Files
neovim/CMakeLists.txt
bfredl 576e8f62c2 fix(build): disable problematic marktree assert in RelWithDebInfo builds
Workaround (not a fix) for #27196 and for #33067

Asserts are meant to apply to debug builds but not release
builds for users. However the intermediate RelWithDebInfo
build type is quite often used by end users, so we might
want to disable certain problematic asserts there, while
still preserving them in Debug mode for CI.
2025-06-16 12:03:36 +02:00

381 lines
13 KiB
CMake

# CMAKE REFERENCE
# - intro: https://codingnest.com/basic-cmake/
# - best practices (3.0+): https://gist.github.com/mbinna/c61dbb39bca0e4fb7d1f73b0d66a4fd1
# - pitfalls: https://izzys.casa/2019/02/everything-you-never-wanted-to-know-about-cmake/
# - troubleshooting:
# - variable_watch https://cmake.org/cmake/help/latest/command/variable_watch.html
# - verbose output: cmake --build build --verbose
# Version should match the tested CMAKE_URL in .github/workflows/build.yml.
cmake_minimum_required(VERSION 3.16)
project(nvim C)
if(POLICY CMP0135)
cmake_policy(SET CMP0135 NEW)
endif()
if(XCODE)
message(FATAL_ERROR [[Xcode generator is not supported. Use "Ninja" or "Unix Makefiles" instead]])
endif()
# Point CMake at any custom modules we may ship
list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake")
include(CheckCCompilerFlag)
include(CheckCSourceCompiles)
include(CheckLibraryExists)
include(ExternalProject)
include(FindPackageHandleStandardArgs)
include(GNUInstallDirs)
include(Deps)
include(Find)
include(InstallHelpers)
include(PreventInTreeBuilds)
include(Util)
if(NOT PROJECT_SOURCE_DIR STREQUAL PROJECT_BINARY_DIR)
# Auto-create a .gitignore in the specified "build" directory.
file(GENERATE OUTPUT .gitignore CONTENT "*")
endif()
#-------------------------------------------------------------------------------
# User settings
#-------------------------------------------------------------------------------
set(DEPS_IGNORE_SHA FALSE)
#-------------------------------------------------------------------------------
# Variables
#-------------------------------------------------------------------------------
set(FUNCS_DATA ${PROJECT_BINARY_DIR}/funcs_data.mpack)
set(TOUCHES_DIR ${PROJECT_BINARY_DIR}/touches)
set(VTERM_TEST_FILE ${PROJECT_BINARY_DIR}/test/vterm_test_output)
file(GLOB DOCFILES CONFIGURE_DEPENDS ${PROJECT_SOURCE_DIR}/runtime/doc/*.txt)
if(NOT CI_BUILD)
set(CMAKE_INSTALL_MESSAGE NEVER)
endif()
if(${CMAKE_VERSION} VERSION_LESS 3.20)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
endif()
if(${CMAKE_VERSION} VERSION_GREATER_EQUAL 3.26)
set(COPY_DIRECTORY copy_directory_if_different)
else()
set(COPY_DIRECTORY copy_directory)
endif()
# Prefer our bundled versions of dependencies.
if(DEFINED ENV{DEPS_BUILD_DIR})
set(DEPS_PREFIX "$ENV{DEPS_BUILD_DIR}/usr" CACHE PATH "Path prefix for finding dependencies")
else()
set(DEPS_PREFIX "${CMAKE_CURRENT_SOURCE_DIR}/.deps/usr" CACHE PATH "Path prefix for finding dependencies")
# When running from within CLion or Visual Studio,
# build bundled dependencies automatically.
if(NOT EXISTS ${DEPS_PREFIX}
AND (DEFINED ENV{CLION_IDE}
OR DEFINED ENV{VisualStudioEdition}))
message(STATUS "Building dependencies...")
set(DEPS_BUILD_DIR ${PROJECT_BINARY_DIR}/.deps)
file(MAKE_DIRECTORY ${DEPS_BUILD_DIR})
execute_process(
COMMAND ${CMAKE_COMMAND} -G ${CMAKE_GENERATOR}
-D CMAKE_TOOLCHAIN_FILE=${CMAKE_TOOLCHAIN_FILE}
-D CMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}
-D CMAKE_C_COMPILER=${CMAKE_C_COMPILER}
-D CMAKE_C_FLAGS=${CMAKE_C_FLAGS}
-D CMAKE_C_FLAGS_DEBUG=${CMAKE_C_FLAGS_DEBUG}
-D CMAKE_C_FLAGS_MINSIZEREL=${CMAKE_C_FLAGS_MINSIZEREL}
-D CMAKE_C_FLAGS_RELWITHDEBINFO=${CMAKE_C_FLAGS_RELWITHDEBINFO}
-D CMAKE_C_FLAGS_RELEASE=${CMAKE_C_FLAGS_RELEASE}
-D CMAKE_MAKE_PROGRAM=${CMAKE_MAKE_PROGRAM}
${PROJECT_SOURCE_DIR}/cmake.deps
WORKING_DIRECTORY ${DEPS_BUILD_DIR})
execute_process(
COMMAND ${CMAKE_COMMAND} --build ${DEPS_BUILD_DIR}
--config ${CMAKE_BUILD_TYPE})
set(DEPS_PREFIX ${DEPS_BUILD_DIR}/usr)
endif()
endif()
list(INSERT CMAKE_PREFIX_PATH 0 ${DEPS_PREFIX})
if(APPLE)
# If the macOS deployment target is not set manually (via $MACOSX_DEPLOYMENT_TARGET),
# fall back to local system version. Needs to be done both here and in cmake.deps.
if(NOT CMAKE_OSX_DEPLOYMENT_TARGET)
execute_process(COMMAND sw_vers -productVersion
OUTPUT_VARIABLE MACOS_VERSION
OUTPUT_STRIP_TRAILING_WHITESPACE)
set(CMAKE_OSX_DEPLOYMENT_TARGET "${MACOS_VERSION}")
endif()
message(STATUS "Using deployment target ${CMAKE_OSX_DEPLOYMENT_TARGET}")
endif()
if(WIN32 OR APPLE)
# Handle case-insensitive filenames for Windows and Mac.
set(CASE_INSENSITIVE_FILENAME TRUE)
endif()
if (MINGW)
# Disable LTO by default as it may not compile
# See https://github.com/Alexpux/MINGW-packages/issues/3516
# and https://github.com/neovim/neovim/pull/8654#issuecomment-402316672
option(ENABLE_LTO "enable link time optimization" OFF)
else()
option(ENABLE_LTO "enable link time optimization" ON)
endif()
option(ENABLE_LIBINTL "enable libintl" ON)
option(ENABLE_WASMTIME "enable wasmtime" OFF)
message(STATUS "CMAKE_INSTALL_PREFIX=${CMAKE_INSTALL_PREFIX}")
set_default_buildtype(Debug)
get_property(isMultiConfig GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if(NOT isMultiConfig)
# Unlike build dependencies in cmake.deps, we want dev dependencies such as
# Uncrustify to always be built with Release.
list(APPEND DEPS_CMAKE_ARGS -D CMAKE_BUILD_TYPE=Release)
endif()
# If not in a git repo (e.g., a tarball) these tokens define the complete
# version string, else they are combined with the result of `git describe`.
set(NVIM_VERSION_MAJOR 0)
set(NVIM_VERSION_MINOR 12)
set(NVIM_VERSION_PATCH 0)
set(NVIM_VERSION_PRERELEASE "-dev") # for package maintainers
# API level
set(NVIM_API_LEVEL 14) # Bump this after any API/stdlib change.
set(NVIM_API_LEVEL_COMPAT 0) # Adjust this after a _breaking_ API change.
set(NVIM_API_PRERELEASE true)
# We _want_ assertions in RelWithDebInfo build-type.
if(CMAKE_C_FLAGS_RELWITHDEBINFO MATCHES DNDEBUG)
string(REPLACE "-DNDEBUG" "-DRELDEBUG" CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}")
string(REPLACE "/DNDEBUG" "/DRELDEBUG" CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}")
string(REPLACE " " " " CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}") # Remove duplicate whitespace
endif()
option(ENABLE_ASAN_UBSAN "Enable Clang address & undefined behavior sanitizer for nvim binary." OFF)
option(ENABLE_MSAN "Enable Clang memory sanitizer for nvim binary." OFF)
# TSAN exists to test Luv threads.
option(ENABLE_TSAN "Enable Clang thread sanitizer for nvim binary." OFF)
if((ENABLE_ASAN_UBSAN AND ENABLE_MSAN)
OR (ENABLE_ASAN_UBSAN AND ENABLE_TSAN)
OR (ENABLE_MSAN AND ENABLE_TSAN))
message(FATAL_ERROR "Sanitizers cannot be enabled simultaneously")
endif()
# Place targets in bin/ or lib/ for all build configurations
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
foreach(CFGNAME ${CMAKE_CONFIGURATION_TYPES})
string(TOUPPER ${CFGNAME} CFGNAME)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_${CFGNAME} ${CMAKE_BINARY_DIR}/bin)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_${CFGNAME} ${CMAKE_BINARY_DIR}/lib)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_${CFGNAME} ${CMAKE_BINARY_DIR}/lib)
endforeach()
if(NOT PREFER_LUA)
find_program(LUA_PRG NAMES luajit)
endif()
find_program(LUA_PRG NAMES lua5.1 lua5.2 lua)
mark_as_advanced(LUA_PRG)
if(NOT LUA_PRG)
message(FATAL_ERROR "Failed to find a Lua 5.1-compatible interpreter")
endif()
message(STATUS "Using Lua interpreter: ${LUA_PRG}")
# Some of the code generation still relies on stable table ordering in order to
# produce reproducible output - specifically the msgpack'ed data in
# funcs_metadata.generated.h and ui_events_metadata.generated.h. This should
# ideally be fixed in the generators, but until then as a workaround you may provide
# a specific lua implementation that provides the needed stability by setting LUA_GEN_PRG:
if(NOT LUA_GEN_PRG)
set(LUA_GEN_PRG "${LUA_PRG}" CACHE FILEPATH "Path to the lua used for code generation.")
endif()
mark_as_advanced(LUA_GEN_PRG)
message(STATUS "Using Lua interpreter for code generation: ${LUA_GEN_PRG}")
option(COMPILE_LUA "Pre-compile Lua sources into bytecode (for sources that are included in the binary)" ON)
if(COMPILE_LUA AND NOT WIN32)
if(PREFER_LUA)
foreach(CURRENT_LUAC_PRG luac5.1 luac)
find_program(_CHECK_LUAC_PRG ${CURRENT_LUAC_PRG})
if(_CHECK_LUAC_PRG)
set(LUAC_PRG "${_CHECK_LUAC_PRG} -s -o - %s" CACHE STRING "Format for compiling to Lua bytecode")
break()
endif()
endforeach()
elseif(LUA_PRG MATCHES "luajit")
check_lua_module(${LUA_PRG} "jit.bcsave" LUAJIT_HAS_JIT_BCSAVE)
if(LUAJIT_HAS_JIT_BCSAVE)
set(LUAC_PRG "${LUA_PRG} -b -s %s -" CACHE STRING "Format for compiling to Lua bytecode")
endif()
endif()
endif()
mark_as_advanced(LUAC_PRG)
if(LUAC_PRG)
message(STATUS "Using Lua compiler: ${LUAC_PRG}")
endif()
# Lint
option(CI_LINT "Abort if lint programs not found" OFF)
if(CI_LINT)
set(LINT_REQUIRED "REQUIRED")
endif()
find_program(SHELLCHECK_PRG shellcheck ${LINT_REQUIRED})
mark_as_advanced(SHELLCHECK_PRG)
find_program(STYLUA_PRG stylua ${LINT_REQUIRED})
mark_as_advanced(STYLUA_PRG)
set(STYLUA_DIRS runtime scripts src test contrib)
add_glob_target(
TARGET lintlua-luacheck
COMMAND $<TARGET_FILE:nvim_bin>
FLAGS -ll ${PROJECT_SOURCE_DIR}/test/lua_runner.lua ${CMAKE_BINARY_DIR}/usr/share/lua/5.1 luacheck -q
GLOB_DIRS runtime scripts src test
GLOB_PAT *.lua
TOUCH_STRATEGY PER_DIR)
add_dependencies(lintlua-luacheck lua_dev_deps)
add_glob_target(
TARGET lintlua-stylua
COMMAND ${STYLUA_PRG}
FLAGS --color=always --check --respect-ignores
GLOB_DIRS ${STYLUA_DIRS}
GLOB_PAT *.lua
TOUCH_STRATEGY PER_DIR)
# Special handling of some files (which are ignored in .styluaignore).
# Workaround because stylua doesn't(?) support file-specific settings.
add_custom_target(lintlua-stylua2
COMMAND ${STYLUA_PRG} --config-path "${PROJECT_SOURCE_DIR}/.stylua2.toml"
--color=always --check
"${PROJECT_SOURCE_DIR}/test/functional/ui/decorations_spec.lua"
"${PROJECT_SOURCE_DIR}/test/functional/ui/float_spec.lua"
"${PROJECT_SOURCE_DIR}/test/functional/ui/multigrid_spec.lua"
)
add_dependencies(lintlua-stylua lintlua-stylua2)
add_custom_target(lintlua)
add_dependencies(lintlua lintlua-luacheck lintlua-stylua)
add_glob_target(
TARGET lintsh
COMMAND ${SHELLCHECK_PRG}
FLAGS -x -a
GLOB_DIRS scripts
GLOB_PAT *.sh
TOUCH_STRATEGY PER_DIR)
add_custom_target(lintcommit
COMMAND $<TARGET_FILE:nvim_bin> -u NONE -l ${PROJECT_SOURCE_DIR}/scripts/lintcommit.lua main)
add_dependencies(lintcommit nvim_bin)
add_custom_target(lint)
add_dependencies(lint lintc lintlua lintsh)
# Format
add_glob_target(
TARGET formatlua
COMMAND ${STYLUA_PRG}
FLAGS --respect-ignores
GLOB_DIRS ${STYLUA_DIRS}
GLOB_PAT *.lua
TOUCH_STRATEGY PER_DIR)
# Special handling of some files (which are ignored in .styluaignore).
# Workaround because stylua doesn't(?) support file-specific settings.
add_custom_target(formatlua2
COMMAND ${STYLUA_PRG} --config-path "${PROJECT_SOURCE_DIR}/.stylua2.toml"
"${PROJECT_SOURCE_DIR}/test/functional/ui/decorations_spec.lua"
"${PROJECT_SOURCE_DIR}/test/functional/ui/float_spec.lua"
"${PROJECT_SOURCE_DIR}/test/functional/ui/multigrid_spec.lua"
)
add_dependencies(formatlua formatlua2)
add_custom_target(format)
add_dependencies(format formatc formatlua)
install_helper(
FILES ${CMAKE_SOURCE_DIR}/src/man/nvim.1
DESTINATION ${CMAKE_INSTALL_MANDIR}/man1)
add_custom_target(nvim ALL)
add_dependencies(nvim nvim_bin nvim_runtime_deps nvim_runtime)
add_subdirectory(src/nvim)
add_subdirectory(cmake.config)
add_subdirectory(runtime)
add_subdirectory(test)
add_custom_target(uninstall
COMMAND ${CMAKE_COMMAND} -P ${PROJECT_SOURCE_DIR}/cmake/UninstallHelper.cmake)
if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR})
add_subdirectory(cmake.packaging)
endif()
get_externalproject_options(uncrustify ${DEPS_IGNORE_SHA})
ExternalProject_Add(uncrustify
DOWNLOAD_DIR ${DEPS_DOWNLOAD_DIR}/uncrustify
CMAKE_ARGS ${DEPS_CMAKE_ARGS}
-D CMAKE_RUNTIME_OUTPUT_DIRECTORY=${DEPS_BIN_DIR}
-D CMAKE_SKIP_RPATH=true
EXCLUDE_FROM_ALL TRUE
${EXTERNALPROJECT_OPTIONS})
option(USE_BUNDLED_BUSTED "Use bundled busted" ON)
if(USE_BUNDLED_BUSTED)
get_externalproject_options(lua_dev_deps ${DEPS_IGNORE_SHA})
ExternalProject_Add(lua_dev_deps
DOWNLOAD_DIR ${DEPS_DOWNLOAD_DIR}/lua_dev_deps
SOURCE_DIR ${DEPS_SHARE_DIR}
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
INSTALL_COMMAND ""
EXCLUDE_FROM_ALL TRUE
${EXTERNALPROJECT_OPTIONS})
else()
add_custom_target(lua_dev_deps)
endif()
if (CMAKE_SYSTEM_PROCESSOR MATCHES arm64)
set(LUALS_ARCH arm64)
else()
set(LUALS_ARCH x64)
endif()
set(LUALS_VERSION 3.14.0)
set(LUALS "lua-language-server-${LUALS_VERSION}-${CMAKE_SYSTEM_NAME}-${LUALS_ARCH}")
set(LUALS_TARBALL ${LUALS}.tar.gz)
set(LUALS_URL https://github.com/LuaLS/lua-language-server/releases/download/${LUALS_VERSION}/${LUALS_TARBALL})
ExternalProject_Add(download_luals
URL ${LUALS_URL}
DOWNLOAD_DIR ${DEPS_DOWNLOAD_DIR}/luals
SOURCE_DIR ${DEPS_BIN_DIR}/luals
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
INSTALL_COMMAND ""
EXCLUDE_FROM_ALL TRUE
DOWNLOAD_NO_PROGRESS TRUE
CMAKE_CACHE_ARGS ${DEPS_CMAKE_CACHE_ARGS})
file(GLOB_RECURSE LUAFILES runtime/*.lua)
add_target(luals
COMMAND ${DEPS_BIN_DIR}/luals/bin/lua-language-server
--configpath=${PROJECT_SOURCE_DIR}/.luarc.json
--check=${PROJECT_SOURCE_DIR}/runtime
--checklevel=Hint
DEPENDS ${LUAFILES}
CUSTOM_COMMAND_ARGS USES_TERMINAL)
add_dependencies(luals download_luals)