Files
neovim/runtime/lua/uv/_meta.lua

4449 lines
160 KiB
Lua
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

--- @meta
--- @class uv
local uv = {}
uv.constants = {}
--- # LibUV in Lua
---
--- The [luv][] project provides access to the multi-platform support library
--- [libuv][] in Lua code. It was primarily developed for the [luvit][] project as
--- the built-in `uv` module, but can be used in other Lua environments.
---
--- More information about the core libuv library can be found at the original
--- [libuv documentation page][].
--- # TCP Echo Server Example
---
--- Here is a small example showing a TCP echo server:
---
--- ```lua
--- local uv = require("luv") -- "luv" when stand-alone, "uv" in luvi apps
---
--- local server = uv.new_tcp()
--- server:bind("127.0.0.1", 1337)
--- server:listen(128, function (err)
--- assert(not err, err)
--- local client = uv.new_tcp()
--- server:accept(client)
--- client:read_start(function (err, chunk)
--- assert(not err, err)
--- if chunk then
--- client:write(chunk)
--- else
--- client:shutdown()
--- client:close()
--- end
--- end)
--- end)
--- print("TCP server listening at 127.0.0.1 port 1337")
--- uv.run() -- an explicit run call is necessary outside of luvit
--- ```
--- # Module Layout
---
--- The luv library contains a single Lua module referred to hereafter as `uv` for
--- simplicity. This module consists mostly of functions with names corresponding to
--- their original libuv versions. For example, the libuv function `uv_tcp_bind` has
--- a luv version at `uv.tcp_bind`. Currently, only two non-function fields exists:
--- `uv.constants` and `uv.errno`, which are tables.
--- # Functions vs Methods
---
--- In addition to having simple functions, luv provides an optional method-style
--- API. For example, `uv.tcp_bind(server, host, port)` can alternatively be called
--- as `server:bind(host, port)`. Note that the first argument `server` becomes the
--- object and `tcp_` is removed from the function name. Method forms are
--- documented below where they exist.
--- # Synchronous vs Asynchronous Functions
---
--- Functions that accept a callback are asynchronous. These functions may
--- immediately return results to the caller to indicate their initial status, but
--- their final execution is deferred until at least the next libuv loop iteration.
--- After completion, their callbacks are executed with any results passed to it.
---
--- Functions that do not accept a callback are synchronous. These functions
--- immediately return their results to the caller.
---
--- Some (generally FS and DNS) functions can behave either synchronously or
--- asynchronously. If a callback is provided to these functions, they behave
--- asynchronously; if no callback is provided, they behave synchronously.
--- # Pseudo-Types
---
--- Some unique types are defined. These are not actual types in Lua, but they are
--- used here to facilitate documenting consistent behavior:
--- - `fail`: an assertable `nil, string, string` tuple (see [Error Handling][])
--- - `callable`: a `function`; or a `table` or `userdata` with a `__call`
--- metamethod
--- - `buffer`: a `string` or a sequential `table` of `string`s
--- - `threadargs`: variable arguments (`...`) of type `nil`, `boolean`, `number`,
--- `string`, or `userdata`, numbers of argument limited to 9.
--- # Contents
---
--- This documentation is mostly a retelling of the [libuv API documentation][]
--- within the context of luv's Lua API. Low-level implementation details and
--- unexposed C functions and types are not documented here except for when they
--- are relevant to behavior seen in the Lua module.
---
--- - [Constants][]
--- - [Error Handling][]
--- - [Version Checking][]
--- - [`uv_loop_t`][] — Event loop
--- - [`uv_req_t`][] — Base request
--- - [`uv_handle_t`][] — Base handle
--- - [`uv_timer_t`][] — Timer handle
--- - [`uv_prepare_t`][] — Prepare handle
--- - [`uv_check_t`][] — Check handle
--- - [`uv_idle_t`][] — Idle handle
--- - [`uv_async_t`][] — Async handle
--- - [`uv_poll_t`][] — Poll handle
--- - [`uv_signal_t`][] — Signal handle
--- - [`uv_process_t`][] — Process handle
--- - [`uv_stream_t`][] — Stream handle
--- - [`uv_tcp_t`][] — TCP handle
--- - [`uv_pipe_t`][] — Pipe handle
--- - [`uv_tty_t`][] — TTY handle
--- - [`uv_udp_t`][] — UDP handle
--- - [`uv_fs_event_t`][] — FS Event handle
--- - [`uv_fs_poll_t`][] — FS Poll handle
--- - [File system operations][]
--- - [Thread pool work scheduling][]
--- - [DNS utility functions][]
--- - [Threading and synchronization utilities][]
--- - [Miscellaneous utilities][]
--- - [Metrics operations][]
--- # Constants
---
--- As a Lua library, luv supports and encourages the use of lowercase strings to
--- represent options. For example:
--- ```lua
--- -- signal start with string input
--- uv.signal_start("sigterm", function(signame)
--- print(signame) -- string output: "sigterm"
--- end)
--- ```
---
--- However, luv also superficially exposes libuv constants in a Lua table at
--- `uv.constants` where its keys are uppercase constant names and their associated
--- values are integers defined internally by libuv. The values from this table may
--- be supported as function arguments, but their use may not change the output
--- type. For example:
---
--- ```lua
--- -- signal start with integer input
--- uv.signal_start(uv.constants.SIGTERM, function(signame)
--- print(signame) -- string output: "sigterm"
--- end)
--- ```
---
--- The uppercase constants defined in `uv.constants` that have associated
--- lowercase option strings are listed below.
--- # Address Families
uv.constants.AF_UNIX = 'unix'
uv.constants.AF_INET = 'inet'
uv.constants.AF_INET6 = 'inet6'
uv.constants.AF_IPX = 'ipx'
uv.constants.AF_NETLINK = 'netlink'
uv.constants.AF_X25 = 'x25'
uv.constants.AF_AX25 = 'as25'
uv.constants.AF_ATMPVC = 'atmpvc'
uv.constants.AF_APPLETALK = 'appletalk'
uv.constants.AF_PACKET = 'packet'
--- # Signals
uv.constants.SIGHUP = 'sighup'
uv.constants.SIGINT = 'sigint'
uv.constants.SIGQUIT = 'sigquit'
uv.constants.SIGILL = 'sigill'
uv.constants.SIGTRAP = 'sigtrap'
uv.constants.SIGABRT = 'sigabrt'
uv.constants.SIGIOT = 'sigiot'
uv.constants.SIGBUS = 'sigbus'
uv.constants.SIGFPE = 'sigfpe'
uv.constants.SIGKILL = 'sigkill'
uv.constants.SIGUSR1 = 'sigusr1'
uv.constants.SIGSEGV = 'sigsegv'
uv.constants.SIGUSR2 = 'sigusr2'
uv.constants.SIGPIPE = 'sigpipe'
uv.constants.SIGALRM = 'sigalrm'
uv.constants.SIGTERM = 'sigterm'
uv.constants.SIGCHLD = 'sigchld'
uv.constants.SIGSTKFLT = 'sigstkflt'
uv.constants.SIGCONT = 'sigcont'
uv.constants.SIGSTOP = 'sigstop'
uv.constants.SIGTSTP = 'sigtstp'
uv.constants.SIGBREAK = 'sigbreak'
uv.constants.SIGTTIN = 'sigttin'
uv.constants.SIGTTOU = 'sigttou'
uv.constants.SIGURG = 'sigurg'
uv.constants.SIGXCPU = 'sigxcpu'
uv.constants.SIGXFSZ = 'sigxfsz'
uv.constants.SIGVTALRM = 'sigvtalrm'
uv.constants.SIGPROF = 'sigprof'
uv.constants.SIGWINCH = 'sigwinch'
uv.constants.SIGIO = 'sigio'
uv.constants.SIGPOLL = 'sigpoll'
uv.constants.SIGLOST = 'siglost'
uv.constants.SIGPWR = 'sigpwr'
uv.constants.SIGSYS = 'sigsys'
--- # Socket Types
uv.constants.SOCK_STREAM = 'stream'
uv.constants.SOCK_DGRAM = 'dgram'
uv.constants.SOCK_SEQPACKET = 'seqpacket'
uv.constants.SOCK_RAW = 'raw'
uv.constants.SOCK_RDM = 'rdm'
--- # TTY Modes
uv.constants.TTY_MODE_NORMAL = 'normal'
uv.constants.TTY_MODE_RAW = 'raw'
uv.constants.TTY_MODE_IO = 'io'
--- # Error Handling
---
--- In libuv, errors are represented by negative numbered constants. While these
--- constants are made available in the `uv.errno` table, they are not returned by
--- luv functions and the libuv functions used to handle them are not exposed.
--- Instead, if an internal error is encountered, the failing luv function will
--- return to the caller an assertable `nil, err, name` tuple:
---
--- - `nil` idiomatically indicates failure
--- - `err` is a string with the format `{name}: {message}`
--- - `{name}` is the error name provided internally by `uv_err_name`
--- - `{message}` is a human-readable message provided internally by `uv_strerror`
--- - `name` is the same string used to construct `err`
---
--- This tuple is referred to below as the `fail` pseudo-type.
---
--- When a function is called successfully, it will return either a value that is
--- relevant to the operation of the function, or the integer `0` to indicate
--- success, or sometimes nothing at all. These cases are documented below.
---
--- Below is a list of known error names and error strings. See libuv's
--- [error constants][] page for an original source.
--- @alias uv.error_name
--- | 'E2BIG' # argument list too long.
--- | 'EACCES' # permission denied.
--- | 'EADDRINUSE' # address already in use.
--- | 'EADDRNOTAVAIL' # address not available.
--- | 'EAFNOSUPPORT' # address family not supported.
--- | 'EAGAIN' # resource temporarily unavailable.
--- | 'EAI_ADDRFAMILY' # address family not supported.
--- | 'EAI_AGAIN' # temporary failure.
--- | 'EAI_BADFLAGS' # bad ai_flags value.
--- | 'EAI_BADHINTS' # invalid value for hints.
--- | 'EAI_CANCELED' # request canceled.
--- | 'EAI_FAIL' # permanent failure.
--- | 'EAI_FAMILY' # ai_family not supported.
--- | 'EAI_MEMORY' # out of memory.
--- | 'EAI_NODATA' # no address.
--- | 'EAI_NONAME' # unknown node or service.
--- | 'EAI_OVERFLOW' # argument buffer overflow.
--- | 'EAI_PROTOCOL' # resolved protocol is unknown.
--- | 'EAI_SERVICE' # service not available for socket type.
--- | 'EAI_SOCKTYPE' # socket type not supported.
--- | 'EALREADY' # connection already in progress.
--- | 'EBADF' # bad file descriptor.
--- | 'EBUSY' # resource busy or locked.
--- | 'ECANCELED' # operation canceled.
--- | 'ECHARSET' # invalid Unicode character.
--- | 'ECONNABORTED' # software caused connection abort.
--- | 'ECONNREFUSED' # connection refused.
--- | 'ECONNRESET' # connection reset by peer.
--- | 'EDESTADDRREQ' # destination address required.
--- | 'EEXIST' # file already exists.
--- | 'EFAULT' # bad address in system call argument.
--- | 'EFBIG' # file too large.
--- | 'EHOSTUNREACH' # host is unreachable.
--- | 'EINTR' # interrupted system call.
--- | 'EINVAL' # invalid argument.
--- | 'EIO' # i/o error.
--- | 'EISCONN' # socket is already connected.
--- | 'EISDIR' # illegal operation on a directory.
--- | 'ELOOP' # too many symbolic links encountered.
--- | 'EMFILE' # too many open files.
--- | 'EMSGSIZE' # message too long.
--- | 'ENAMETOOLONG' # name too long.
--- | 'ENETDOWN' # network is down.
--- | 'ENETUNREACH' # network is unreachable.
--- | 'ENFILE' # file table overflow.
--- | 'ENOBUFS' # no buffer space available.
--- | 'ENODEV' # no such device.
--- | 'ENOENT' # no such file or directory.
--- | 'ENOMEM' # not enough memory.
--- | 'ENONET' # machine is not on the network.
--- | 'ENOPROTOOPT' # protocol not available.
--- | 'ENOSPC' # no space left on device.
--- | 'ENOSYS' # function not implemented.
--- | 'ENOTCONN' # socket is not connected.
--- | 'ENOTDIR' # not a directory.
--- | 'ENOTEMPTY' # directory not empty.
--- | 'ENOTSOCK' # socket operation on non-socket.
--- | 'ENOTSUP' # operation not supported on socket.
--- | 'EOVERFLOW' # value too large for defined data type.
--- | 'EPERM' # operation not permitted.
--- | 'EPIPE' # broken pipe.
--- | 'EPROTO' # protocol error.
--- | 'EPROTONOSUPPORT' # protocol not supported.
--- | 'EPROTOTYPE' # protocol wrong type for socket.
--- | 'ERANGE' # result too large.
--- | 'EROFS' # read-only file system.
--- | 'ESHUTDOWN' # cannot send after transport endpoint shutdown.
--- | 'ESPIPE' # invalid seek.
--- | 'ESRCH' # no such process.
--- | 'ETIMEDOUT' # connection timed out.
--- | 'ETXTBSY' # text file is busy.
--- | 'EXDEV' # cross-device link not permitted.
--- | 'UNKNOWN' # unknown error.
--- | 'EOF' # end of file.
--- | 'ENXIO' # no such device or address.
--- | 'EMLINK' # too many links.
--- | 'ENOTTY' # inappropriate ioctl for device.
--- | 'EFTYPE' # inappropriate file type or format.
--- | 'EILSEQ' # illegal byte sequence.
--- | 'ESOCKTNOSUPPORT' # socket type not supported.
--- # Version Checking
--- Returns the libuv version packed into a single integer. 8 bits are used for each
--- component, with the patch number stored in the 8 least significant bits. For
--- example, this would be 0x010203 in libuv 1.2.3.
--- @return integer
function uv.version() end
--- Returns the libuv version number as a string. For example, this would be "1.2.3"
--- in libuv 1.2.3. For non-release versions, the version suffix is included.
--- @return string
function uv.version_string() end
--- # `uv_loop_t` - Event loop
---
--- The event loop is the central part of libuv's functionality. It takes care of
--- polling for I/O and scheduling callbacks to be run based on different sources of
--- events.
---
--- In luv, there is an implicit uv loop for every Lua state that loads the library.
--- You can use this library in an multi-threaded environment as long as each thread
--- has it's own Lua state with its corresponding own uv loop. This loop is not
--- directly exposed to users in the Lua module.
--- Closes all internal loop resources. In normal execution, the loop will
--- automatically be closed when it is garbage collected by Lua, so it is not
--- necessary to explicitly call `loop_close()`. Call this function only after the
--- loop has finished executing and all open handles and requests have been closed,
--- or it will return `EBUSY`.
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.loop_close() end
--- This function runs the event loop. It will act differently depending on the
--- specified mode:
---
--- - `"default"`: Runs the event loop until there are no more active and
--- referenced handles or requests. Returns `true` if `uv.stop()` was called and
--- there are still active handles or requests. Returns `false` in all other
--- cases.
---
--- - `"once"`: Poll for I/O once. Note that this function blocks if there are no
--- pending callbacks. Returns `false` when done (no active handles or requests
--- left), or `true` if more callbacks are expected (meaning you should run the
--- event loop again sometime in the future).
---
--- - `"nowait"`: Poll for I/O once but don't block if there are no pending
--- callbacks. Returns `false` if done (no active handles or requests left),
--- or `true` if more callbacks are expected (meaning you should run the event
--- loop again sometime in the future).
--- **Note**:
--- Luvit will implicitly call `uv.run()` after loading user code, but if
--- you use the luv bindings directly, you need to call this after registering
--- your initial set of event callbacks to start the event loop.
--- @param mode string?
--- @return boolean? running
--- @return string? err
--- @return uv.error_name? err_name
function uv.run(mode) end
--- Set additional loop options. You should normally call this before the first call
--- to uv_run() unless mentioned otherwise.
---
--- Supported options:
---
--- - `"block_signal"`: Block a signal when polling for new events. The second argument
--- to loop_configure() is the signal name (as a lowercase string) or the signal number.
--- This operation is currently only implemented for `"sigprof"` signals, to suppress
--- unnecessary wakeups when using a sampling profiler. Requesting other signals will
--- fail with `EINVAL`.
--- - `"metrics_idle_time"`: Accumulate the amount of idle time the event loop spends
--- in the event provider. This option is necessary to use `metrics_idle_time()`.
---
--- An example of a valid call to this function is:
---
--- ```lua
--- uv.loop_configure("block_signal", "sigprof")
--- ```
--- **Note**:
--- Be prepared to handle the `ENOSYS` error; it means the loop option is
--- not supported by the platform.
--- @param option string
--- @param ... any depends on `option`
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.loop_configure(option, ...) end
--- If the loop is running, returns a string indicating the mode in use. If the loop
--- is not running, `nil` is returned instead.
--- @return string?
function uv.loop_mode() end
--- Returns `true` if there are referenced active handles, active requests, or
--- closing handles in the loop; otherwise, `false`.
--- @return boolean? alive
--- @return string? err
--- @return uv.error_name? err_name
function uv.loop_alive() end
--- Stop the event loop, causing `uv.run()` to end as soon as possible. This
--- will happen not sooner than the next loop iteration. If this function was called
--- before blocking for I/O, the loop won't block for I/O on this iteration.
function uv.stop() end
--- Get backend file descriptor. Only kqueue, epoll, and event ports are supported.
---
--- This can be used in conjunction with `uv.run("nowait")` to poll in one thread
--- and run the event loop's callbacks in another
--- **Note**:
--- Embedding a kqueue fd in another kqueue pollset doesn't work on all
--- platforms. It's not an error to add the fd but it never generates events.
--- @return integer?
function uv.backend_fd() end
--- Get the poll timeout. The return value is in milliseconds, or -1 for no timeout.
--- @return integer
function uv.backend_timeout() end
--- Returns the current timestamp in milliseconds. The timestamp is cached at the
--- start of the event loop tick, see `uv.update_time()` for details and rationale.
---
--- The timestamp increases monotonically from some arbitrary point in time. Don't
--- make assumptions about the starting point, you will only get disappointed.
--- **Note**:
--- Use `uv.hrtime()` if you need sub-millisecond granularity.
--- @return integer
function uv.now() end
--- Update the event loop's concept of "now". Libuv caches the current time at the
--- start of the event loop tick in order to reduce the number of time-related
--- system calls.
---
--- You won't normally need to call this function unless you have callbacks that
--- block the event loop for longer periods of time, where "longer" is somewhat
--- subjective but probably on the order of a millisecond or more.
function uv.update_time() end
--- Walk the list of handles: `callback` will be executed with each handle.
--- Example
--- ```lua
--- -- Example usage of uv.walk to close all handles that aren't already closing.
--- uv.walk(function (handle)
--- if not handle:is_closing() then
--- handle:close()
--- end
--- end)
--- ```
--- @param callback fun(handle: uv.uv_handle_t)
function uv.walk(callback) end
--- # `uv_req_t` - Base request
---
--- `uv_req_t` is the base type for all libuv request types.
--- @class uv.uv_req_t : userdata
local uv_req_t = {}
--- Cancel a pending request. Fails if the request is executing or has finished
--- executing. Only cancellation of `uv_fs_t`, `uv_getaddrinfo_t`,
--- `uv_getnameinfo_t` and `uv_work_t` requests is currently supported.
--- @param req uv.uv_req_t
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.cancel(req) end
--- Cancel a pending request. Fails if the request is executing or has finished
--- executing. Only cancellation of `uv_fs_t`, `uv_getaddrinfo_t`,
--- `uv_getnameinfo_t` and `uv_work_t` requests is currently supported.
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_req_t:cancel() end
--- Returns the name of the struct for a given request (e.g. `"fs"` for `uv_fs_t`)
--- and the libuv enum integer for the request's type (`uv_req_type`).
--- @param req uv.uv_req_t
--- @return string type
--- @return integer enum
function uv.req_get_type(req) end
--- Returns the name of the struct for a given request (e.g. `"fs"` for `uv_fs_t`)
--- and the libuv enum integer for the request's type (`uv_req_type`).
--- @return string type
--- @return integer enum
function uv_req_t:get_type() end
--- # `uv_handle_t` - Base handle
---
--- `uv_handle_t` is the base type for all libuv handle types. All API functions
--- defined here work with any handle type.
--- @class uv.uv_handle_t : userdata
local uv_handle_t = {}
--- Returns `true` if the handle is active, `false` if it's inactive. What "active”
--- means depends on the type of handle:
---
--- - A [`uv_async_t`][] handle is always active and cannot be deactivated, except
--- by closing it with `uv.close()`.
---
--- - A [`uv_pipe_t`][], [`uv_tcp_t`][], [`uv_udp_t`][], etc. handle - basically
--- any handle that deals with I/O - is active when it is doing something that
--- involves I/O, like reading, writing, connecting, accepting new connections,
--- etc.
---
--- - A [`uv_check_t`][], [`uv_idle_t`][], [`uv_timer_t`][], etc. handle is active
--- when it has been started with a call to `uv.check_start()`, `uv.idle_start()`,
--- `uv.timer_start()` etc. until it has been stopped with a call to its
--- respective stop function.
--- @param handle uv.uv_handle_t
--- @return boolean? active
--- @return string? err
--- @return uv.error_name? err_name
function uv.is_active(handle) end
--- Returns `true` if the handle is active, `false` if it's inactive. What "active”
--- means depends on the type of handle:
---
--- - A [`uv_async_t`][] handle is always active and cannot be deactivated, except
--- by closing it with `uv.close()`.
---
--- - A [`uv_pipe_t`][], [`uv_tcp_t`][], [`uv_udp_t`][], etc. handle - basically
--- any handle that deals with I/O - is active when it is doing something that
--- involves I/O, like reading, writing, connecting, accepting new connections,
--- etc.
---
--- - A [`uv_check_t`][], [`uv_idle_t`][], [`uv_timer_t`][], etc. handle is active
--- when it has been started with a call to `uv.check_start()`, `uv.idle_start()`,
--- `uv.timer_start()` etc. until it has been stopped with a call to its
--- respective stop function.
--- @return boolean? active
--- @return string? err
--- @return uv.error_name? err_name
function uv_handle_t:is_active() end
--- Returns `true` if the handle is closing or closed, `false` otherwise.
--- **Note**:
--- This function should only be used between the initialization of the
--- handle and the arrival of the close callback.
--- @param handle uv.uv_handle_t
--- @return boolean? closing
--- @return string? err
--- @return uv.error_name? err_name
function uv.is_closing(handle) end
--- Returns `true` if the handle is closing or closed, `false` otherwise.
--- **Note**:
--- This function should only be used between the initialization of the
--- handle and the arrival of the close callback.
--- @return boolean? closing
--- @return string? err
--- @return uv.error_name? err_name
function uv_handle_t:is_closing() end
--- Request handle to be closed. `callback` will be called asynchronously after this
--- call. This MUST be called on each handle before memory is released.
---
--- Handles that wrap file descriptors are closed immediately but `callback` will
--- still be deferred to the next iteration of the event loop. It gives you a chance
--- to free up any resources associated with the handle.
---
--- In-progress requests, like `uv_connect_t` or `uv_write_t`, are cancelled and
--- have their callbacks called asynchronously with `ECANCELED`.
--- @param handle uv.uv_handle_t
--- @param callback fun()?
function uv.close(handle, callback) end
--- Request handle to be closed. `callback` will be called asynchronously after this
--- call. This MUST be called on each handle before memory is released.
---
--- Handles that wrap file descriptors are closed immediately but `callback` will
--- still be deferred to the next iteration of the event loop. It gives you a chance
--- to free up any resources associated with the handle.
---
--- In-progress requests, like `uv_connect_t` or `uv_write_t`, are cancelled and
--- have their callbacks called asynchronously with `ECANCELED`.
--- @param callback fun()?
function uv_handle_t:close(callback) end
--- Reference the given handle. References are idempotent, that is, if a handle is
--- already referenced calling this function again will have no effect.
--- @param handle uv.uv_handle_t
function uv.ref(handle) end
--- Reference the given handle. References are idempotent, that is, if a handle is
--- already referenced calling this function again will have no effect.
function uv_handle_t:ref() end
--- Un-reference the given handle. References are idempotent, that is, if a handle
--- is not referenced calling this function again will have no effect.
--- @param handle uv.uv_handle_t
function uv.unref(handle) end
--- Un-reference the given handle. References are idempotent, that is, if a handle
--- is not referenced calling this function again will have no effect.
function uv_handle_t:unref() end
--- Returns `true` if the handle referenced, `false` if not.
--- @param handle uv.uv_handle_t
--- @return boolean? has_ref
--- @return string? err
--- @return uv.error_name? err_name
function uv.has_ref(handle) end
--- Returns `true` if the handle referenced, `false` if not.
--- @return boolean? has_ref
--- @return string? err
--- @return uv.error_name? err_name
function uv_handle_t:has_ref() end
--- Gets or sets the size of the send buffer that the operating system uses for the
--- socket.
---
--- If `size` is omitted (or `0`), this will return the current send buffer size; otherwise, this will use `size` to set the new send buffer size.
---
--- This function works for TCP, pipe and UDP handles on Unix and for TCP and UDP
--- handles on Windows.
--- **Note**:
--- Linux will set double the size and return double the size of the
--- original set value.
--- @param handle uv.uv_handle_t
--- @param size integer?
--- @return integer? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.send_buffer_size(handle, size) end
--- Gets or sets the size of the send buffer that the operating system uses for the
--- socket.
---
--- If `size` is omitted (or `0`), this will return the current send buffer size; otherwise, this will use `size` to set the new send buffer size.
---
--- This function works for TCP, pipe and UDP handles on Unix and for TCP and UDP
--- handles on Windows.
--- **Note**:
--- Linux will set double the size and return double the size of the
--- original set value.
--- @param size integer?
--- @return integer? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_handle_t:send_buffer_size(size) end
--- Gets or sets the size of the receive buffer that the operating system uses for
--- the socket.
---
--- If `size` is omitted (or `0`), this will return the current send buffer size; otherwise, this will use `size` to set the new send buffer size.
---
--- This function works for TCP, pipe and UDP handles on Unix and for TCP and UDP
--- handles on Windows.
--- **Note**:
--- Linux will set double the size and return double the size of the
--- original set value.
--- @param handle uv.uv_handle_t
--- @param size integer?
--- @return integer? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.recv_buffer_size(handle, size) end
--- Gets or sets the size of the receive buffer that the operating system uses for
--- the socket.
---
--- If `size` is omitted (or `0`), this will return the current send buffer size; otherwise, this will use `size` to set the new send buffer size.
---
--- This function works for TCP, pipe and UDP handles on Unix and for TCP and UDP
--- handles on Windows.
--- **Note**:
--- Linux will set double the size and return double the size of the
--- original set value.
--- @param size integer?
--- @return integer? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_handle_t:recv_buffer_size(size) end
--- Gets the platform dependent file descriptor equivalent.
---
--- The following handles are supported: TCP, pipes, TTY, UDP and poll. Passing any
--- other handle type will fail with `EINVAL`.
---
--- If a handle doesn't have an attached file descriptor yet or the handle itself
--- has been closed, this function will return `EBADF`.
--- **Warning**:
--- Be very careful when using this function. libuv assumes it's in
--- control of the file descriptor so any change to it may lead to malfunction.
--- @param handle uv.uv_handle_t
--- @return integer? fileno
--- @return string? err
--- @return uv.error_name? err_name
function uv.fileno(handle) end
--- Gets the platform dependent file descriptor equivalent.
---
--- The following handles are supported: TCP, pipes, TTY, UDP and poll. Passing any
--- other handle type will fail with `EINVAL`.
---
--- If a handle doesn't have an attached file descriptor yet or the handle itself
--- has been closed, this function will return `EBADF`.
--- **Warning**:
--- Be very careful when using this function. libuv assumes it's in
--- control of the file descriptor so any change to it may lead to malfunction.
--- @return integer? fileno
--- @return string? err
--- @return uv.error_name? err_name
function uv_handle_t:fileno() end
--- Returns the name of the struct for a given handle (e.g. `"pipe"` for `uv_pipe_t`)
--- and the libuv enum integer for the handle's type (`uv_handle_type`).
--- @param handle uv.uv_handle_t
--- @return string type
--- @return integer enum
function uv.handle_get_type(handle) end
--- Returns the name of the struct for a given handle (e.g. `"pipe"` for `uv_pipe_t`)
--- and the libuv enum integer for the handle's type (`uv_handle_type`).
--- @return string type
--- @return integer enum
function uv_handle_t:get_type() end
--- # Reference counting
---
--- The libuv event loop (if run in the default mode) will run until there are no
--- active and referenced handles left. The user can force the loop to exit early by
--- unreferencing handles which are active, for example by calling `uv.unref()`
--- after calling `uv.timer_start()`.
---
--- A handle can be referenced or unreferenced, the refcounting scheme doesn't use a
--- counter, so both operations are idempotent.
---
--- All handles are referenced when active by default, see `uv.is_active()` for a
--- more detailed explanation on what being active involves.
--- # `uv_timer_t` - Timer handle
---
--- > [`uv_handle_t`][] functions also apply.
---
--- Timer handles are used to schedule callbacks to be called in the future.
--- @class uv.uv_timer_t : uv.uv_handle_t
local uv_timer_t = {}
--- Creates and initializes a new `uv_timer_t`. Returns the Lua userdata wrapping
--- it.
--- Example
--- ```lua
--- -- Creating a simple setTimeout wrapper
--- local function setTimeout(timeout, callback)
--- local timer = uv.new_timer()
--- timer:start(timeout, 0, function ()
--- timer:stop()
--- timer:close()
--- callback()
--- end)
--- return timer
--- end
---
--- -- Creating a simple setInterval wrapper
--- local function setInterval(interval, callback)
--- local timer = uv.new_timer()
--- timer:start(interval, interval, function ()
--- callback()
--- end)
--- return timer
--- end
---
--- -- And clearInterval
--- local function clearInterval(timer)
--- timer:stop()
--- timer:close()
--- end
--- ```
--- @return uv.uv_timer_t? timer
--- @return string? err
--- @return uv.error_name? err_name
function uv.new_timer() end
--- Start the timer. `timeout` and `repeat` are in milliseconds.
---
--- If `timeout` is zero, the callback fires on the next event loop iteration. If
--- `repeat` is non-zero, the callback fires first after `timeout` milliseconds and
--- then repeatedly after `repeat` milliseconds.
--- @param timer uv.uv_timer_t
--- @param timeout integer
--- @param repeat_ integer
--- @param callback fun()
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.timer_start(timer, timeout, repeat_, callback) end
--- Start the timer. `timeout` and `repeat` are in milliseconds.
---
--- If `timeout` is zero, the callback fires on the next event loop iteration. If
--- `repeat` is non-zero, the callback fires first after `timeout` milliseconds and
--- then repeatedly after `repeat` milliseconds.
--- @param timeout integer
--- @param repeat_ integer
--- @param callback fun()
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_timer_t:start(timeout, repeat_, callback) end
--- Stop the timer, the callback will not be called anymore.
--- @param timer uv.uv_timer_t
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.timer_stop(timer) end
--- Stop the timer, the callback will not be called anymore.
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_timer_t:stop() end
--- Stop the timer, and if it is repeating restart it using the repeat value as the
--- timeout. If the timer has never been started before it raises `EINVAL`.
--- @param timer uv.uv_timer_t
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.timer_again(timer) end
--- Stop the timer, and if it is repeating restart it using the repeat value as the
--- timeout. If the timer has never been started before it raises `EINVAL`.
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_timer_t:again() end
--- Set the repeat interval value in milliseconds. The timer will be scheduled to
--- run on the given interval, regardless of the callback execution duration, and
--- will follow normal timer semantics in the case of a time-slice overrun.
---
--- For example, if a 50 ms repeating timer first runs for 17 ms, it will be
--- scheduled to run again 33 ms later. If other tasks consume more than the 33 ms
--- following the first timer callback, then the callback will run as soon as
--- possible.
--- @param timer uv.uv_timer_t
--- @param repeat_ integer
function uv.timer_set_repeat(timer, repeat_) end
--- Set the repeat interval value in milliseconds. The timer will be scheduled to
--- run on the given interval, regardless of the callback execution duration, and
--- will follow normal timer semantics in the case of a time-slice overrun.
---
--- For example, if a 50 ms repeating timer first runs for 17 ms, it will be
--- scheduled to run again 33 ms later. If other tasks consume more than the 33 ms
--- following the first timer callback, then the callback will run as soon as
--- possible.
--- @param repeat_ integer
function uv_timer_t:set_repeat(repeat_) end
--- Get the timer repeat value.
--- @param timer uv.uv_timer_t
--- @return integer repeat_
function uv.timer_get_repeat(timer) end
--- Get the timer repeat value.
--- @return integer repeat_
function uv_timer_t:get_repeat() end
--- Get the timer due value or 0 if it has expired. The time is relative to `uv.now()`.
--- @param timer uv.uv_timer_t
--- @return integer due_in
function uv.timer_get_due_in(timer) end
--- Get the timer due value or 0 if it has expired. The time is relative to `uv.now()`.
--- @return integer due_in
function uv_timer_t:get_due_in() end
--- # `uv_prepare_t` - Prepare handle
---
--- > [`uv_handle_t`][] functions also apply.
---
--- Prepare handles will run the given callback once per loop iteration, right
--- before polling for I/O.
---
--- ```lua
--- local prepare = uv.new_prepare()
--- prepare:start(function()
--- print("Before I/O polling")
--- end)
--- ```
--- @class uv.uv_prepare_t : uv.uv_handle_t
local uv_prepare_t = {}
--- Creates and initializes a new `uv_prepare_t`. Returns the Lua userdata wrapping
--- it.
--- @return uv.uv_prepare_t
function uv.new_prepare() end
--- Start the handle with the given callback.
--- @param prepare uv.uv_prepare_t
--- @param callback fun()
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.prepare_start(prepare, callback) end
--- Start the handle with the given callback.
--- @param callback fun()
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_prepare_t:start(callback) end
--- Stop the handle, the callback will no longer be called.
--- @param prepare uv.uv_prepare_t
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.prepare_stop(prepare) end
--- Stop the handle, the callback will no longer be called.
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_prepare_t:stop() end
--- # `uv_check_t` - Check handle
---
--- > [`uv_handle_t`][] functions also apply.
---
--- Check handles will run the given callback once per loop iteration, right after
--- polling for I/O.
---
--- ```lua
--- local check = uv.new_check()
--- check:start(function()
--- print("After I/O polling")
--- end)
--- ```
--- @class uv.uv_check_t : uv.uv_handle_t
local uv_check_t = {}
--- Creates and initializes a new `uv_check_t`. Returns the Lua userdata wrapping
--- it.
--- @return uv.uv_check_t
function uv.new_check() end
--- Start the handle with the given callback.
--- @param check uv.uv_check_t
--- @param callback fun()
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.check_start(check, callback) end
--- Start the handle with the given callback.
--- @param callback fun()
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_check_t:start(callback) end
--- Stop the handle, the callback will no longer be called.
--- @param check uv.uv_check_t
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.check_stop(check) end
--- Stop the handle, the callback will no longer be called.
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_check_t:stop() end
--- # `uv_idle_t` - Idle handle
---
--- > [`uv_handle_t`][] functions also apply.
---
--- Idle handles will run the given callback once per loop iteration, right before
--- the [`uv_prepare_t`][] handles.
---
--- **Note**: The notable difference with prepare handles is that when there are
--- active idle handles, the loop will perform a zero timeout poll instead of
--- blocking for I/O.
---
--- **Warning**: Despite the name, idle handles will get their callbacks called on
--- every loop iteration, not when the loop is actually "idle".
---
--- ```lua
--- local idle = uv.new_idle()
--- idle:start(function()
--- print("Before I/O polling, no blocking")
--- end)
--- ```
--- @class uv.uv_idle_t : uv.uv_handle_t
local uv_idle_t = {}
--- Creates and initializes a new `uv_idle_t`. Returns the Lua userdata wrapping
--- it.
--- @return uv.uv_idle_t
function uv.new_idle() end
--- Start the handle with the given callback.
--- @param idle uv.uv_idle_t
--- @param callback fun()
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.idle_start(idle, callback) end
--- Start the handle with the given callback.
--- @param callback fun()
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_idle_t:start(callback) end
--- Stop the handle, the callback will no longer be called.
--- @param idle uv.uv_idle_t
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.idle_stop(idle) end
--- Stop the handle, the callback will no longer be called.
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_idle_t:stop() end
--- # `uv_async_t` - Async handle
---
--- > [`uv_handle_t`][] functions also apply.
---
--- Async handles allow the user to "wakeup" the event loop and get a callback
--- called from another thread.
---
--- ```lua
--- local async
--- async = uv.new_async(function()
--- print("async operation ran")
--- async:close()
--- end)
---
--- async:send()
--- ```
--- @class uv.uv_async_t : uv.uv_handle_t
local uv_async_t = {}
--- Creates and initializes a new `uv_async_t`. Returns the Lua userdata wrapping
--- it.
--- **Note**:
--- Unlike other handle initialization functions, this immediately starts
--- the handle.
--- @param callback fun(...: uv.threadargs)
--- @return uv.uv_async_t? async
--- @return string? err
--- @return uv.error_name? err_name
function uv.new_async(callback) end
--- Wakeup the event loop and call the async handle's callback.
--- **Note**:
--- It's safe to call this function from any thread. The callback will be
--- called on the loop thread.
--- **Warning**:
--- libuv will coalesce calls to `uv.async_send(async)`, that is, not
--- every call to it will yield an execution of the callback. For example: if
--- `uv.async_send()` is called 5 times in a row before the callback is called, the
--- callback will only be called once. If `uv.async_send()` is called again after
--- the callback was called, it will be called again.
--- @param async uv.uv_async_t
--- @param ... uv.threadargs
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.async_send(async, ...) end
--- Wakeup the event loop and call the async handle's callback.
--- **Note**:
--- It's safe to call this function from any thread. The callback will be
--- called on the loop thread.
--- **Warning**:
--- libuv will coalesce calls to `uv.async_send(async)`, that is, not
--- every call to it will yield an execution of the callback. For example: if
--- `uv.async_send()` is called 5 times in a row before the callback is called, the
--- callback will only be called once. If `uv.async_send()` is called again after
--- the callback was called, it will be called again.
--- @param ... uv.threadargs
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_async_t:send(...) end
--- # `uv_poll_t` - Poll handle
---
--- > [`uv_handle_t`][] functions also apply.
---
--- Poll handles are used to watch file descriptors for readability and writability,
--- similar to the purpose of [poll(2)](http://linux.die.net/man/2/poll).
---
--- The purpose of poll handles is to enable integrating external libraries that
--- rely on the event loop to signal it about the socket status changes, like c-ares
--- or libssh2. Using `uv_poll_t` for any other purpose is not recommended;
--- `uv_tcp_t`, `uv_udp_t`, etc. provide an implementation that is faster and more
--- scalable than what can be achieved with `uv_poll_t`, especially on Windows.
---
--- It is possible that poll handles occasionally signal that a file descriptor is
--- readable or writable even when it isn't. The user should therefore always be
--- prepared to handle EAGAIN or equivalent when it attempts to read from or write
--- to the fd.
---
--- It is not okay to have multiple active poll handles for the same socket, this
--- can cause libuv to busyloop or otherwise malfunction.
---
--- The user should not close a file descriptor while it is being polled by an
--- active poll handle. This can cause the handle to report an error, but it might
--- also start polling another socket. However the fd can be safely closed
--- immediately after a call to `uv.poll_stop()` or `uv.close()`.
---
--- **Note**: On windows only sockets can be polled with poll handles. On Unix any
--- file descriptor that would be accepted by poll(2) can be used.
--- @class uv.uv_poll_t : uv.uv_handle_t
local uv_poll_t = {}
--- Initialize the handle using a file descriptor.
---
--- The file descriptor is set to non-blocking mode.
--- @param fd integer
--- @return uv.uv_poll_t? poll
--- @return string? err
--- @return uv.error_name? err_name
function uv.new_poll(fd) end
--- Initialize the handle using a socket descriptor. On Unix this is identical to
--- `uv.new_poll()`. On windows it takes a SOCKET handle.
---
--- The socket is set to non-blocking mode.
--- @param fd integer
--- @return uv.uv_poll_t? poll
--- @return string? err
--- @return uv.error_name? err_name
function uv.new_socket_poll(fd) end
--- Starts polling the file descriptor. `events` are: `"r"`, `"w"`, `"rw"`, `"d"`,
--- `"rd"`, `"wd"`, `"rwd"`, `"p"`, `"rp"`, `"wp"`, `"rwp"`, `"dp"`, `"rdp"`,
--- `"wdp"`, or `"rwdp"` where `r` is `READABLE`, `w` is `WRITABLE`, `d` is
--- `DISCONNECT`, and `p` is `PRIORITIZED`. As soon as an event is detected
--- the callback will be called with status set to 0, and the detected events set on
--- the events field.
---
--- The user should not close the socket while the handle is active. If the user
--- does that anyway, the callback may be called reporting an error status, but this
--- is not guaranteed.
--- **Note**:
--- Calling `uv.poll_start()` on a handle that is already active is fine.
--- Doing so will update the events mask that is being watched for.
--- @param poll uv.uv_poll_t
--- @param events string?
--- @param callback fun(err: string?, events: string?)
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.poll_start(poll, events, callback) end
--- Starts polling the file descriptor. `events` are: `"r"`, `"w"`, `"rw"`, `"d"`,
--- `"rd"`, `"wd"`, `"rwd"`, `"p"`, `"rp"`, `"wp"`, `"rwp"`, `"dp"`, `"rdp"`,
--- `"wdp"`, or `"rwdp"` where `r` is `READABLE`, `w` is `WRITABLE`, `d` is
--- `DISCONNECT`, and `p` is `PRIORITIZED`. As soon as an event is detected
--- the callback will be called with status set to 0, and the detected events set on
--- the events field.
---
--- The user should not close the socket while the handle is active. If the user
--- does that anyway, the callback may be called reporting an error status, but this
--- is not guaranteed.
--- **Note**:
--- Calling `uv.poll_start()` on a handle that is already active is fine.
--- Doing so will update the events mask that is being watched for.
--- @param events string?
--- @param callback fun(err: string?, events: string?)
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_poll_t:start(events, callback) end
--- Stop polling the file descriptor, the callback will no longer be called.
--- @param poll uv.uv_poll_t
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.poll_stop(poll) end
--- Stop polling the file descriptor, the callback will no longer be called.
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_poll_t:stop() end
--- # `uv_signal_t` - Signal handle
---
--- > [`uv_handle_t`][] functions also apply.
---
--- Signal handles implement Unix style signal handling on a per-event loop bases.
---
--- **Windows Notes:**
---
--- Reception of some signals is emulated on Windows:
--- - SIGINT is normally delivered when the user presses CTRL+C. However, like on
--- Unix, it is not generated when terminal raw mode is enabled.
--- - SIGBREAK is delivered when the user pressed CTRL + BREAK.
--- - SIGHUP is generated when the user closes the console window. On SIGHUP the
--- program is given approximately 10 seconds to perform cleanup. After that
--- Windows will unconditionally terminate it.
--- - SIGWINCH is raised whenever libuv detects that the console has been resized.
--- SIGWINCH is emulated by libuv when the program uses a uv_tty_t handle to write
--- to the console. SIGWINCH may not always be delivered in a timely manner; libuv
--- will only detect size changes when the cursor is being moved. When a readable
--- [`uv_tty_t`][] handle is used in raw mode, resizing the console buffer will
--- also trigger a SIGWINCH signal.
--- - Watchers for other signals can be successfully created, but these signals
--- are never received. These signals are: SIGILL, SIGABRT, SIGFPE, SIGSEGV,
--- SIGTERM and SIGKILL.
--- - Calls to raise() or abort() to programmatically raise a signal are not
--- detected by libuv; these will not trigger a signal watcher.
---
--- **Unix Notes:**
---
--- - SIGKILL and SIGSTOP are impossible to catch.
--- - Handling SIGBUS, SIGFPE, SIGILL or SIGSEGV via libuv results into undefined
--- behavior.
--- - SIGABRT will not be caught by libuv if generated by abort(), e.g. through
--- assert().
--- - On Linux SIGRT0 and SIGRT1 (signals 32 and 33) are used by the NPTL pthreads
--- library to manage threads. Installing watchers for those signals will lead to
--- unpredictable behavior and is strongly discouraged. Future versions of libuv
--- may simply reject them.
---
--- ```lua
--- -- Create a new signal handler
--- local signal = uv.new_signal()
--- -- Define a handler function
--- uv.signal_start(signal, "sigint", function(signame)
--- print("got " .. signame .. ", shutting down")
--- os.exit(1)
--- end)
--- ```
--- @class uv.uv_signal_t : uv.uv_handle_t
local uv_signal_t = {}
--- Creates and initializes a new `uv_signal_t`. Returns the Lua userdata wrapping
--- it.
--- @return uv.uv_signal_t? signal
--- @return string? err
--- @return uv.error_name? err_name
function uv.new_signal() end
--- Start the handle with the given callback, watching for the given signal.
---
--- See [Constants][] for supported `signame` input and output values.
--- @param signal uv.uv_signal_t
--- @param signame string|integer
--- @param callback fun(signame: string)
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.signal_start(signal, signame, callback) end
--- Start the handle with the given callback, watching for the given signal.
---
--- See [Constants][] for supported `signame` input and output values.
--- @param signame string|integer
--- @param callback fun(signame: string)
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_signal_t:start(signame, callback) end
--- Same functionality as `uv.signal_start()` but the signal handler is reset the moment the signal is received.
---
--- See [Constants][] for supported `signame` input and output values.
--- @param signal uv.uv_signal_t
--- @param signame string|integer
--- @param callback fun(signame: string)
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.signal_start_oneshot(signal, signame, callback) end
--- Same functionality as `uv.signal_start()` but the signal handler is reset the moment the signal is received.
---
--- See [Constants][] for supported `signame` input and output values.
--- @param signame string|integer
--- @param callback fun(signame: string)
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_signal_t:start_oneshot(signame, callback) end
--- Stop the handle, the callback will no longer be called.
--- @param signal uv.uv_signal_t
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.signal_stop(signal) end
--- Stop the handle, the callback will no longer be called.
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_signal_t:stop() end
--- # `uv_process_t` - Process handle
---
--- > [`uv_handle_t`][] functions also apply.
---
--- Process handles will spawn a new process and allow the user to control it and
--- establish communication channels with it using streams.
--- @class uv.uv_process_t : uv.uv_handle_t
local uv_process_t = {}
--- Disables inheritance for file descriptors / handles that this process inherited
--- from its parent. The effect is that child processes spawned by this process
--- don't accidentally inherit these handles.
---
--- It is recommended to call this function as early in your program as possible,
--- before the inherited file descriptors can be closed or duplicated.
--- **Note**:
--- This function works on a best-effort basis: there is no guarantee that
--- libuv can discover all file descriptors that were inherited. In general it does
--- a better job on Windows than it does on Unix.
function uv.disable_stdio_inheritance() end
--- @class uv.spawn.options
---
--- Command line arguments as a list of strings. The first
--- string should *not* be the path to the program, since that is already
--- provided via `path`. On Windows, this uses CreateProcess which concatenates
--- the arguments into a string. This can cause some strange errors
--- (see `options.verbatim` below for Windows).
--- @field args string[]?
---
--- Set the file descriptors that will be made available to
--- the child process. The convention is that the first entries are stdin, stdout,
--- and stderr.
---
--- The entries can take many shapes.
--- - If `integer`, then the child process inherits that same zero-indexed
--- fd from the parent process.
--- - If `uv_stream_t` handles are passed in, those are used as a read-write pipe
--- or inherited stream depending if the stream has a valid fd.
--- - If `nil`, means to ignore that fd in the child process.
---
--- **Note**: On Windows, file descriptors after the third are
--- available to the child process only if the child processes uses the MSVCRT
--- runtime.
--- @field stdio table<integer, integer|uv.uv_stream_t?>?
---
--- Set environment variables for the new process.
--- @field env table<string, string>?
---
--- Set the current working directory for the sub-process.
--- @field cwd string?
---
--- Set the child process' user id.
--- @field uid string?
---
--- Set the child process' group id.
--- @field gid string?
---
--- If true, do not wrap any arguments in quotes, or
--- perform any other escaping, when converting the argument list into a command
--- line string. This option is only meaningful on Windows systems. On Unix it is
--- silently ignored.
--- @field verbatim boolean?
---
--- If true, spawn the child process in a detached state -
--- this will make it a process group leader, and will effectively enable the
--- child to keep running after the parent exits. Note that the child process
--- will still keep the parent's event loop alive unless the parent process calls
--- `uv.unref()` on the child's process handle.
--- @field detached boolean?
---
--- If true, hide the subprocess console window that would
--- normally be created. This option is only meaningful on Windows systems. On
--- Unix it is silently ignored.
--- @field hide boolean?
--- Initializes the process handle and starts the process. If the process is
--- successfully spawned, this function will return the handle and pid of the child
--- process.
---
--- Possible reasons for failing to spawn would include (but not be limited to) the
--- file to execute not existing, not having permissions to use the setuid or setgid
--- specified, or not having enough memory to allocate for the new process.
---
--- ```lua
--- local stdin = uv.new_pipe()
--- local stdout = uv.new_pipe()
--- local stderr = uv.new_pipe()
---
--- print("stdin", stdin)
--- print("stdout", stdout)
--- print("stderr", stderr)
---
--- local handle, pid = uv.spawn("cat", {
--- stdio = {stdin, stdout, stderr}
--- }, function(code, signal) -- on exit
--- print("exit code", code)
--- print("exit signal", signal)
--- end)
---
--- print("process opened", handle, pid)
---
--- uv.read_start(stdout, function(err, data)
--- assert(not err, err)
--- if data then
--- print("stdout chunk", stdout, data)
--- else
--- print("stdout end", stdout)
--- end
--- end)
---
--- uv.read_start(stderr, function(err, data)
--- assert(not err, err)
--- if data then
--- print("stderr chunk", stderr, data)
--- else
--- print("stderr end", stderr)
--- end
--- end)
---
--- uv.write(stdin, "Hello World")
---
--- uv.shutdown(stdin, function()
--- print("stdin shutdown", stdin)
--- uv.close(handle, function()
--- print("process closed", handle, pid)
--- end)
--- end)
--- ```
---
--- When the child process exits, `on_exit` is called with an exit code and signal.
--- @param path string
--- @param options uv.spawn.options
--- @param on_exit fun(code: integer, signal: integer)
--- @return uv.uv_process_t handle
--- @return integer pid
function uv.spawn(path, options, on_exit) end
--- Sends the specified signal to the given process handle. Check the documentation
--- on `uv_signal_t` for signal support, specially on Windows.
---
--- See [Constants][] for supported `signame` input values.
--- @param process uv.uv_process_t
--- @param signame string|integer?
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.process_kill(process, signame) end
--- Sends the specified signal to the given process handle. Check the documentation
--- on `uv_signal_t` for signal support, specially on Windows.
---
--- See [Constants][] for supported `signame` input values.
--- @param signame string|integer?
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_process_t:kill(signame) end
--- Sends the specified signal to the given PID. Check the documentation on
--- `uv_signal_t` for signal support, specially on Windows.
---
--- See [Constants][] for supported `signame` input values.
--- @param pid integer
--- @param signame string|integer?
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.kill(pid, signame) end
--- Returns the handle's pid.
--- @param process uv.uv_process_t
--- @return integer
function uv.process_get_pid(process) end
--- Returns the handle's pid.
--- @return integer
function uv_process_t:get_pid() end
--- # `uv_stream_t` - Stream handle
---
--- > [`uv_handle_t`][] functions also apply.
---
--- Stream handles provide an abstraction of a duplex communication channel.
--- [`uv_stream_t`][] is an abstract type, libuv provides 3 stream implementations
--- in the form of [`uv_tcp_t`][], [`uv_pipe_t`][] and [`uv_tty_t`][].
--- @class uv.uv_stream_t : uv.uv_handle_t
local uv_stream_t = {}
--- Shutdown the outgoing (write) side of a duplex stream. It waits for pending
--- write requests to complete. The callback is called after shutdown is complete.
--- @param stream uv.uv_stream_t
--- @param callback fun(err: string?)?
--- @return uv.uv_shutdown_t? shutdown
--- @return string? err
--- @return uv.error_name? err_name
function uv.shutdown(stream, callback) end
--- Shutdown the outgoing (write) side of a duplex stream. It waits for pending
--- write requests to complete. The callback is called after shutdown is complete.
--- @param callback fun(err: string?)?
--- @return uv.uv_shutdown_t? shutdown
--- @return string? err
--- @return uv.error_name? err_name
function uv_stream_t:shutdown(callback) end
--- Start listening for incoming connections. `backlog` indicates the number of
--- connections the kernel might queue, same as `listen(2)`. When a new incoming
--- connection is received the callback is called.
--- @param stream uv.uv_stream_t
--- @param backlog integer
--- @param callback fun(err: string?)
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.listen(stream, backlog, callback) end
--- Start listening for incoming connections. `backlog` indicates the number of
--- connections the kernel might queue, same as `listen(2)`. When a new incoming
--- connection is received the callback is called.
--- @param backlog integer
--- @param callback fun(err: string?)
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_stream_t:listen(backlog, callback) end
--- This call is used in conjunction with `uv.listen()` to accept incoming
--- connections. Call this function after receiving a callback to accept the
--- connection.
---
--- When the connection callback is called it is guaranteed that this function
--- will complete successfully the first time. If you attempt to use it more than
--- once, it may fail. It is suggested to only call this function once per
--- connection call.
--- Example
--- ```lua
--- server:listen(128, function (err)
--- local client = uv.new_tcp()
--- server:accept(client)
--- end)
--- ```
--- @param stream uv.uv_stream_t
--- @param client_stream uv.uv_stream_t
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.accept(stream, client_stream) end
--- This call is used in conjunction with `uv.listen()` to accept incoming
--- connections. Call this function after receiving a callback to accept the
--- connection.
---
--- When the connection callback is called it is guaranteed that this function
--- will complete successfully the first time. If you attempt to use it more than
--- once, it may fail. It is suggested to only call this function once per
--- connection call.
--- Example
--- ```lua
--- server:listen(128, function (err)
--- local client = uv.new_tcp()
--- server:accept(client)
--- end)
--- ```
--- @param client_stream uv.uv_stream_t
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_stream_t:accept(client_stream) end
--- Read data from an incoming stream. The callback will be made several times until
--- there is no more data to read or `uv.read_stop()` is called. When we've reached
--- EOF, `data` will be `nil`.
--- Example
--- ```lua
--- stream:read_start(function (err, chunk)
--- if err then
--- -- handle read error
--- elseif chunk then
--- -- handle data
--- else
--- -- handle disconnect
--- end
--- end)
--- ```
--- @param stream uv.uv_stream_t
--- @param callback fun(err: string?, data: string?)
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.read_start(stream, callback) end
--- Read data from an incoming stream. The callback will be made several times until
--- there is no more data to read or `uv.read_stop()` is called. When we've reached
--- EOF, `data` will be `nil`.
--- Example
--- ```lua
--- stream:read_start(function (err, chunk)
--- if err then
--- -- handle read error
--- elseif chunk then
--- -- handle data
--- else
--- -- handle disconnect
--- end
--- end)
--- ```
--- @param callback fun(err: string?, data: string?)
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_stream_t:read_start(callback) end
--- Stop reading data from the stream. The read callback will no longer be called.
---
--- This function is idempotent and may be safely called on a stopped stream.
--- @param stream uv.uv_stream_t
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.read_stop(stream) end
--- Stop reading data from the stream. The read callback will no longer be called.
---
--- This function is idempotent and may be safely called on a stopped stream.
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_stream_t:read_stop() end
--- Write data to stream.
---
--- `data` can either be a Lua string or a table of strings. If a table is passed
--- in, the C backend will use writev to send all strings in a single system call.
---
--- The optional `callback` is for knowing when the write is complete.
--- @param stream uv.uv_stream_t
--- @param data uv.buffer
--- @param callback fun(err: string?)?
--- @return uv.uv_write_t? write
--- @return string? err
--- @return uv.error_name? err_name
function uv.write(stream, data, callback) end
--- Write data to stream.
---
--- `data` can either be a Lua string or a table of strings. If a table is passed
--- in, the C backend will use writev to send all strings in a single system call.
---
--- The optional `callback` is for knowing when the write is complete.
--- @param data uv.buffer
--- @param callback fun(err: string?)?
--- @return uv.uv_write_t? write
--- @return string? err
--- @return uv.error_name? err_name
function uv_stream_t:write(data, callback) end
--- Extended write function for sending handles over a pipe. The pipe must be
--- initialized with `ipc` option `true`.
--- **Note**:
--- `send_handle` must be a TCP socket or pipe, which is a server or a
--- connection (listening or connected state). Bound sockets or pipes will be
--- assumed to be servers.
--- @param stream uv.uv_stream_t
--- @param data uv.buffer
--- @param send_handle uv.uv_stream_t
--- @param callback fun(err: string?)?
--- @return uv.uv_write_t? write
--- @return string? err
--- @return uv.error_name? err_name
function uv.write2(stream, data, send_handle, callback) end
--- Extended write function for sending handles over a pipe. The pipe must be
--- initialized with `ipc` option `true`.
--- **Note**:
--- `send_handle` must be a TCP socket or pipe, which is a server or a
--- connection (listening or connected state). Bound sockets or pipes will be
--- assumed to be servers.
--- @param data uv.buffer
--- @param send_handle uv.uv_stream_t
--- @param callback fun(err: string?)?
--- @return uv.uv_write_t? write
--- @return string? err
--- @return uv.error_name? err_name
function uv_stream_t:write2(data, send_handle, callback) end
--- Same as `uv.write()`, but won't queue a write request if it can't be completed
--- immediately.
---
--- Will return number of bytes written (can be less than the supplied buffer size).
--- @param stream uv.uv_stream_t
--- @param data uv.buffer
--- @return integer? bytes_written
--- @return string? err
--- @return uv.error_name? err_name
function uv.try_write(stream, data) end
--- Same as `uv.write()`, but won't queue a write request if it can't be completed
--- immediately.
---
--- Will return number of bytes written (can be less than the supplied buffer size).
--- @param data uv.buffer
--- @return integer? bytes_written
--- @return string? err
--- @return uv.error_name? err_name
function uv_stream_t:try_write(data) end
--- Like `uv.write2()`, but with the properties of `uv.try_write()`. Not supported on Windows, where it returns `UV_EAGAIN`.
---
--- Will return number of bytes written (can be less than the supplied buffer size).
--- @param stream uv.uv_stream_t
--- @param data uv.buffer
--- @param send_handle uv.uv_stream_t
--- @return integer? bytes_written
--- @return string? err
--- @return uv.error_name? err_name
function uv.try_write2(stream, data, send_handle) end
--- Like `uv.write2()`, but with the properties of `uv.try_write()`. Not supported on Windows, where it returns `UV_EAGAIN`.
---
--- Will return number of bytes written (can be less than the supplied buffer size).
--- @param data uv.buffer
--- @param send_handle uv.uv_stream_t
--- @return integer? bytes_written
--- @return string? err
--- @return uv.error_name? err_name
function uv_stream_t:try_write2(data, send_handle) end
--- Returns `true` if the stream is readable, `false` otherwise.
--- @param stream uv.uv_stream_t
--- @return boolean
function uv.is_readable(stream) end
--- Returns `true` if the stream is readable, `false` otherwise.
--- @return boolean
function uv_stream_t:is_readable() end
--- Returns `true` if the stream is writable, `false` otherwise.
--- @param stream uv.uv_stream_t
--- @return boolean
function uv.is_writable(stream) end
--- Returns `true` if the stream is writable, `false` otherwise.
--- @return boolean
function uv_stream_t:is_writable() end
--- Enable or disable blocking mode for a stream.
---
--- When blocking mode is enabled all writes complete synchronously. The interface
--- remains unchanged otherwise, e.g. completion or failure of the operation will
--- still be reported through a callback which is made asynchronously.
--- **Warning**:
--- Relying too much on this API is not recommended. It is likely to
--- change significantly in the future. Currently this only works on Windows and
--- only for `uv_pipe_t` handles. Also libuv currently makes no ordering guarantee
--- when the blocking mode is changed after write requests have already been
--- submitted. Therefore it is recommended to set the blocking mode immediately
--- after opening or creating the stream.
--- @param stream uv.uv_stream_t
--- @param blocking boolean
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.stream_set_blocking(stream, blocking) end
--- Enable or disable blocking mode for a stream.
---
--- When blocking mode is enabled all writes complete synchronously. The interface
--- remains unchanged otherwise, e.g. completion or failure of the operation will
--- still be reported through a callback which is made asynchronously.
--- **Warning**:
--- Relying too much on this API is not recommended. It is likely to
--- change significantly in the future. Currently this only works on Windows and
--- only for `uv_pipe_t` handles. Also libuv currently makes no ordering guarantee
--- when the blocking mode is changed after write requests have already been
--- submitted. Therefore it is recommended to set the blocking mode immediately
--- after opening or creating the stream.
--- @param blocking boolean
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_stream_t:set_blocking(blocking) end
--- Returns the stream's write queue size.
--- @param stream uv.uv_stream_t
--- @return integer
function uv.stream_get_write_queue_size(stream) end
--- Returns the stream's write queue size.
--- @return integer
function uv_stream_t:get_write_queue_size() end
--- # `uv_tcp_t` - TCP handle
---
--- > [`uv_handle_t`][] and [`uv_stream_t`][] functions also apply.
---
--- TCP handles are used to represent both TCP streams and servers.
--- @class uv.uv_tcp_t : uv.uv_stream_t
local uv_tcp_t = {}
--- Creates and initializes a new `uv_tcp_t`. Returns the Lua userdata wrapping it.
---
--- If set, `flags` must be a valid address family. See [Constants][] for supported
--- address family input values.
--- @param flags string|integer?
--- @return uv.uv_tcp_t? tcp
--- @return string? err
--- @return uv.error_name? err_name
function uv.new_tcp(flags) end
--- Open an existing file descriptor or SOCKET as a TCP handle.
--- **Note**:
--- The passed file descriptor or SOCKET is not checked for its type, but it's required that it represents a valid stream socket.
--- @param tcp uv.uv_tcp_t
--- @param sock integer
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.tcp_open(tcp, sock) end
--- Open an existing file descriptor or SOCKET as a TCP handle.
--- **Note**:
--- The passed file descriptor or SOCKET is not checked for its type, but it's required that it represents a valid stream socket.
--- @param sock integer
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_tcp_t:open(sock) end
--- Enable / disable Nagle's algorithm.
--- @param tcp uv.uv_tcp_t
--- @param enable boolean
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.tcp_nodelay(tcp, enable) end
--- Enable / disable Nagle's algorithm.
--- @param enable boolean
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_tcp_t:nodelay(enable) end
--- Enable / disable TCP keep-alive. `delay` is the initial delay in seconds,
--- ignored when enable is `false`.
--- @param tcp uv.uv_tcp_t
--- @param enable boolean
--- @param delay integer?
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.tcp_keepalive(tcp, enable, delay) end
--- Enable / disable TCP keep-alive. `delay` is the initial delay in seconds,
--- ignored when enable is `false`.
--- @param enable boolean
--- @param delay integer?
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_tcp_t:keepalive(enable, delay) end
--- Enable / disable simultaneous asynchronous accept requests that are queued by
--- the operating system when listening for new TCP connections.
---
--- This setting is used to tune a TCP server for the desired performance. Having
--- simultaneous accepts can significantly improve the rate of accepting connections
--- (which is why it is enabled by default) but may lead to uneven load distribution
--- in multi-process setups.
--- @param tcp uv.uv_tcp_t
--- @param enable boolean
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.tcp_simultaneous_accepts(tcp, enable) end
--- Enable / disable simultaneous asynchronous accept requests that are queued by
--- the operating system when listening for new TCP connections.
---
--- This setting is used to tune a TCP server for the desired performance. Having
--- simultaneous accepts can significantly improve the rate of accepting connections
--- (which is why it is enabled by default) but may lead to uneven load distribution
--- in multi-process setups.
--- @param enable boolean
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_tcp_t:simultaneous_accepts(enable) end
--- Bind the handle to an host and port. `host` should be an IP address and
--- not a domain name. Any `flags` are set with a table with field `ipv6only`
--- equal to `true` or `false`.
---
--- When the port is already taken, you can expect to see an `EADDRINUSE` error
--- from either `uv.tcp_bind()`, `uv.listen()` or `uv.tcp_connect()`. That is, a
--- successful call to this function does not guarantee that the call to `uv.listen()`
--- or `uv.tcp_connect()` will succeed as well.
---
--- Use a port of `0` to let the OS assign an ephemeral port. You can look it up
--- later using `uv.tcp_getsockname()`.
--- @param tcp uv.uv_tcp_t
--- @param host string
--- @param port integer
--- @param flags { ipv6only: boolean }?
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.tcp_bind(tcp, host, port, flags) end
--- Bind the handle to an host and port. `host` should be an IP address and
--- not a domain name. Any `flags` are set with a table with field `ipv6only`
--- equal to `true` or `false`.
---
--- When the port is already taken, you can expect to see an `EADDRINUSE` error
--- from either `uv.tcp_bind()`, `uv.listen()` or `uv.tcp_connect()`. That is, a
--- successful call to this function does not guarantee that the call to `uv.listen()`
--- or `uv.tcp_connect()` will succeed as well.
---
--- Use a port of `0` to let the OS assign an ephemeral port. You can look it up
--- later using `uv.tcp_getsockname()`.
--- @param host string
--- @param port integer
--- @param flags { ipv6only: boolean }?
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_tcp_t:bind(host, port, flags) end
--- Get the address of the peer connected to the handle.
---
--- See [Constants][] for supported address `family` output values.
--- @param tcp uv.uv_tcp_t
--- @return uv.socketinfo? address
--- @return string? err
--- @return uv.error_name? err_name
function uv.tcp_getpeername(tcp) end
--- Get the address of the peer connected to the handle.
---
--- See [Constants][] for supported address `family` output values.
--- @return uv.socketinfo? address
--- @return string? err
--- @return uv.error_name? err_name
function uv_tcp_t:getpeername() end
--- Get the current address to which the handle is bound.
---
--- See [Constants][] for supported address `family` output values.
--- @param tcp uv.uv_tcp_t
--- @return uv.socketinfo? address
--- @return string? err
--- @return uv.error_name? err_name
function uv.tcp_getsockname(tcp) end
--- Get the current address to which the handle is bound.
---
--- See [Constants][] for supported address `family` output values.
--- @return uv.socketinfo? address
--- @return string? err
--- @return uv.error_name? err_name
function uv_tcp_t:getsockname() end
--- Establish an IPv4 or IPv6 TCP connection.
--- Example
--- ```lua
--- local client = uv.new_tcp()
--- client:connect("127.0.0.1", 8080, function (err)
--- -- check error and carry on.
--- end)
--- ```
--- @param tcp uv.uv_tcp_t
--- @param host string
--- @param port integer
--- @param callback fun(err: string?)
--- @return uv.uv_connect_t? connect
--- @return string? err
--- @return uv.error_name? err_name
function uv.tcp_connect(tcp, host, port, callback) end
--- Establish an IPv4 or IPv6 TCP connection.
--- Example
--- ```lua
--- local client = uv.new_tcp()
--- client:connect("127.0.0.1", 8080, function (err)
--- -- check error and carry on.
--- end)
--- ```
--- @param host string
--- @param port integer
--- @param callback fun(err: string?)
--- @return uv.uv_connect_t? connect
--- @return string? err
--- @return uv.error_name? err_name
function uv_tcp_t:connect(host, port, callback) end
--- @deprecated Please use `uv.stream_get_write_queue_size()` instead.
--- @param tcp uv.uv_tcp_t
function uv.tcp_write_queue_size(tcp) end
--- @deprecated Please use `uv.stream_get_write_queue_size()` instead.
function uv_tcp_t:write_queue_size() end
--- Resets a TCP connection by sending a RST packet. This is accomplished by setting
--- the SO_LINGER socket option with a linger interval of zero and then calling
--- `uv.close()`. Due to some platform inconsistencies, mixing of `uv.shutdown()`
--- and `uv.tcp_close_reset()` calls is not allowed.
--- @param tcp uv.uv_tcp_t
--- @param callback fun()?
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.tcp_close_reset(tcp, callback) end
--- Resets a TCP connection by sending a RST packet. This is accomplished by setting
--- the SO_LINGER socket option with a linger interval of zero and then calling
--- `uv.close()`. Due to some platform inconsistencies, mixing of `uv.shutdown()`
--- and `uv.tcp_close_reset()` calls is not allowed.
--- @param callback fun()?
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_tcp_t:close_reset(callback) end
--- Create a pair of connected sockets with the specified properties. The resulting handles can be passed to `uv.tcp_open`, used with `uv.spawn`, or for any other purpose.
---
--- See [Constants][] for supported `socktype` input values.
---
--- When `protocol` is set to 0 or nil, it will be automatically chosen based on the socket's domain and type. When `protocol` is specified as a string, it will be looked up using the `getprotobyname(3)` function (examples: `"ip"`, `"icmp"`, `"tcp"`, `"udp"`, etc).
---
--- Flags:
--- - `nonblock`: Opens the specified socket handle for `OVERLAPPED` or `FIONBIO`/`O_NONBLOCK` I/O usage. This is recommended for handles that will be used by libuv, and not usually recommended otherwise.
---
--- Equivalent to `socketpair(2)` with a domain of `AF_UNIX`.
--- Example
--- ```lua
--- -- Simple read/write with tcp
--- local fds = uv.socketpair(nil, nil, {nonblock=true}, {nonblock=true})
---
--- local sock1 = uv.new_tcp()
--- sock1:open(fds[1])
---
--- local sock2 = uv.new_tcp()
--- sock2:open(fds[2])
---
--- sock1:write("hello")
--- sock2:read_start(function(err, chunk)
--- assert(not err, err)
--- print(chunk)
--- end)
--- ```
--- @param socktype string|integer?
--- @param protocol string|integer?
--- @param flags1 { nonblock: boolean }?
--- @param flags2 { nonblock: boolean }?
--- @return [integer, integer]? fds
--- @return string? err
--- @return uv.error_name? err_name
function uv.socketpair(socktype, protocol, flags1, flags2) end
--- # `uv_pipe_t` - Pipe handle
---
--- > [`uv_handle_t`][] and [`uv_stream_t`][] functions also apply.
---
--- Pipe handles provide an abstraction over local domain sockets on Unix and named pipes on Windows.
---
--- ```lua
--- local pipe = uv.new_pipe(false)
---
--- pipe:bind('/tmp/sock.test')
---
--- pipe:listen(128, function()
--- local client = uv.new_pipe(false)
--- pipe:accept(client)
--- client:write("hello!\n")
--- client:close()
--- end)
--- ```
--- @class uv.uv_pipe_t : uv.uv_stream_t
local uv_pipe_t = {}
--- Creates and initializes a new `uv_pipe_t`. Returns the Lua userdata wrapping
--- it. The `ipc` argument is a boolean to indicate if this pipe will be used for
--- handle passing between processes.
--- @param ipc boolean?
--- @return uv.uv_pipe_t? pipe
--- @return string? err
--- @return uv.error_name? err_name
function uv.new_pipe(ipc) end
--- Open an existing file descriptor or [`uv_handle_t`][] as a pipe.
--- **Note**:
--- The file descriptor is set to non-blocking mode.
--- @param pipe uv.uv_pipe_t
--- @param fd integer
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.pipe_open(pipe, fd) end
--- Open an existing file descriptor or [`uv_handle_t`][] as a pipe.
--- **Note**:
--- The file descriptor is set to non-blocking mode.
--- @param fd integer
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_pipe_t:open(fd) end
--- Bind the pipe to a file path (Unix) or a name (Windows).
--- **Note**:
--- Paths on Unix get truncated to sizeof(sockaddr_un.sun_path) bytes,
--- typically between 92 and 108 bytes.
--- @param pipe uv.uv_pipe_t
--- @param name string
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.pipe_bind(pipe, name) end
--- Bind the pipe to a file path (Unix) or a name (Windows).
--- **Note**:
--- Paths on Unix get truncated to sizeof(sockaddr_un.sun_path) bytes,
--- typically between 92 and 108 bytes.
--- @param name string
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_pipe_t:bind(name) end
--- Connect to the Unix domain socket or the named pipe.
--- **Note**:
--- Paths on Unix get truncated to sizeof(sockaddr_un.sun_path) bytes,
--- typically between 92 and 108 bytes.
--- @param pipe uv.uv_pipe_t
--- @param name string
--- @param callback fun(err: string?)?
--- @return uv.uv_connect_t? connect
--- @return string? err
--- @return uv.error_name? err_name
function uv.pipe_connect(pipe, name, callback) end
--- Connect to the Unix domain socket or the named pipe.
--- **Note**:
--- Paths on Unix get truncated to sizeof(sockaddr_un.sun_path) bytes,
--- typically between 92 and 108 bytes.
--- @param name string
--- @param callback fun(err: string?)?
--- @return uv.uv_connect_t? connect
--- @return string? err
--- @return uv.error_name? err_name
function uv_pipe_t:connect(name, callback) end
--- Get the name of the Unix domain socket or the named pipe.
--- @param pipe uv.uv_pipe_t
--- @return string? name
--- @return string? err
--- @return uv.error_name? err_name
function uv.pipe_getsockname(pipe) end
--- Get the name of the Unix domain socket or the named pipe.
--- @return string? name
--- @return string? err
--- @return uv.error_name? err_name
function uv_pipe_t:getsockname() end
--- Get the name of the Unix domain socket or the named pipe to which the handle is
--- connected.
--- @param pipe uv.uv_pipe_t
--- @return string? name
--- @return string? err
--- @return uv.error_name? err_name
function uv.pipe_getpeername(pipe) end
--- Get the name of the Unix domain socket or the named pipe to which the handle is
--- connected.
--- @return string? name
--- @return string? err
--- @return uv.error_name? err_name
function uv_pipe_t:getpeername() end
--- Set the number of pending pipe instance handles when the pipe server is waiting
--- for connections.
--- **Note**:
--- This setting applies to Windows only.
--- @param pipe uv.uv_pipe_t
--- @param count integer
function uv.pipe_pending_instances(pipe, count) end
--- Set the number of pending pipe instance handles when the pipe server is waiting
--- for connections.
--- **Note**:
--- This setting applies to Windows only.
--- @param count integer
function uv_pipe_t:pending_instances(count) end
--- Returns the pending pipe count for the named pipe.
--- @param pipe uv.uv_pipe_t
--- @return integer
function uv.pipe_pending_count(pipe) end
--- Returns the pending pipe count for the named pipe.
--- @return integer
function uv_pipe_t:pending_count() end
--- Used to receive handles over IPC pipes.
---
--- First - call `uv.pipe_pending_count()`, if it's > 0 then initialize a handle of
--- the given type, returned by `uv.pipe_pending_type()` and call
--- `uv.accept(pipe, handle)`.
--- @param pipe uv.uv_pipe_t
--- @return string
function uv.pipe_pending_type(pipe) end
--- Used to receive handles over IPC pipes.
---
--- First - call `uv.pipe_pending_count()`, if it's > 0 then initialize a handle of
--- the given type, returned by `uv.pipe_pending_type()` and call
--- `uv.accept(pipe, handle)`.
--- @return string
function uv_pipe_t:pending_type() end
--- Alters pipe permissions, allowing it to be accessed from processes run by different users.
--- Makes the pipe writable or readable by all users. `flags` are: `"r"`, `"w"`, `"rw"`, or `"wr"`
--- where `r` is `READABLE` and `w` is `WRITABLE`. This function is blocking.
--- @param pipe uv.uv_pipe_t
--- @param flags string
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.pipe_chmod(pipe, flags) end
--- Alters pipe permissions, allowing it to be accessed from processes run by different users.
--- Makes the pipe writable or readable by all users. `flags` are: `"r"`, `"w"`, `"rw"`, or `"wr"`
--- where `r` is `READABLE` and `w` is `WRITABLE`. This function is blocking.
--- @param flags string
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_pipe_t:chmod(flags) end
--- @class uv.pipe.fds
---
--- (file descriptor)
--- @field read integer
---
--- (file descriptor)
--- @field write integer
--- Create a pair of connected pipe handles. Data may be written to the `write` fd and read from the `read` fd. The resulting handles can be passed to `pipe_open`, used with `spawn`, or for any other purpose.
---
--- Flags:
--- - `nonblock`: Opens the specified socket handle for `OVERLAPPED` or `FIONBIO`/`O_NONBLOCK` I/O usage. This is recommended for handles that will be used by libuv, and not usually recommended otherwise.
---
--- Equivalent to `pipe(2)` with the `O_CLOEXEC` flag set.
--- Example
--- ```lua
--- -- Simple read/write with pipe_open
--- local fds = uv.pipe({nonblock=true}, {nonblock=true})
---
--- local read_pipe = uv.new_pipe()
--- read_pipe:open(fds.read)
---
--- local write_pipe = uv.new_pipe()
--- write_pipe:open(fds.write)
---
--- write_pipe:write("hello")
--- read_pipe:read_start(function(err, chunk)
--- assert(not err, err)
--- print(chunk)
--- end)
--- ```
--- @param read_flags { nonblock: boolean }?
--- @param write_flags { nonblock: boolean }?
--- @return uv.pipe.fds? fds
--- @return string? err
--- @return uv.error_name? err_name
function uv.pipe(read_flags, write_flags) end
--- Bind the pipe to a file path (Unix) or a name (Windows).
---
--- `Flags`:
---
--- - If `type(flags)` is `number`, it must be `0` or `uv.constants.PIPE_NO_TRUNCATE`.
--- - If `type(flags)` is `table`, it must be `{}` or `{ no_truncate = true|false }`.
--- - If `type(flags)` is `nil`, it use default value `0`.
--- - Returns `EINVAL` for unsupported flags without performing the bind operation.
---
--- Supports Linux abstract namespace sockets. namelen must include the leading '\0' byte but not the trailing nul byte.
--- **Note**:
--- 1. Paths on Unix get truncated to sizeof(sockaddr_un.sun_path) bytes,
--- typically between 92 and 108 bytes.
--- 2. New in version 1.46.0.
--- @param pipe uv.uv_pipe_t
--- @param name string
--- @param flags integer|table?
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.pipe_bind2(pipe, name, flags) end
--- Bind the pipe to a file path (Unix) or a name (Windows).
---
--- `Flags`:
---
--- - If `type(flags)` is `number`, it must be `0` or `uv.constants.PIPE_NO_TRUNCATE`.
--- - If `type(flags)` is `table`, it must be `{}` or `{ no_truncate = true|false }`.
--- - If `type(flags)` is `nil`, it use default value `0`.
--- - Returns `EINVAL` for unsupported flags without performing the bind operation.
---
--- Supports Linux abstract namespace sockets. namelen must include the leading '\0' byte but not the trailing nul byte.
--- **Note**:
--- 1. Paths on Unix get truncated to sizeof(sockaddr_un.sun_path) bytes,
--- typically between 92 and 108 bytes.
--- 2. New in version 1.46.0.
--- @param name string
--- @param flags integer|table?
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_pipe_t:bind2(name, flags) end
--- Connect to the Unix domain socket or the named pipe.
---
--- `Flags`:
---
--- - If `type(flags)` is `number`, it must be `0` or `uv.constants.PIPE_NO_TRUNCATE`.
--- - If `type(flags)` is `table`, it must be `{}` or `{ no_truncate = true|false }`.
--- - If `type(flags)` is `nil`, it use default value `0`.
--- - Returns `EINVAL` for unsupported flags without performing the bind operation.
---
--- Supports Linux abstract namespace sockets. namelen must include the leading nul byte but not the trailing nul byte.
--- **Note**:
--- 1. Paths on Unix get truncated to sizeof(sockaddr_un.sun_path) bytes,
--- typically between 92 and 108 bytes.
--- 2. New in version 1.46.0.
--- @param pipe uv.uv_pipe_t
--- @param name string
--- @param flags integer|table?
--- @param callback fun(err: string?)?
--- @return uv.uv_connect_t? connect
--- @return string? err
--- @return uv.error_name? err_name
function uv.pipe_connect2(pipe, name, flags, callback) end
--- Connect to the Unix domain socket or the named pipe.
---
--- `Flags`:
---
--- - If `type(flags)` is `number`, it must be `0` or `uv.constants.PIPE_NO_TRUNCATE`.
--- - If `type(flags)` is `table`, it must be `{}` or `{ no_truncate = true|false }`.
--- - If `type(flags)` is `nil`, it use default value `0`.
--- - Returns `EINVAL` for unsupported flags without performing the bind operation.
---
--- Supports Linux abstract namespace sockets. namelen must include the leading nul byte but not the trailing nul byte.
--- **Note**:
--- 1. Paths on Unix get truncated to sizeof(sockaddr_un.sun_path) bytes,
--- typically between 92 and 108 bytes.
--- 2. New in version 1.46.0.
--- @param name string
--- @param flags integer|table?
--- @param callback fun(err: string?)?
--- @return uv.uv_connect_t? connect
--- @return string? err
--- @return uv.error_name? err_name
function uv_pipe_t:connect2(name, flags, callback) end
--- # `uv_tty_t` - TTY handle
---
--- > [`uv_handle_t`][] and [`uv_stream_t`][] functions also apply.
---
--- TTY handles represent a stream for the console.
---
--- ```lua
--- -- Simple echo program
--- local stdin = uv.new_tty(0, true)
--- local stdout = uv.new_tty(1, false)
---
--- stdin:read_start(function (err, data)
--- assert(not err, err)
--- if data then
--- stdout:write(data)
--- else
--- stdin:close()
--- stdout:close()
--- end
--- end)
--- ```
--- @class uv.uv_tty_t : uv.uv_stream_t
local uv_tty_t = {}
--- Initialize a new TTY stream with the given file descriptor. Usually the file
--- descriptor will be:
---
--- - 0 - stdin
--- - 1 - stdout
--- - 2 - stderr
---
--- On Unix this function will determine the path of the fd of the terminal using
--- ttyname_r(3), open it, and use it if the passed file descriptor refers to a TTY.
--- This lets libuv put the tty in non-blocking mode without affecting other
--- processes that share the tty.
---
--- This function is not thread safe on systems that dont support ioctl TIOCGPTN or TIOCPTYGNAME, for instance OpenBSD and Solaris.
--- **Note**:
--- If reopening the TTY fails, libuv falls back to blocking writes.
--- @param fd integer
--- @param readable boolean
--- @return uv.uv_tty_t? tty
--- @return string? err
--- @return uv.error_name? err_name
function uv.new_tty(fd, readable) end
--- Set the TTY using the specified terminal mode.
---
--- See [Constants][] for supported TTY mode input values.
--- @param tty uv.uv_tty_t
--- @param mode string|integer
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.tty_set_mode(tty, mode) end
--- Set the TTY using the specified terminal mode.
---
--- See [Constants][] for supported TTY mode input values.
--- @param mode string|integer
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_tty_t:set_mode(mode) end
--- To be called when the program exits. Resets TTY settings to default values for
--- the next process to take over.
---
--- This function is async signal-safe on Unix platforms but can fail with error
--- code `EBUSY` if you call it when execution is inside `uv.tty_set_mode()`.
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.tty_reset_mode() end
--- Gets the current Window width and height.
--- @param tty uv.uv_tty_t
--- @return integer? width
--- @return integer|string height_or_err
--- @return uv.error_name? err_name
function uv.tty_get_winsize(tty) end
--- Gets the current Window width and height.
--- @return integer? width
--- @return integer|string height_or_err
--- @return uv.error_name? err_name
function uv_tty_t:get_winsize() end
--- Controls whether console virtual terminal sequences are processed by libuv or
--- console. Useful in particular for enabling ConEmu support of ANSI X3.64 and
--- Xterm 256 colors. Otherwise Windows10 consoles are usually detected
--- automatically. State should be one of: `"supported"` or `"unsupported"`.
---
--- This function is only meaningful on Windows systems. On Unix it is silently
--- ignored.
--- @param state string
function uv.tty_set_vterm_state(state) end
--- Get the current state of whether console virtual terminal sequences are handled
--- by libuv or the console. The return value is `"supported"` or `"unsupported"`.
---
--- This function is not implemented on Unix, where it returns `ENOTSUP`.
--- @return string? state
--- @return string? err
--- @return uv.error_name? err_name
function uv.tty_get_vterm_state() end
--- # `uv_udp_t` - UDP handle
---
--- > [`uv_handle_t`][] functions also apply.
---
--- UDP handles encapsulate UDP communication for both clients and servers.
--- @class uv.uv_udp_t : uv.uv_handle_t
local uv_udp_t = {}
--- Creates and initializes a new `uv_udp_t`. Returns the Lua userdata wrapping
--- it. The actual socket is created lazily.
---
--- See [Constants][] for supported address `family` input values.
---
--- When specified, `mmsgs` determines the number of messages able to be received
--- at one time via `recvmmsg(2)` (the allocated buffer will be sized to be able
--- to fit the specified number of max size dgrams). Only has an effect on
--- platforms that support `recvmmsg(2)`.
---
--- **Note:** For backwards compatibility reasons, `flags` can also be a string or
--- integer. When it is a string, it will be treated like the `family` key above.
--- When it is an integer, it will be used directly as the `flags` parameter when
--- calling `uv_udp_init_ex`.
--- @param flags { family: string?, mmsgs: integer? }?
--- @return uv.uv_udp_t? udp
--- @return string? err
--- @return uv.error_name? err_name
function uv.new_udp(flags) end
--- Returns the handle's send queue size.
--- @param udp uv.uv_udp_t
--- @return integer
function uv.udp_get_send_queue_size(udp) end
--- Returns the handle's send queue size.
--- @return integer
function uv_udp_t:get_send_queue_size() end
--- Returns the handle's send queue count.
--- @param udp uv.uv_udp_t
--- @return integer
function uv.udp_get_send_queue_count(udp) end
--- Returns the handle's send queue count.
--- @return integer
function uv_udp_t:get_send_queue_count() end
--- Opens an existing file descriptor or Windows SOCKET as a UDP handle.
---
--- Unix only: The only requirement of the sock argument is that it follows the
--- datagram contract (works in unconnected mode, supports sendmsg()/recvmsg(),
--- etc). In other words, other datagram-type sockets like raw sockets or netlink
--- sockets can also be passed to this function.
---
--- The file descriptor is set to non-blocking mode.
---
--- Note: The passed file descriptor or SOCKET is not checked for its type, but
--- it's required that it represents a valid datagram socket.
--- @param udp uv.uv_udp_t
--- @param fd integer
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.udp_open(udp, fd) end
--- Opens an existing file descriptor or Windows SOCKET as a UDP handle.
---
--- Unix only: The only requirement of the sock argument is that it follows the
--- datagram contract (works in unconnected mode, supports sendmsg()/recvmsg(),
--- etc). In other words, other datagram-type sockets like raw sockets or netlink
--- sockets can also be passed to this function.
---
--- The file descriptor is set to non-blocking mode.
---
--- Note: The passed file descriptor or SOCKET is not checked for its type, but
--- it's required that it represents a valid datagram socket.
--- @param fd integer
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_udp_t:open(fd) end
--- Bind the UDP handle to an IP address and port. Any `flags` are set with a table
--- with fields `reuseaddr` or `ipv6only` equal to `true` or `false`.
--- @param udp uv.uv_udp_t
--- @param host string
--- @param port number
--- @param flags { ipv6only: boolean?, reuseaddr: boolean? }?
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.udp_bind(udp, host, port, flags) end
--- Bind the UDP handle to an IP address and port. Any `flags` are set with a table
--- with fields `reuseaddr` or `ipv6only` equal to `true` or `false`.
--- @param host string
--- @param port number
--- @param flags { ipv6only: boolean?, reuseaddr: boolean? }?
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_udp_t:bind(host, port, flags) end
--- Get the local IP and port of the UDP handle.
--- @param udp uv.uv_udp_t
--- @return uv.socketinfo? address
--- @return string? err
--- @return uv.error_name? err_name
function uv.udp_getsockname(udp) end
--- Get the local IP and port of the UDP handle.
--- @return uv.socketinfo? address
--- @return string? err
--- @return uv.error_name? err_name
function uv_udp_t:getsockname() end
--- Get the remote IP and port of the UDP handle on connected UDP handles.
--- @param udp uv.uv_udp_t
--- @return uv.socketinfo? address
--- @return string? err
--- @return uv.error_name? err_name
function uv.udp_getpeername(udp) end
--- Get the remote IP and port of the UDP handle on connected UDP handles.
--- @return uv.socketinfo? address
--- @return string? err
--- @return uv.error_name? err_name
function uv_udp_t:getpeername() end
--- Set membership for a multicast address. `multicast_addr` is multicast address to
--- set membership for. `interface_addr` is interface address. `membership` can be
--- the string `"leave"` or `"join"`.
--- @param udp uv.uv_udp_t
--- @param multicast_addr string
--- @param interface_addr string?
--- @param membership string
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.udp_set_membership(udp, multicast_addr, interface_addr, membership) end
--- Set membership for a multicast address. `multicast_addr` is multicast address to
--- set membership for. `interface_addr` is interface address. `membership` can be
--- the string `"leave"` or `"join"`.
--- @param multicast_addr string
--- @param interface_addr string?
--- @param membership string
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_udp_t:set_membership(multicast_addr, interface_addr, membership) end
--- Set membership for a source-specific multicast group. `multicast_addr` is multicast
--- address to set membership for. `interface_addr` is interface address. `source_addr`
--- is source address. `membership` can be the string `"leave"` or `"join"`.
--- @param udp uv.uv_udp_t
--- @param multicast_addr string
--- @param interface_addr string?
--- @param source_addr string
--- @param membership string
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.udp_set_source_membership(udp, multicast_addr, interface_addr, source_addr, membership) end
--- Set membership for a source-specific multicast group. `multicast_addr` is multicast
--- address to set membership for. `interface_addr` is interface address. `source_addr`
--- is source address. `membership` can be the string `"leave"` or `"join"`.
--- @param multicast_addr string
--- @param interface_addr string?
--- @param source_addr string
--- @param membership string
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_udp_t:set_source_membership(multicast_addr, interface_addr, source_addr, membership) end
--- Set IP multicast loop flag. Makes multicast packets loop back to local
--- sockets.
--- @param udp uv.uv_udp_t
--- @param on boolean
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.udp_set_multicast_loop(udp, on) end
--- Set IP multicast loop flag. Makes multicast packets loop back to local
--- sockets.
--- @param on boolean
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_udp_t:set_multicast_loop(on) end
--- Set the multicast ttl.
---
--- `ttl` is an integer 1 through 255.
--- @param udp uv.uv_udp_t
--- @param ttl integer
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.udp_set_multicast_ttl(udp, ttl) end
--- Set the multicast ttl.
---
--- `ttl` is an integer 1 through 255.
--- @param ttl integer
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_udp_t:set_multicast_ttl(ttl) end
--- Set the multicast interface to send or receive data on.
--- @param udp uv.uv_udp_t
--- @param interface_addr string
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.udp_set_multicast_interface(udp, interface_addr) end
--- Set the multicast interface to send or receive data on.
--- @param interface_addr string
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_udp_t:set_multicast_interface(interface_addr) end
--- Set broadcast on or off.
--- @param udp uv.uv_udp_t
--- @param on boolean
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.udp_set_broadcast(udp, on) end
--- Set broadcast on or off.
--- @param on boolean
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_udp_t:set_broadcast(on) end
--- Set the time to live.
---
--- `ttl` is an integer 1 through 255.
--- @param udp uv.uv_udp_t
--- @param ttl integer
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.udp_set_ttl(udp, ttl) end
--- Set the time to live.
---
--- `ttl` is an integer 1 through 255.
--- @param ttl integer
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_udp_t:set_ttl(ttl) end
--- Send data over the UDP socket. If the socket has not previously been bound
--- with `uv.udp_bind()` it will be bound to `0.0.0.0` (the "all interfaces" IPv4
--- address) and a random port number.
--- @param udp uv.uv_udp_t
--- @param data uv.buffer
--- @param host string
--- @param port integer
--- @param callback fun(err: string?)
--- @return uv.uv_udp_send_t? send
--- @return string? err
--- @return uv.error_name? err_name
function uv.udp_send(udp, data, host, port, callback) end
--- Send data over the UDP socket. If the socket has not previously been bound
--- with `uv.udp_bind()` it will be bound to `0.0.0.0` (the "all interfaces" IPv4
--- address) and a random port number.
--- @param data uv.buffer
--- @param host string
--- @param port integer
--- @param callback fun(err: string?)
--- @return uv.uv_udp_send_t? send
--- @return string? err
--- @return uv.error_name? err_name
function uv_udp_t:send(data, host, port, callback) end
--- Same as `uv.udp_send()`, but won't queue a send request if it can't be
--- completed immediately.
--- @param udp uv.uv_udp_t
--- @param data uv.buffer
--- @param host string
--- @param port integer
--- @return integer? bytes_sent
--- @return string? err
--- @return uv.error_name? err_name
function uv.udp_try_send(udp, data, host, port) end
--- Same as `uv.udp_send()`, but won't queue a send request if it can't be
--- completed immediately.
--- @param data uv.buffer
--- @param host string
--- @param port integer
--- @return integer? bytes_sent
--- @return string? err
--- @return uv.error_name? err_name
function uv_udp_t:try_send(data, host, port) end
--- Like `uv.udp_try_send()`, but can send multiple datagrams.
--- Lightweight abstraction around `sendmmsg(2)`, with a `sendmsg(2)` fallback loop
--- for platforms that do not support the former. The `udp` handle must be fully
--- initialized, either from a `uv.udp_bind` call, another call that will bind
--- automatically (`udp_send`, `udp_try_send`, etc), or from `uv.udp_connect`.
---
--- `messages` should be an array-like table, where `addr` must be specified
--- if the `udp` has not been connected via `udp_connect`. Otherwise, `addr`
--- must be `nil`.
---
--- `flags` is reserved for future extension and must currently be `nil` or `0` or
--- `{}`.
---
--- Returns the number of messages sent successfully. An error will only be returned
--- if the first datagram failed to be sent.
--- Example
--- ```lua
--- -- If client:connect(...) was not called
--- local addr = { ip = "127.0.0.1", port = 1234 }
--- client:try_send2({
--- { data = "Message 1", addr = addr },
--- { data = "Message 2", addr = addr },
--- })
---
--- -- If client:connect(...) was called
--- client:try_send2({
--- { data = "Message 1" },
--- { data = "Message 2" },
--- })
--- ```
--- @param udp uv.uv_udp_t
--- @param messages table<integer, { data: uv.buffer, addr: { ip: string, port: integer } }>
--- @param flags 0|{}?
--- @param port integer
--- @return integer? messages_sent
--- @return string? err
--- @return uv.error_name? err_name
function uv.udp_try_send2(udp, messages, flags, port) end
--- Like `uv.udp_try_send()`, but can send multiple datagrams.
--- Lightweight abstraction around `sendmmsg(2)`, with a `sendmsg(2)` fallback loop
--- for platforms that do not support the former. The `udp` handle must be fully
--- initialized, either from a `uv.udp_bind` call, another call that will bind
--- automatically (`udp_send`, `udp_try_send`, etc), or from `uv.udp_connect`.
---
--- `messages` should be an array-like table, where `addr` must be specified
--- if the `udp` has not been connected via `udp_connect`. Otherwise, `addr`
--- must be `nil`.
---
--- `flags` is reserved for future extension and must currently be `nil` or `0` or
--- `{}`.
---
--- Returns the number of messages sent successfully. An error will only be returned
--- if the first datagram failed to be sent.
--- Example
--- ```lua
--- -- If client:connect(...) was not called
--- local addr = { ip = "127.0.0.1", port = 1234 }
--- client:try_send2({
--- { data = "Message 1", addr = addr },
--- { data = "Message 2", addr = addr },
--- })
---
--- -- If client:connect(...) was called
--- client:try_send2({
--- { data = "Message 1" },
--- { data = "Message 2" },
--- })
--- ```
--- @param messages table<integer, { data: uv.buffer, addr: { ip: string, port: integer } }>
--- @param flags 0|{}?
--- @param port integer
--- @return integer? messages_sent
--- @return string? err
--- @return uv.error_name? err_name
function uv_udp_t:try_send2(messages, flags, port) end
--- @alias uv.udp_recv_start.callback
--- | fun(err: string?, data: string?, addr: uv.udp_recv_start.callback.addr?, flags: { partial: boolean?, mmsg_chunk: boolean? })
--- @class uv.udp_recv_start.callback.addr
--- @field ip string
--- @field port integer
--- @field family string
--- Prepare for receiving data. If the socket has not previously been bound with
--- `uv.udp_bind()` it is bound to `0.0.0.0` (the "all interfaces" IPv4 address)
--- and a random port number.
---
--- See [Constants][] for supported address `family` output values.
--- @param udp uv.uv_udp_t
--- @param callback uv.udp_recv_start.callback
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.udp_recv_start(udp, callback) end
--- Prepare for receiving data. If the socket has not previously been bound with
--- `uv.udp_bind()` it is bound to `0.0.0.0` (the "all interfaces" IPv4 address)
--- and a random port number.
---
--- See [Constants][] for supported address `family` output values.
--- @param callback uv.udp_recv_start.callback
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_udp_t:recv_start(callback) end
--- Stop listening for incoming datagrams.
--- @param udp uv.uv_udp_t
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.udp_recv_stop(udp) end
--- Stop listening for incoming datagrams.
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_udp_t:recv_stop() end
--- Associate the UDP handle to a remote address and port, so every message sent by
--- this handle is automatically sent to that destination. Calling this function
--- with a NULL addr disconnects the handle. Trying to call `uv.udp_connect()` on an
--- already connected handle will result in an `EISCONN` error. Trying to disconnect
--- a handle that is not connected will return an `ENOTCONN` error.
--- @param udp uv.uv_udp_t
--- @param host string
--- @param port integer
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.udp_connect(udp, host, port) end
--- Associate the UDP handle to a remote address and port, so every message sent by
--- this handle is automatically sent to that destination. Calling this function
--- with a NULL addr disconnects the handle. Trying to call `uv.udp_connect()` on an
--- already connected handle will result in an `EISCONN` error. Trying to disconnect
--- a handle that is not connected will return an `ENOTCONN` error.
--- @param host string
--- @param port integer
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_udp_t:connect(host, port) end
--- # `uv_fs_event_t` - FS Event handle
---
--- > [`uv_handle_t`][] functions also apply.
---
--- FS Event handles allow the user to monitor a given path for changes, for
--- example, if the file was renamed or there was a generic change in it. This
--- handle uses the best backend for the job on each platform.
--- @class uv.uv_fs_event_t : uv.uv_handle_t
local uv_fs_event_t = {}
--- Creates and initializes a new `uv_fs_event_t`. Returns the Lua userdata wrapping
--- it.
--- @return uv.uv_fs_event_t? fs_event
--- @return string? err
--- @return uv.error_name? err_name
function uv.new_fs_event() end
--- @alias uv.fs_event_start.callback
--- | fun(err: string?, filename: string, events: { change: boolean?, rename: boolean? })
--- @class uv.fs_event_start.flags
--- @field watch_entry boolean?
--- @field stat boolean?
--- @field recursive boolean?
--- Start the handle with the given callback, which will watch the specified path
--- for changes.
--- @param fs_event uv.uv_fs_event_t
--- @param path string
--- @param flags uv.fs_event_start.flags
--- @param callback uv.fs_event_start.callback
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.fs_event_start(fs_event, path, flags, callback) end
--- Start the handle with the given callback, which will watch the specified path
--- for changes.
--- @param path string
--- @param flags uv.fs_event_start.flags
--- @param callback uv.fs_event_start.callback
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_fs_event_t:start(path, flags, callback) end
--- Stop the handle, the callback will no longer be called.
--- @param fs_event uv.uv_fs_event_t
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.fs_event_stop(fs_event) end
--- Stop the handle, the callback will no longer be called.
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_fs_event_t:stop() end
--- Get the path being monitored by the handle.
--- @param fs_event uv.uv_fs_event_t
--- @return string? path
--- @return string? err
--- @return uv.error_name? err_name
function uv.fs_event_getpath(fs_event) end
--- Get the path being monitored by the handle.
--- @return string? path
--- @return string? err
--- @return uv.error_name? err_name
function uv_fs_event_t:getpath() end
--- # `uv_fs_poll_t` - FS Poll handle
---
--- > [`uv_handle_t`][] functions also apply.
---
--- FS Poll handles allow the user to monitor a given path for changes. Unlike
--- `uv_fs_event_t`, fs poll handles use `stat` to detect when a file has changed so
--- they can work on file systems where fs event handles can't.
--- @class uv.uv_fs_poll_t : uv.uv_handle_t
local uv_fs_poll_t = {}
--- Creates and initializes a new `uv_fs_poll_t`. Returns the Lua userdata wrapping
--- it.
--- @return uv.uv_fs_poll_t? fs_poll
--- @return string? err
--- @return uv.error_name? err_name
function uv.new_fs_poll() end
--- @alias uv.fs_poll_start.callback
--- | fun(err: string?, prev: table?, curr: table?)
--- Check the file at `path` for changes every `interval` milliseconds.
---
--- **Note:** For maximum portability, use multi-second intervals. Sub-second
--- intervals will not detect all changes on many file systems.
--- @param fs_poll uv.uv_fs_poll_t
--- @param path string
--- @param interval integer
--- @param callback uv.fs_poll_start.callback
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.fs_poll_start(fs_poll, path, interval, callback) end
--- Check the file at `path` for changes every `interval` milliseconds.
---
--- **Note:** For maximum portability, use multi-second intervals. Sub-second
--- intervals will not detect all changes on many file systems.
--- @param path string
--- @param interval integer
--- @param callback uv.fs_poll_start.callback
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_fs_poll_t:start(path, interval, callback) end
--- Stop the handle, the callback will no longer be called.
--- @param fs_poll uv.uv_fs_poll_t
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.fs_poll_stop(fs_poll) end
--- Stop the handle, the callback will no longer be called.
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv_fs_poll_t:stop() end
--- Get the path being monitored by the handle.
--- @param fs_poll uv.uv_fs_poll_t
--- @return string? path
--- @return string? err
--- @return uv.error_name? err_name
function uv.fs_poll_getpath(fs_poll) end
--- Get the path being monitored by the handle.
--- @return string? path
--- @return string? err
--- @return uv.error_name? err_name
function uv_fs_poll_t:getpath() end
--- # File system operations
---
--- Most file system functions can operate synchronously or asynchronously. When a synchronous version is called (by omitting a callback), the function will
--- immediately return the results of the FS call. When an asynchronous version is
--- called (by providing a callback), the function will immediately return a
--- `uv_fs_t userdata` and asynchronously execute its callback; if an error is encountered, the first and only argument passed to the callback will be the `err` error string; if the operation completes successfully, the first argument will be `nil` and the remaining arguments will be the results of the FS call.
---
--- Synchronous and asynchronous versions of `readFile` (with naive error handling)
--- are implemented below as an example:
---
--- ```lua
--- local function readFileSync(path)
--- local fd = assert(uv.fs_open(path, "r", 438))
--- local stat = assert(uv.fs_fstat(fd))
--- local data = assert(uv.fs_read(fd, stat.size, 0))
--- assert(uv.fs_close(fd))
--- return data
--- end
---
--- local data = readFileSync("main.lua")
--- print("synchronous read", data)
--- ```
---
--- ```lua
--- local function readFile(path, callback)
--- uv.fs_open(path, "r", 438, function(err, fd)
--- assert(not err, err)
--- uv.fs_fstat(fd, function(err, stat)
--- assert(not err, err)
--- uv.fs_read(fd, stat.size, 0, function(err, data)
--- assert(not err, err)
--- uv.fs_close(fd, function(err)
--- assert(not err, err)
--- return callback(data)
--- end)
--- end)
--- end)
--- end)
--- end
---
--- readFile("main.lua", function(data)
--- print("asynchronous read", data)
--- end)
--- ```
--- Equivalent to `close(2)`.
--- @param fd integer
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(fd: integer, callback: fun(err: string?, success: boolean?)): uv.uv_fs_t
function uv.fs_close(fd) end
--- Equivalent to `open(2)`. Access `flags` may be an integer or one of: `"r"`,
--- `"rs"`, `"sr"`, `"r+"`, `"rs+"`, `"sr+"`, `"w"`, `"wx"`, `"xw"`, `"w+"`,
--- `"wx+"`, `"xw+"`, `"a"`, `"ax"`, `"xa"`, `"a+"`, `"ax+"`, or "`xa+`".
--- **Note**:
--- On Windows, libuv uses `CreateFileW` and thus the file is always
--- opened in binary mode. Because of this, the `O_BINARY` and `O_TEXT` flags are
--- not supported.
--- @param path string
--- @param flags string|integer
--- @param mode integer (octal `chmod(1)` mode, e.g. `tonumber('644', 8)`)
--- @return integer? fd
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(path: string, flags: string|integer, mode: integer, callback: fun(err: string?, fd: integer?)): uv.uv_fs_t
function uv.fs_open(path, flags, mode) end
--- Equivalent to `preadv(2)`. Returns any data. An empty string indicates EOF.
---
--- If `offset` is nil or omitted, it will default to `-1`, which indicates 'use and update the current file offset.'
---
--- **Note:** When `offset` is >= 0, the current file offset will not be updated by the read.
--- @param fd integer
--- @param size integer
--- @param offset integer?
--- @return string? data
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(fd: integer, size: integer, offset: integer?, callback: fun(err: string?, data: string?)): uv.uv_fs_t
function uv.fs_read(fd, size, offset) end
--- Equivalent to `unlink(2)`.
--- @param path string
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(path: string, callback: fun(err: string?, success: boolean?)): uv.uv_fs_t
function uv.fs_unlink(path) end
--- Equivalent to `pwritev(2)`. Returns the number of bytes written.
---
--- If `offset` is nil or omitted, it will default to `-1`, which indicates 'use and update the current file offset.'
---
--- **Note:** When `offset` is >= 0, the current file offset will not be updated by the write.
--- @param fd integer
--- @param data uv.buffer
--- @param offset integer?
--- @return integer? bytes_written
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(fd: integer, data: uv.buffer, offset: integer?, callback: fun(err: string?, bytes: integer?)): uv.uv_fs_t
function uv.fs_write(fd, data, offset) end
--- Equivalent to `mkdir(2)`.
--- @param path string
--- @param mode integer (octal `chmod(1)` mode, e.g. `tonumber('755', 8)`)
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(path: string, mode: integer, callback: fun(err: string?, success: boolean?)): uv.uv_fs_t
function uv.fs_mkdir(path, mode) end
--- Equivalent to `mkdtemp(3)`.
--- @param template string
--- @return string? path
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(template: string, callback: fun(err: string?, path: string?)): uv.uv_fs_t
function uv.fs_mkdtemp(template) end
--- @alias uv.fs_mkstemp.callback
--- | fun(err: string?, fd: integer?, path: string?)
--- Equivalent to `mkstemp(3)`. Returns a temporary file handle and filename.
--- @param template string
--- @return integer? fd
--- @return string path_or_err
--- @return uv.error_name? err_name
--- @overload fun(template: string, callback: uv.fs_mkstemp.callback): uv.uv_fs_t
function uv.fs_mkstemp(template) end
--- Equivalent to `rmdir(2)`.
--- @param path string
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(path: string, callback: fun(err: string?, success: boolean?)): uv.uv_fs_t
function uv.fs_rmdir(path) end
--- Equivalent to `scandir(3)`, with a slightly different API. Returns a handle that
--- the user can pass to `uv.fs_scandir_next()`.
---
--- **Note:** This function can be used synchronously or asynchronously. The request
--- userdata is always synchronously returned regardless of whether a callback is
--- provided and the same userdata is passed to the callback if it is provided.
--- @param path string
--- @param callback fun(err: string?, success: uv.uv_fs_t?)?
--- @return uv.uv_fs_t? handle
--- @return string? err
--- @return uv.error_name? err_name
function uv.fs_scandir(path, callback) end
--- Called on a `uv_fs_t` returned by `uv.fs_scandir()` to get the next directory
--- entry data as a `name, type` pair. When there are no more entries, `nil` is
--- returned.
---
--- **Note:** This function only has a synchronous version. See `uv.fs_opendir` and
--- its related functions for an asynchronous version.
--- @param fs uv.uv_fs_t
--- @return string? name
--- @return string type_or_err
--- @return uv.error_name? err_name
function uv.fs_scandir_next(fs) end
--- @class uv.fs_stat.result
--- @field dev integer
--- @field mode integer
--- @field nlink integer
--- @field uid integer
--- @field gid integer
--- @field rdev integer
--- @field ino integer
--- @field size integer
--- @field blksize integer
--- @field blocks integer
--- @field flags integer
--- @field gen integer
--- @field atime uv.fs_stat.result.time
--- @field mtime uv.fs_stat.result.time
--- @field ctime uv.fs_stat.result.time
--- @field birthtime uv.fs_stat.result.time
--- @field type string
--- @class uv.fs_stat.result.time
--- @field sec integer
--- @field nsec integer
--- @class uv.fs_statfs.result
--- @field type integer
--- @field bsize integer
--- @field blocks integer
--- @field bfree integer
--- @field bavail integer
--- @field files integer
--- @field ffree integer
--- Equivalent to `stat(2)`.
--- @param path string
--- @return uv.fs_stat.result? stat
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(path: string, callback: fun(err: string?, stat: uv.fs_stat.result?)): uv.uv_fs_t
function uv.fs_stat(path) end
--- Equivalent to `fstat(2)`.
--- @param fd integer
--- @return uv.fs_stat.result? stat
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(fd: integer, callback: fun(err: string?, stat: uv.fs_stat.result?)): uv.uv_fs_t
function uv.fs_fstat(fd) end
--- Equivalent to `lstat(2)`.
--- @param path string
--- @return uv.fs_stat.result? stat
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(path: string, callback: fun(err: string?, stat: uv.fs_stat.result?)): uv.uv_fs_t
function uv.fs_lstat(path) end
--- Equivalent to `rename(2)`.
--- @param path string
--- @param new_path string
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(path: string, new_path: string, callback: fun(err: string?, success: boolean?)): uv.uv_fs_t
function uv.fs_rename(path, new_path) end
--- Equivalent to `fsync(2)`.
--- @param fd integer
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(fd: integer, callback: fun(err: string?, success: boolean?)): uv.uv_fs_t
function uv.fs_fsync(fd) end
--- Equivalent to `fdatasync(2)`.
--- @param fd integer
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(fd: integer, callback: fun(err: string?, success: boolean?)): uv.uv_fs_t
function uv.fs_fdatasync(fd) end
--- Equivalent to `ftruncate(2)`.
--- @param fd integer
--- @param offset integer
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(fd: integer, offset: integer, callback: fun(err: string?, success: boolean?)): uv.uv_fs_t
function uv.fs_ftruncate(fd, offset) end
--- Limited equivalent to `sendfile(2)`. Returns the number of bytes written.
--- @param out_fd integer
--- @param in_fd integer
--- @param in_offset integer
--- @param size integer
--- @return integer? bytes
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(out_fd: integer, in_fd: integer, in_offset: integer, size: integer, callback: fun(err: string?, bytes: integer?)): uv.uv_fs_t
function uv.fs_sendfile(out_fd, in_fd, in_offset, size) end
--- Equivalent to `access(2)` on Unix. Windows uses `GetFileAttributesW()`. Access
--- `mode` can be an integer or a string containing `"R"` or `"W"` or `"X"`.
--- Returns `true` or `false` indicating access permission.
--- @param path string
--- @param mode string (a combination of the `'r'`, `'w'` and `'x'` characters denoting the symbolic mode as per `chmod(1)`)
--- @return boolean? permission
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(path: string, mode: string, callback: fun(err: string?, permission: boolean?)): uv.uv_fs_t
function uv.fs_access(path, mode) end
--- Equivalent to `chmod(2)`.
--- @param path string
--- @param mode integer (octal `chmod(1)` mode, e.g. `tonumber('644', 8)`)
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(path: string, mode: integer, callback: fun(err: string?, success: boolean?)): uv.uv_fs_t
function uv.fs_chmod(path, mode) end
--- Equivalent to `fchmod(2)`.
--- @param fd integer
--- @param mode integer
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(fd: integer, mode: integer, callback: fun(err: string?, success: boolean?)): uv.uv_fs_t
function uv.fs_fchmod(fd, mode) end
--- Equivalent to `utime(2)`.
--- @param path string
--- @param atime number
--- @param mtime number
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(path: string, atime: number, mtime: number, callback: fun(err: string?, success: boolean?)): uv.uv_fs_t
function uv.fs_utime(path, atime, mtime) end
--- Equivalent to `futime(2)`.
--- @param fd integer
--- @param atime number
--- @param mtime number
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(fd: integer, atime: number, mtime: number, callback: fun(err: string?, success: boolean?)): uv.uv_fs_t
function uv.fs_futime(fd, atime, mtime) end
--- Equivalent to `lutime(2)`.
--- @param path string
--- @param atime number
--- @param mtime number
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(path: string, atime: number, mtime: number, callback: fun(err: string?, success: boolean?)): uv.uv_fs_t
function uv.fs_lutime(path, atime, mtime) end
--- Equivalent to `link(2)`.
--- @param path string
--- @param new_path string
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(path: string, new_path: string, callback: fun(err: string?, success: boolean?)): uv.uv_fs_t
function uv.fs_link(path, new_path) end
--- Equivalent to `symlink(2)`. If the `flags` parameter is omitted, then the 3rd parameter will be treated as the `callback`.
--- @param path string
--- @param new_path string
--- @param flags integer|{ dir: boolean?, junction: boolean? }?
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(path: string, new_path: string, flags: integer|{ dir: boolean?, junction: boolean? }?, callback: fun(err: string?, success: boolean?)): uv.uv_fs_t
function uv.fs_symlink(path, new_path, flags) end
--- Equivalent to `readlink(2)`.
--- @param path string
--- @return string? path
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(path: string, callback: fun(err: string?, path: string?)): uv.uv_fs_t
function uv.fs_readlink(path) end
--- Equivalent to `realpath(3)`.
--- @param path string
--- @return string? path
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(path: string, callback: fun(err: string?, path: string?)): uv.uv_fs_t
function uv.fs_realpath(path) end
--- Equivalent to `chown(2)`.
--- @param path string
--- @param uid integer
--- @param gid integer
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(path: string, uid: integer, gid: integer, callback: fun(err: string?, success: boolean?)): uv.uv_fs_t
function uv.fs_chown(path, uid, gid) end
--- Equivalent to `fchown(2)`.
--- @param fd integer
--- @param uid integer
--- @param gid integer
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(fd: integer, uid: integer, gid: integer, callback: fun(err: string?, success: boolean?)): uv.uv_fs_t
function uv.fs_fchown(fd, uid, gid) end
--- Equivalent to `lchown(2)`.
--- @param fd integer
--- @param uid integer
--- @param gid integer
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(fd: integer, uid: integer, gid: integer, callback: fun(err: string?, success: boolean?)): uv.uv_fs_t
function uv.fs_lchown(fd, uid, gid) end
--- @class uv.fs_copyfile.flags
--- @field excl boolean?
--- @field ficlone boolean?
--- @field ficlone_force boolean?
--- Copies a file from path to new_path. If the `flags` parameter is omitted, then the 3rd parameter will be treated as the `callback`.
--- @param path string
--- @param new_path string
--- @param flags integer|uv.fs_copyfile.flags?
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(path: string, new_path: string, flags: integer|uv.fs_copyfile.flags?, callback: fun(err: string?, success: boolean?)): uv.uv_fs_t
function uv.fs_copyfile(path, new_path, flags) end
--- Opens path as a directory stream. Returns a handle that the user can pass to
--- `uv.fs_readdir()`. The `entries` parameter defines the maximum number of entries
--- that should be returned by each call to `uv.fs_readdir()`.
--- @param path string
--- @param entries integer?
--- @return uv.luv_dir_t? dir
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(path: string, callback: fun(err: string?, dir: uv.luv_dir_t?), entries: integer?): uv.uv_fs_t
function uv.fs_opendir(path, entries) end
--- Iterates over the directory stream `luv_dir_t` returned by a successful
--- `uv.fs_opendir()` call. A table of data tables is returned where the number
--- of entries `n` is equal to or less than the `entries` parameter used in
--- the associated `uv.fs_opendir()` call.
--- @param dir uv.luv_dir_t
--- @return table<integer, { name: string, type: string }>? entries
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(dir: uv.luv_dir_t, callback: fun(err: string?, entries: table<integer, { name: string, type: string }>?)): uv.uv_fs_t
function uv.fs_readdir(dir) end
--- @class uv.luv_dir_t : userdata
local luv_dir_t = {}
--- Iterates over the directory stream `luv_dir_t` returned by a successful
--- `uv.fs_opendir()` call. A table of data tables is returned where the number
--- of entries `n` is equal to or less than the `entries` parameter used in
--- the associated `uv.fs_opendir()` call.
--- @return table<integer, { name: string, type: string }>? entries
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(dir: uv.luv_dir_t, callback: fun(err: string?, entries: table<integer, { name: string, type: string }>?)): uv.uv_fs_t
function luv_dir_t:readdir() end
--- Closes a directory stream returned by a successful `uv.fs_opendir()` call.
--- @param dir uv.luv_dir_t
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(dir: uv.luv_dir_t, callback: fun(err: string?, success: boolean?)): uv.uv_fs_t
function uv.fs_closedir(dir) end
--- Closes a directory stream returned by a successful `uv.fs_opendir()` call.
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(dir: uv.luv_dir_t, callback: fun(err: string?, success: boolean?)): uv.uv_fs_t
function luv_dir_t:closedir() end
--- Equivalent to `statfs(2)`.
--- @param path string
--- @return uv.fs_statfs.result? stat
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(path: string, callback: fun(err: string?, stat: uv.fs_statfs.result?)): uv.uv_fs_t
function uv.fs_statfs(path) end
--- # Thread pool work scheduling
---
--- Libuv provides a threadpool which can be used to run user code and get notified
--- in the loop thread. This threadpool is internally used to run all file system
--- operations, as well as `getaddrinfo` and `getnameinfo` requests.
---
--- ```lua
--- local function work_callback(a, b)
--- return a + b
--- end
---
--- local function after_work_callback(c)
--- print("The result is: " .. c)
--- end
---
--- local work = uv.new_work(work_callback, after_work_callback)
---
--- work:queue(1, 2)
---
--- -- output: "The result is: 3"
--- ```
--- Creates and initializes a new `luv_work_ctx_t` (not `uv_work_t`).
--- `work_callback` is a Lua function or a string containing Lua code or bytecode dumped from a function.
--- Returns the Lua userdata wrapping it.
--- @param work_callback string|fun(...: uv.threadargs)
--- @param after_work_callback fun(...: uv.threadargs)
--- @return uv.luv_work_ctx_t
function uv.new_work(work_callback, after_work_callback) end
--- Queues a work request which will run `work_callback` in a new Lua state in a
--- thread from the threadpool with any additional arguments from `...`. Values
--- returned from `work_callback` are passed to `after_work_callback`, which is
--- called in the main loop thread.
--- @param work_ctx uv.luv_work_ctx_t
--- @param ... uv.threadargs
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.queue_work(work_ctx, ...) end
--- @class uv.luv_work_ctx_t : userdata
local luv_work_ctx_t = {}
--- Queues a work request which will run `work_callback` in a new Lua state in a
--- thread from the threadpool with any additional arguments from `...`. Values
--- returned from `work_callback` are passed to `after_work_callback`, which is
--- called in the main loop thread.
--- @param ... uv.threadargs
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
function luv_work_ctx_t:queue(...) end
--- # DNS utility functions
--- @class uv.getaddrinfo.hints
--- @field family string|integer?
--- @field socktype string|integer?
--- @field protocol string|integer?
--- @field addrconfig boolean?
--- @field v4mapped boolean?
--- @field all boolean?
--- @field numerichost boolean?
--- @field passive boolean?
--- @field numericserv boolean?
--- @field canonname boolean?
--- Equivalent to `getaddrinfo(3)`. Either `node` or `service` may be `nil` but not
--- both.
---
--- See [Constants][] for supported address `family` input and output values.
---
--- See [Constants][] for supported `socktype` input and output values.
---
--- When `protocol` is set to 0 or nil, it will be automatically chosen based on the
--- socket's domain and type. When `protocol` is specified as a string, it will be
--- looked up using the `getprotobyname(3)` function. Examples: `"ip"`, `"icmp"`,
--- `"tcp"`, `"udp"`, etc.
--- @param host string?
--- @param service string?
--- @param hints uv.getaddrinfo.hints?
--- @return table<integer, uv.address>? addresses
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(host: string?, service: string?, hints: uv.getaddrinfo.hints?, callback: fun(err: string?, addresses: table<integer, uv.address>?)): uv.uv_getaddrinfo_t?, string?, uv.error_name?
function uv.getaddrinfo(host, service, hints) end
--- @class uv.getnameinfo.address
--- @field ip string?
--- @field port integer?
--- @field family string|integer?
--- @alias uv.getnameinfo.callback
--- | fun(err: string?, host: string?, service: string?)
--- Equivalent to `getnameinfo(3)`.
---
--- See [Constants][] for supported address `family` input values.
--- @param address uv.getnameinfo.address
--- @return string? host
--- @return string service_or_err
--- @return uv.error_name? err_name
--- @overload fun(address: uv.getnameinfo.address, callback: uv.getnameinfo.callback): uv.uv_getnameinfo_t?, string?, uv.error_name?
function uv.getnameinfo(address) end
--- # Threading and synchronization utilities
---
--- Libuv provides cross-platform implementations for multiple threading and
--- synchronization primitives. The API largely follows the pthreads API.
--- Creates and initializes a `luv_thread_t` (not `uv_thread_t`). Returns the Lua
--- userdata wrapping it and asynchronously executes `entry`, which can be either
--- a Lua function or a string containing Lua code or bytecode dumped from a function. Additional arguments `...`
--- are passed to the `entry` function and an optional `options` table may be
--- provided. Currently accepted `option` fields are `stack_size`.
--- **Note**:
--- unsafe, please make sure the thread end of life before Lua state close.
--- @param options { stack_size: integer? }?
--- @param entry function|string
--- @param ... uv.threadargs passed to `entry`
--- @return uv.luv_thread_t? thread
--- @return string? err
--- @return uv.error_name? err_name
function uv.new_thread(options, entry, ...) end
--- Returns a boolean indicating whether two threads are the same. This function is
--- equivalent to the `__eq` metamethod.
--- @param thread uv.luv_thread_t
--- @param other_thread uv.luv_thread_t
--- @return boolean
function uv.thread_equal(thread, other_thread) end
--- @class uv.luv_thread_t : userdata
local luv_thread_t = {}
--- Returns a boolean indicating whether two threads are the same. This function is
--- equivalent to the `__eq` metamethod.
--- @param other_thread uv.luv_thread_t
--- @return boolean
function luv_thread_t:equal(other_thread) end
--- Sets the specified thread's affinity setting.
---
--- `affinity` must be a table where each of the keys are a CPU number and the
--- values are booleans that represent whether the `thread` should be eligible to
--- run on that CPU. If the length of the `affinity` table is not greater than or
--- equal to `uv.cpumask_size()`, any CPU numbers missing from the table will have
--- their affinity set to `false`. If setting the affinity of more than
--- `uv.cpumask_size()` CPUs is desired, `affinity` must be an array-like table
--- with no gaps, since `#affinity` will be used as the `cpumask_size` if it is
--- greater than `uv.cpumask_size()`.
---
--- If `get_old_affinity` is `true`, the previous affinity settings for the `thread`
--- will be returned. Otherwise, `true` is returned after a successful call.
---
--- **Note:** Thread affinity setting is not atomic on Windows. Unsupported on macOS.
--- @param thread uv.luv_thread_t
--- @param affinity table<integer, boolean>
--- @param get_old_affinity boolean?
--- @return table<integer, boolean>? affinity
--- @return string? err
--- @return uv.error_name? err_name
function uv.thread_setaffinity(thread, affinity, get_old_affinity) end
--- Sets the specified thread's affinity setting.
---
--- `affinity` must be a table where each of the keys are a CPU number and the
--- values are booleans that represent whether the `thread` should be eligible to
--- run on that CPU. If the length of the `affinity` table is not greater than or
--- equal to `uv.cpumask_size()`, any CPU numbers missing from the table will have
--- their affinity set to `false`. If setting the affinity of more than
--- `uv.cpumask_size()` CPUs is desired, `affinity` must be an array-like table
--- with no gaps, since `#affinity` will be used as the `cpumask_size` if it is
--- greater than `uv.cpumask_size()`.
---
--- If `get_old_affinity` is `true`, the previous affinity settings for the `thread`
--- will be returned. Otherwise, `true` is returned after a successful call.
---
--- **Note:** Thread affinity setting is not atomic on Windows. Unsupported on macOS.
--- @param affinity table<integer, boolean>
--- @param get_old_affinity boolean?
--- @return table<integer, boolean>? affinity
--- @return string? err
--- @return uv.error_name? err_name
function luv_thread_t:setaffinity(affinity, get_old_affinity) end
--- Gets the specified thread's affinity setting.
---
--- If `mask_size` is provided, it must be greater than or equal to
--- `uv.cpumask_size()`. If the `mask_size` parameter is omitted, then the return
--- of `uv.cpumask_size()` will be used. Returns an array-like table where each of
--- the keys correspond to a CPU number and the values are booleans that represent
--- whether the `thread` is eligible to run on that CPU.
---
--- **Note:** Thread affinity getting is not atomic on Windows. Unsupported on macOS.
--- @param thread uv.luv_thread_t
--- @param mask_size integer?
--- @return table<integer, boolean>? affinity
--- @return string? err
--- @return uv.error_name? err_name
function uv.thread_getaffinity(thread, mask_size) end
--- Gets the specified thread's affinity setting.
---
--- If `mask_size` is provided, it must be greater than or equal to
--- `uv.cpumask_size()`. If the `mask_size` parameter is omitted, then the return
--- of `uv.cpumask_size()` will be used. Returns an array-like table where each of
--- the keys correspond to a CPU number and the values are booleans that represent
--- whether the `thread` is eligible to run on that CPU.
---
--- **Note:** Thread affinity getting is not atomic on Windows. Unsupported on macOS.
--- @param mask_size integer?
--- @return table<integer, boolean>? affinity
--- @return string? err
--- @return uv.error_name? err_name
function luv_thread_t:getaffinity(mask_size) end
--- Gets the CPU number on which the calling thread is running.
---
--- **Note:** The first CPU will be returned as the number 1, not 0. This allows for
--- the number to correspond with the table keys used in `uv.thread_getaffinity` and
--- `uv.thread_setaffinity`.
--- @return integer? cpu
--- @return string? err
--- @return uv.error_name? err_name
function uv.thread_getcpu() end
--- Sets the specified thread's scheduling priority setting. It requires elevated
--- privilege to set specific priorities on some platforms.
---
--- The priority can be set to the following constants.
---
--- - uv.constants.THREAD_PRIORITY_HIGHEST
--- - uv.constants.THREAD_PRIORITY_ABOVE_NORMAL
--- - uv.constants.THREAD_PRIORITY_NORMAL
--- - uv.constants.THREAD_PRIORITY_BELOW_NORMAL
--- - uv.constants.THREAD_PRIORITY_LOWEST
--- @param thread uv.luv_thread_t
--- @param priority integer
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.thread_setpriority(thread, priority) end
--- Sets the specified thread's scheduling priority setting. It requires elevated
--- privilege to set specific priorities on some platforms.
---
--- The priority can be set to the following constants.
---
--- - uv.constants.THREAD_PRIORITY_HIGHEST
--- - uv.constants.THREAD_PRIORITY_ABOVE_NORMAL
--- - uv.constants.THREAD_PRIORITY_NORMAL
--- - uv.constants.THREAD_PRIORITY_BELOW_NORMAL
--- - uv.constants.THREAD_PRIORITY_LOWEST
--- @param priority integer
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
function luv_thread_t:setpriority(priority) end
--- Gets the thread's priority setting.
---
--- Retrieves the scheduling priority of the specified thread. The returned priority
--- value is platform dependent.
---
--- For Linux, when schedule policy is SCHED_OTHER (default), priority is 0.
--- @param thread uv.luv_thread_t
--- @return integer? priority
--- @return string? err
--- @return uv.error_name? err_name
function uv.thread_getpriority(thread) end
--- Gets the thread's priority setting.
---
--- Retrieves the scheduling priority of the specified thread. The returned priority
--- value is platform dependent.
---
--- For Linux, when schedule policy is SCHED_OTHER (default), priority is 0.
--- @return integer? priority
--- @return string? err
--- @return uv.error_name? err_name
function luv_thread_t:getpriority() end
--- Returns the handle for the thread in which this is called.
--- @return uv.luv_thread_t
function uv.thread_self() end
--- Waits for the `thread` to finish executing its entry function.
--- @param thread uv.luv_thread_t
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.thread_join(thread) end
--- Waits for the `thread` to finish executing its entry function.
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
function luv_thread_t:join() end
--- Detaches a thread. Detached threads automatically release their resources upon
--- termination, eliminating the need for the application to call `uv.thread_join`.
--- @param thread uv.luv_thread_t
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.thread_detach(thread) end
--- Detaches a thread. Detached threads automatically release their resources upon
--- termination, eliminating the need for the application to call `uv.thread_join`.
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
function luv_thread_t:detach() end
--- Sets the name of the current thread. Different platforms define different limits
--- on the max number of characters a thread name can be: Linux, IBM i (16), macOS
--- (64), Windows (32767), and NetBSD (32), etc. The name will be truncated
--- if `name` is larger than the limit of the platform.
--- @param name string
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.thread_setname(name) end
--- Gets the name of the thread specified by `thread`.
--- @param thread uv.luv_thread_t
--- @return string? name
--- @return string? err
--- @return uv.error_name? err_name
function uv.thread_getname(thread) end
--- Gets the name of the thread specified by `thread`.
--- @return string? name
--- @return string? err
--- @return uv.error_name? err_name
function luv_thread_t:getname() end
--- Pauses the thread in which this is called for a number of milliseconds.
--- @param msec integer
function uv.sleep(msec) end
--- # Miscellaneous utilities
--- Returns the executable path.
--- @return string? path
--- @return string? err
--- @return uv.error_name? err_name
function uv.exepath() end
--- Returns the current working directory.
--- @return string? path
--- @return string? err
--- @return uv.error_name? err_name
function uv.cwd() end
--- Sets the current working directory with the string `cwd`.
--- @param cwd string
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.chdir(cwd) end
--- Returns the title of the current process.
--- @return string? title
--- @return string? err
--- @return uv.error_name? err_name
function uv.get_process_title() end
--- Sets the title of the current process with the string `title`.
--- @param title string
--- @return 0? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.set_process_title(title) end
--- Returns the current total system memory in bytes.
--- @return number
function uv.get_total_memory() end
--- Returns the current free system memory in bytes.
--- @return number
function uv.get_free_memory() end
--- Gets the amount of memory available to the process in bytes based on limits
--- imposed by the OS. If there is no such constraint, or the constraint is unknown,
--- 0 is returned. Note that it is not unusual for this value to be less than or
--- greater than the total system memory.
--- @return number
function uv.get_constrained_memory() end
--- Gets the amount of free memory that is still available to the process (in
--- bytes). This differs from `uv.get_free_memory()` in that it takes into account
--- any limits imposed by the OS. If there is no such constraint, or the constraint
--- is unknown, the amount returned will be identical to `uv.get_free_memory()`.
--- @return number
function uv.get_available_memory() end
--- Returns the resident set size (RSS) for the current process.
--- @return integer? rss
--- @return string? err
--- @return uv.error_name? err_name
function uv.resident_set_memory() end
--- @class uv.getrusage.result
---
--- (user CPU time used)
--- @field utime uv.getrusage.result.time
---
--- (system CPU time used)
--- @field stime uv.getrusage.result.time
---
--- (maximum resident set size)
--- @field maxrss integer
---
--- (integral shared memory size)
--- @field ixrss integer
---
--- (integral unshared data size)
--- @field idrss integer
---
--- (integral unshared stack size)
--- @field isrss integer
---
--- (page reclaims (soft page faults))
--- @field minflt integer
---
--- (page faults (hard page faults))
--- @field majflt integer
---
--- (swaps)
--- @field nswap integer
---
--- (block input operations)
--- @field inblock integer
---
--- (block output operations)
--- @field oublock integer
---
--- (IPC messages sent)
--- @field msgsnd integer
---
--- (IPC messages received)
--- @field msgrcv integer
---
--- (signals received)
--- @field nsignals integer
---
--- (voluntary context switches)
--- @field nvcsw integer
---
--- (involuntary context switches)
--- @field nivcsw integer
--- @class uv.getrusage.result.time
--- @field sec integer
--- @field usec integer
--- Returns the resource usage.
--- @return uv.getrusage.result? rusage
--- @return string? err
--- @return uv.error_name? err_name
function uv.getrusage() end
--- Gets the resource usage measures for the calling thread.
---
--- **Note** Not supported on all platforms. May return `ENOTSUP`.
--- On macOS and Windows not all fields are set (the unsupported fields are filled
--- with zeroes).
--- @return uv.getrusage.result? rusage
--- @return string? err
--- @return uv.error_name? err_name
function uv.getrusage_thread() end
--- Returns an estimate of the default amount of parallelism a program should use. Always returns a non-zero value.
---
--- On Linux, inspects the calling threads CPU affinity mask to determine if it has been pinned to specific CPUs.
---
--- On Windows, the available parallelism may be underreported on systems with more than 64 logical CPUs.
---
--- On other platforms, reports the number of CPUs that the operating system considers to be online.
--- @return integer
function uv.available_parallelism() end
--- @class uv.cpu_info.cpu_info
--- @field model string
--- @field speed integer
--- @field times uv.cpu_info.cpu_info.times
--- @class uv.cpu_info.cpu_info.times
--- @field user integer
--- @field nice integer
--- @field sys integer
--- @field idle integer
--- @field irq integer
--- Returns information about the CPU(s) on the system as a table of tables for each
--- CPU found.
--- @return table<integer, uv.cpu_info.cpu_info>? cpu_info
--- @return string? err
--- @return uv.error_name? err_name
function uv.cpu_info() end
--- Returns the maximum size of the mask used for process/thread affinities, or
--- `ENOTSUP` if affinities are not supported on the current platform.
--- @return integer? size
--- @return string? err
--- @return uv.error_name? err_name
function uv.cpumask_size() end
--- @deprecated Please use `uv.os_getpid()` instead.
--- @return integer
function uv.getpid() end
--- Returns the user ID of the process.
--- **Note**:
--- This is not a libuv function and is not supported on Windows.
--- @return integer
function uv.getuid() end
--- Returns the group ID of the process.
--- **Note**:
--- This is not a libuv function and is not supported on Windows.
--- @return integer
function uv.getgid() end
--- Sets the user ID of the process with the integer `id`.
--- **Note**:
--- This is not a libuv function and is not supported on Windows.
--- @param id integer
function uv.setuid(id) end
--- Sets the group ID of the process with the integer `id`.
--- **Note**:
--- This is not a libuv function and is not supported on Windows.
--- @param id integer
function uv.setgid(id) end
--- Returns a current high-resolution time in nanoseconds as a number. This is
--- relative to an arbitrary time in the past. It is not related to the time of day
--- and therefore not subject to clock drift. The primary use is for measuring
--- time between intervals.
--- @return number
function uv.hrtime() end
--- Obtain the current system time from a high-resolution real-time or monotonic
--- clock source. `clock_id` can be the string `"monotonic"` or `"realtime"`.
---
--- The real-time clock counts from the UNIX epoch (1970-01-01) and is subject
--- to time adjustments; it can jump back in time.
---
--- The monotonic clock counts from an arbitrary point in the past and never
--- jumps back in time.
--- @param clock_id string
--- @return { sec: integer, nsec: integer }? time
--- @return string? err
--- @return uv.error_name? err_name
function uv.clock_gettime(clock_id) end
--- Returns the current system uptime in seconds.
--- @return number? uptime
--- @return string? err
--- @return uv.error_name? err_name
function uv.uptime() end
--- Prints all handles associated with the main loop to stderr. The format is
--- `[flags] handle-type handle-address`. Flags are `R` for referenced, `A` for
--- active and `I` for internal.
--- **Note**:
--- This is not available on Windows.
--- **Warning**:
--- This function is meant for ad hoc debugging, there are no API/ABI
--- stability guarantees.
function uv.print_all_handles() end
--- The same as `uv.print_all_handles()` except only active handles are printed.
--- **Note**:
--- This is not available on Windows.
--- **Warning**:
--- This function is meant for ad hoc debugging, there are no API/ABI
--- stability guarantees.
function uv.print_active_handles() end
--- Used to detect what type of stream should be used with a given file
--- descriptor `fd`. Usually this will be used during initialization to guess the
--- type of the stdio streams.
--- @param fd integer
--- @return string
function uv.guess_handle(fd) end
--- Cross-platform implementation of `gettimeofday(2)`. Returns the seconds and
--- microseconds of a unix time as a pair.
--- @return integer? seconds
--- @return integer|string microseconds_or_err
--- @return uv.error_name? err_name
function uv.gettimeofday() end
--- @class uv.interface_addresses.addresses
--- @field ip string
--- @field family string
--- @field netmask string
--- @field internal boolean
--- @field mac string
--- Returns address information about the network interfaces on the system in a
--- table. Each table key is the name of the interface while each associated value
--- is an array of address information where fields are `ip`, `family`, `netmask`,
--- `internal`, and `mac`.
---
--- See [Constants][] for supported address `family` output values.
--- @return table<string, uv.interface_addresses.addresses> addresses
function uv.interface_addresses() end
--- IPv6-capable implementation of `if_indextoname(3)`.
--- @param ifindex integer
--- @return string? name
--- @return string? err
--- @return uv.error_name? err_name
function uv.if_indextoname(ifindex) end
--- Retrieves a network interface identifier suitable for use in an IPv6 scoped
--- address. On Windows, returns the numeric `ifindex` as a string. On all other
--- platforms, `uv.if_indextoname()` is used.
--- @param ifindex integer
--- @return string? iid
--- @return string? err
--- @return uv.error_name? err_name
function uv.if_indextoiid(ifindex) end
--- Returns the load average as a triad. Not supported on Windows.
--- @return number, number, number
function uv.loadavg() end
--- @class uv.os_uname.info
--- @field sysname string
--- @field release string
--- @field version string
--- @field machine string
--- Returns system information.
--- @return uv.os_uname.info info
function uv.os_uname() end
--- Returns the hostname.
--- @return string
function uv.os_gethostname() end
--- Returns the environment variable specified by `name` as string. The internal
--- buffer size can be set by defining `size`. If omitted, `LUAL_BUFFERSIZE` is
--- used. If the environment variable exceeds the storage available in the internal
--- buffer, `ENOBUFS` is returned. If no matching environment variable exists,
--- `ENOENT` is returned.
--- **Warning**:
--- This function is not thread-safe.
--- @param name string
--- @param size integer?
--- @return string? value
--- @return string? err
--- @return uv.error_name? err_name
function uv.os_getenv(name, size) end
--- Sets the environmental variable specified by `name` with the string `value`.
--- **Warning**:
--- This function is not thread-safe.
--- @param name string
--- @param value string
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.os_setenv(name, value) end
--- Unsets the environmental variable specified by `name`.
--- **Warning**:
--- This function is not thread-safe.
--- @param name string
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.os_unsetenv(name) end
--- Returns all environmental variables as a dynamic table of names associated with
--- their corresponding values.
--- **Warning**:
--- This function is not thread-safe.
--- @return table
function uv.os_environ() end
--- Returns the home directory.
--- **Warning**:
--- This function is not thread-safe.
--- @return string? path
--- @return string? err
--- @return uv.error_name? err_name
function uv.os_homedir() end
--- Returns a temporary directory.
--- **Warning**:
--- This function is not thread-safe.
--- @return string? path
--- @return string? err
--- @return uv.error_name? err_name
function uv.os_tmpdir() end
--- @class uv.os_get_passwd.passwd
--- @field username string
--- @field uid integer
--- @field gid integer
--- @field shell string
--- @field homedir string
--- Returns password file information.
--- @return uv.os_get_passwd.passwd passwd
function uv.os_get_passwd() end
--- Returns the current process ID.
--- @return number
function uv.os_getpid() end
--- Returns the parent process ID.
--- @return number
function uv.os_getppid() end
--- Returns the scheduling priority of the process specified by `pid`.
--- @param pid integer
--- @return integer? priority
--- @return string? err
--- @return uv.error_name? err_name
function uv.os_getpriority(pid) end
--- Sets the scheduling priority of the process specified by `pid`. The `priority`
--- range is between -20 (high priority) and 19 (low priority).
--- @param pid integer
--- @param priority integer
--- @return boolean? success
--- @return string? err
--- @return uv.error_name? err_name
function uv.os_setpriority(pid, priority) end
--- Fills a string of length `len` with cryptographically strong random bytes
--- acquired from the system CSPRNG. `flags` is reserved for future extension
--- and must currently be `nil` or `0` or `{}`.
---
--- Short reads are not possible. When less than `len` random bytes are available,
--- a non-zero error value is returned or passed to the callback. If the callback
--- is omitted, this function is completed synchronously.
---
--- The synchronous version may block indefinitely when not enough entropy is
--- available. The asynchronous version may not ever finish when the system is
--- low on entropy.
--- @param len integer
--- @param flags 0|{}?
--- @return string? bytes
--- @return string? err
--- @return uv.error_name? err_name
--- @overload fun(len: integer, flags: 0|{}?, callback: fun(err: string?, bytes: string?)): 0?, string?, uv.error_name?
function uv.random(len, flags) end
--- Returns the libuv error message and error name (both in string form, see [`err` and `name` in Error Handling](#error-handling)) equivalent to the given platform dependent error code: POSIX error codes on Unix (the ones stored in errno), and Win32 error codes on Windows (those returned by GetLastError() or WSAGetLastError()).
--- @param errcode integer
--- @return string? message
--- @return string? name
function uv.translate_sys_error(errcode) end
--- # Metrics operations
--- Retrieve the amount of time the event loop has been idle in the kernels event
--- provider (e.g. `epoll_wait`). The call is thread safe.
---
--- The return value is the accumulated time spent idle in the kernels event
--- provider starting from when the [`uv_loop_t`][] was configured to collect the idle time.
---
--- **Note:** The event loop will not begin accumulating the event providers idle
--- time until calling `loop_configure` with `"metrics_idle_time"`.
--- @return number
function uv.metrics_idle_time() end
--- @class uv.metrics_info.info
--- @field loop_count number
--- @field events integer
--- @field events_waiting number
--- Get the metrics table from current set of event loop metrics. It is recommended
--- to retrieve these metrics in a `prepare` callback (see `uv.new_prepare`,
--- `uv.prepare_start`) in order to make sure there are no inconsistencies with the
--- metrics counters.
--- @return uv.metrics_info.info info
function uv.metrics_info() end
--- # String manipulation functions
---
--- These string utilities are needed internally for dealing with Windows, and are exported to allow clients to work uniformly with this data when the libuv API is not complete.
---
--- **Notes**:
---
--- 1. New in luv version 1.49.0.
--- 2. See [the WTF-8 spec](https://simonsapin.github.io/wtf-8/) for information about WTF-8.
--- 3. Luv uses Lua-style strings, which means that all inputs and return values (UTF-8 or UTF-16 strings) do not include a NUL terminator.
--- Get the length (in bytes) of a UTF-16 (or UCS-2) string `utf16` value after converting it to WTF-8.
--- @param utf16 string
--- @return integer
function uv.utf16_length_as_wtf8(utf16) end
--- Convert UTF-16 (or UCS-2) string `utf16` to WTF-8 string. The endianness of the UTF-16 (or UCS-2) string is assumed to be the same as the native endianness of the platform.
--- @param utf16 string
--- @return string
function uv.utf16_to_wtf8(utf16) end
--- Get the length (in UTF-16 code units) of a WTF-8 `wtf8` value after converting it to UTF-16 (or UCS-2). Note: The number of bytes needed for a UTF-16 (or UCS-2) string is `<number of code units> * 2`.
--- @param wtf8 string
--- @return integer
function uv.wtf8_length_as_utf16(wtf8) end
--- Convert WTF-8 string in `wtf8` to UTF-16 (or UCS-2) string. The endianness of the UTF-16 (or UCS-2) string will be the same as the native endianness of the platform.
--- @param wtf8 string
--- @return string
function uv.wtf8_to_utf16(wtf8) end
--- ---
---
--- [luv]: https://github.com/luvit/luv
--- [luvit]: https://github.com/luvit/luvit
--- [libuv]: https://github.com/libuv/libuv
--- [libuv documentation page]: http://docs.libuv.org/
--- [libuv API documentation]: http://docs.libuv.org/en/v1.x/api.html
--- [error constants]: https://docs.libuv.org/en/v1.x/errors.html#error-constants
--- @class uv.address
--- @field addr string
--- @field family string
--- @field port integer?
--- @field socktype string
--- @field protocol string
--- @field canonname string?
--- @alias uv.buffer
--- | string
--- | string[]
--- @class uv.socketinfo
--- @field ip string
--- @field family string
--- @field port integer
--- @alias uv.threadargs
--- | number
--- | boolean
--- | string
--- | userdata
--- @class uv.uv_connect_t : uv.uv_req_t
--- @class uv.uv_fs_t : uv.uv_req_t
--- @class uv.uv_getaddrinfo_t : uv.uv_req_t
--- @class uv.uv_getnameinfo_t : uv.uv_req_t
--- @class uv.uv_shutdown_t : uv.uv_req_t
--- @class uv.uv_udp_send_t : uv.uv_req_t
--- @class uv.uv_work_t : uv.uv_req_t
--- @class uv.uv_write_t : uv.uv_req_t