],
grid->vcols + grid->line_offset[new_row],
(size_t)len * sizeof(colnr_T));
}
}
}
grid_free(grid);
*grid = ngrid;
// Share a single scratch buffer for all grids, by
// ensuring it is as wide as the widest grid.
if (linebuf_size < (size_t)columns) {
xfree(linebuf_char);
xfree(linebuf_attr);
xfree(linebuf_vcol);
xfree(linebuf_scratch);
linebuf_char = xmalloc((size_t)columns * sizeof(schar_T));
linebuf_attr = xmalloc((size_t)columns * sizeof(sattr_T));
linebuf_vcol = xmalloc((size_t)columns * sizeof(colnr_T));
linebuf_scratch = xmalloc((size_t)columns * sizeof(sscratch_T));
linebuf_size = (size_t)columns;
}
}
void grid_free(ScreenGrid *grid)
{
xfree(grid->chars);
xfree(grid->attrs);
xfree(grid->vcols);
xfree(grid->line_offset);
grid->chars = NULL;
grid->attrs = NULL;
grid->vcols = NULL;
grid->line_offset = NULL;
}
#ifdef EXITFREE
/// Doesn't allow reinit, so must only be called by free_all_mem!
void grid_free_all_mem(void)
{
grid_free(&default_grid);
grid_free(&msg_grid);
XFREE_CLEAR(msg_grid.dirty_col);
xfree(linebuf_char);
xfree(linebuf_attr);
xfree(linebuf_vcol);
xfree(linebuf_scratch);
set_destroy(glyph, &glyph_cache);
}
#endif
/// (Re)allocates a window grid if size changed while in ext_multigrid mode.
/// Updates size, offsets and handle for the grid regardless.
///
/// If "doclear" is true, don't try to copy from the old grid rather clear the
/// resized grid.
void win_grid_alloc(win_T *wp)
{
ScreenGrid *grid = &wp->w_grid;
ScreenGrid *grid_allocated = &wp->w_grid_alloc;
int rows = wp->w_height_inner;
int cols = wp->w_width_inner;
int total_rows = wp->w_height_outer;
int total_cols = wp->w_width_outer;
bool want_allocation = ui_has(kUIMultigrid) || wp->w_floating;
bool has_allocation = (grid_allocated->chars != NULL);
if (grid->rows != rows) {
wp->w_lines_valid = 0;
xfree(wp->w_lines);
wp->w_lines = xcalloc((size_t)rows + 1, sizeof(wline_T));
}
bool was_resized = false;
if (want_allocation && (!has_allocation
|| grid_allocated->rows != total_rows
|| grid_allocated->cols != total_cols)) {
grid_alloc(grid_allocated, total_rows, total_cols,
wp->w_grid_alloc.valid, false);
grid_allocated->valid = true;
if (wp->w_floating && wp->w_config.border) {
wp->w_redr_border = true;
}
was_resized = true;
} else if (!want_allocation && has_allocation) {
// Single grid mode, all rendering will be redirected to default_grid.
// Only keep track of the size and offset of the window.
grid_free(grid_allocated);
grid_allocated->valid = false;
was_resized = true;
} else if (want_allocation && has_allocation && !wp->w_grid_alloc.valid) {
grid_invalidate(grid_allocated);
grid_allocated->valid = true;
}
grid->rows = rows;
grid->cols = cols;
if (want_allocation) {
grid->target = grid_allocated;
grid->row_offset = wp->w_winrow_off;
grid->col_offset = wp->w_wincol_off;
} else {
grid->target = &default_grid;
grid->row_offset = wp->w_winrow + wp->w_winrow_off;
grid->col_offset = wp->w_wincol + wp->w_wincol_off;
}
// send grid resize event if:
// - a grid was just resized
// - screen_resize was called and all grid sizes must be sent
// - the UI wants multigrid event (necessary)
if ((resizing_screen || was_resized) && want_allocation) {
ui_call_grid_resize(grid_allocated->handle,
grid_allocated->cols, grid_allocated->rows);
ui_check_cursor_grid(grid_allocated->handle);
}
}
/// assign a handle to the grid. The grid need not be allocated.
void grid_assign_handle(ScreenGrid *grid)
{
static int last_grid_handle = DEFAULT_GRID_HANDLE;
// only assign a grid handle if not already
if (grid->handle == 0) {
grid->handle = ++last_grid_handle;
}
}
/// insert lines on the screen and move the existing lines down
/// 'line_count' is the number of lines to be inserted.
/// 'end' is the line after the scrolled part. Normally it is Rows.
/// 'col' is the column from with we start inserting.
//
/// 'row', 'col' and 'end' are relative to the start of the region.
void grid_ins_lines(ScreenGrid *grid, int row, int line_count, int end, int col, int width)
{
int j;
unsigned temp;
int row_off = 0;
grid_adjust(&grid, &row_off, &col);
row += row_off;
end += row_off;
if (line_count <= 0) {
return;
}
// Shift line_offset[] line_count down to reflect the inserted lines.
// Clear the inserted lines.
for (int i = 0; i < line_count; i++) {
if (width != grid->cols) {
// need to copy part of a line
j = end - 1 - i;
while ((j -= line_count) >= row) {
linecopy(grid, j + line_count, j, col, width);
}
j += line_count;
grid_clear_line(grid, grid->line_offset[j] + (size_t)col, width, false);
} else {
j = end - 1 - i;
temp = (unsigned)grid->line_offset[j];
while ((j -= line_count) >= row) {
grid->line_offset[j + line_count] = grid->line_offset[j];
}
grid->line_offset[j + line_count] = temp;
grid_clear_line(grid, temp, grid->cols, false);
}
}
if (!grid->throttled) {
ui_call_grid_scroll(grid->handle, row, end, col, col + width, -line_count, 0);
}
}
/// delete lines on the screen and move lines up.
/// 'end' is the line after the scrolled part. Normally it is Rows.
/// When scrolling region used 'off' is the offset from the top for the region.
/// 'row' and 'end' are relative to the start of the region.
void grid_del_lines(ScreenGrid *grid, int row, int line_count, int end, int col, int width)
{
int j;
unsigned temp;
int row_off = 0;
grid_adjust(&grid, &row_off, &col);
row += row_off;
end += row_off;
if (line_count <= 0) {
return;
}
// Now shift line_offset[] line_count up to reflect the deleted lines.
// Clear the inserted lines.
for (int i = 0; i < line_count; i++) {
if (width != grid->cols) {
// need to copy part of a line
j = row + i;
while ((j += line_count) <= end - 1) {
linecopy(grid, j - line_count, j, col, width);
}
j -= line_count;
grid_clear_line(grid, grid->line_offset[j] + (size_t)col, width, false);
} else {
// whole width, moving the line pointers is faster
j = row + i;
temp = (unsigned)grid->line_offset[j];
while ((j += line_count) <= end - 1) {
grid->line_offset[j - line_count] = grid->line_offset[j];
}
grid->line_offset[j - line_count] = temp;
grid_clear_line(grid, temp, grid->cols, false);
}
}
if (!grid->throttled) {
ui_call_grid_scroll(grid->handle, row, end, col, col + width, line_count, 0);
}
}
static void linecopy(ScreenGrid *grid, int to, int from, int col, int width)
{
unsigned off_to = (unsigned)(grid->line_offset[to] + (size_t)col);
unsigned off_from = (unsigned)(grid->line_offset[from] + (size_t)col);
memmove(grid->chars + off_to, grid->chars + off_from, (size_t)width * sizeof(schar_T));
memmove(grid->attrs + off_to, grid->attrs + off_from, (size_t)width * sizeof(sattr_T));
memmove(grid->vcols + off_to, grid->vcols + off_from, (size_t)width * sizeof(colnr_T));
}
win_T *get_win_by_grid_handle(handle_T handle)
{
FOR_ALL_WINDOWS_IN_TAB(wp, curtab) {
if (wp->w_grid_alloc.handle == handle) {
return wp;
}
}
return NULL;
}
/// Put a unicode character in a screen cell.
schar_T schar_from_char(int c)
{
schar_T sc = 0;
if (c >= 0x200000) {
// TODO(bfredl): this must NEVER happen, even if the file contained overlong sequences
c = 0xFFFD;
}
utf_char2bytes(c, (char *)&sc);
return sc;
}